More Skullgirls news.
posted to the public
at 10:16 PM on Tuesday Apr 10, 2012
Just got the game today since it's out for PSN right now. It has so much... attitude and personality in it. It's a living wagon of anime, video game, and classic cartoon references, for example, especially with Pea****. Even memes get referenced, but you all may have already knew all of this.
ANYWAY, here's the main attraction: http://shoryuken.com/2012/04/10/skullgirls-will-be-patched-with-movelists-and-dlc-if-the-game-sells-well/
You read that right. One thing I first noticed about the game is how it lacks a command list for each of its characters. Hopefully, if the game is able to sell well, Skullgirls will be patched with in-game movelists and DLC.
I'd give it up to one full month or more to make a good profit. It looks like it'll need the support, being a high-quality DLC game and all. Indie DLC games don't get as much attention, so if this can get more popular, that'll be a great accomplishment. The game is even getting a PC version later.
In the meantime, one can see all of the characters' moves either on the official website or the recent SRK page. Shoryuken Page: http://wiki.shoryuken.com/Skullgirls Official Skullgirls Website: http://skullgirls.com/
The game's main website sometimes doesn't work. It must just be for maintenance. From what I saw, it has plans of regional tournaments for the game, and it has also launched an online store!
The character guide from that site can be downloaded as a .PDF file. If you can do this and you have a printer, I'd say go for it. It has three different versions, each one based on a different controller: PS3, 360, and Arcade Stick.
Whether you like the game or not, its creators are waiting for results of how much support their game will get. We'll just have to wait and see what happens in the next few weeks.
Here's hoping for the best from this cute, creepy, sexy game!
PS: Michiru Yamane (Castlevania) FTW!