T.J.

Gender: Male
Location: Vancouver, Washington, United States
Birthday: November 28, 1994
Join date: May 27, 2011
Posts: 3
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Recent posts

#3
July 11 2011 at 3:03 PM
Brawl vs Melee
That's like saying "all traditional fighters are the same, you drain their health pool". Really wrong.
#2
July 5 2011 at 10:54 PM
Brawl vs Melee
But I think just cause there are more combos in melee, and more options while in them, doesn't make the game just ABOUT the combos. If you think that way in melee you're destined for failure. EVERYONE knows how to combo now. It's more about spacing and opening them, like in brawl. Just it's more fast paced with more altering.

To be less of a **** though, I do just want one character kinda bad. Tom nook. ^_^
#1
July 5 2011 at 6:27 PM
Brawl vs Melee
In some more simple combos like up air strings or something, there is A LOT more going on then just jumping and pressing up air... You goda predict a lot of DI, use a lot of spacing, cancel everything. It's not all automatic lul mode like it feels your trying to make it out to be. Ken was just really good at this.

Also, wave dashing is a lot different to DACUS... DACUS can only up smash, which a lot of times is REALLY easy to predict, while in melee wave dashing is more for helping movement and spacing.

Melee just can't be "boiled" down to any sorta set game play, there is too much depth and too many different styles to say it's mostly tech and combos.