New Unity ruleset - Needs to be stickied due to constant updates

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#121
9:31 AM May 27 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

Top Mk's still lose on RC. So no
Brinstar is already in the process of being banned *at least i hope so*. But RC is probably going to stay.

DF isn't an auto win for MK either M2K has still lost there against players like Brood and Larry.
MK doesn't autowin everywhere now your just making stuff up >.>

How about we ban DDD and IC's for having infinates on characters? That's cheap right? Geez.......
#122
9:40 AM May 27 2011 2011
ccst
Unstoppable
Joined: May 2009

A few matches don't say a sh*t about if we should ban stages or not. Ice Climbers; their infinities take skills to learn, but not King Dedede's or Marth's to name a few. However, his pivot chain-grab should be legal. About infinites; if it takes skills; have it legal, if not; ban it. If you want some examples then I can get you some. Love your patience by the way. <3
#123
9:48 AM May 27 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

It's to bad that all infinates are legal now and take the thinking capacity of a 4 year old to do............
I learned the IC's cg in a week it really isn't that hard it's still broken so we should ban IC'S HERP DERP!

And it's not just a few matches mks like Orion, M2K, Anti and Shadow have all lost on DF before. It's not an auto win by any means. You basically just have to camp out the flying platform part since mk will shark you all day and chip when can. Then REALLY start to fight during the transformations.
#124
9:58 AM May 27 2011 2011
ccst
Unstoppable
Joined: May 2009

Then try to ban the Ice Climbers infinite, it's THAT simple (good luck with that). =)

At least I try to change things. How much we try we're never going to change opinions. So instead I try to change the rules into more "Meta Knight nerfing" rules (LoL at least 50:50 at worst anyway).
#125
10:01 AM May 27 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

That was joke oh my goodness....................

The only thing we can do to nerf mk anymore at this point is ban brinstar nothing more or less.
#126
10:08 AM May 27 2011 2011
ccst
Unstoppable
Joined: May 2009

Oh really!!??

Precisely! Keep Final Destination as a starter stage (so he'll lose a strike) and ban at least Brinstar and Rainbow Ride. We have to limit Meta Knight at all costs, no matter what (or ban him, case closed LoL).
#127
10:11 AM May 27 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

But why do you think FD is the most banned neutral then? Even in the first round? FD doesn't just screw mk in certain matchups it screws others as well so it doesn't deserve to be a neutral. And for the last time RC isn't an auto win for mk stop complaining about it...........
#128
1:34 PM May 27 2011 2011
Jester Kirby
Groupie
Joined: Apr 2008
Jester Kirby did something funny.Jester Kirby helped an All is Brawl member with a problem.Jester Kirby is connected in the Six Degrees of Smash web.

The only characters DDD can infinate are low tiers that aren't going to win tournaments anyway. However, they are usually banned. ICs on the other hand can infinate everyone on the roster. I never understood the reasoning for banning DDD's infinate and not the IC's. A grab should never equal as stock, idc how much you've practiced. Brawl isn't that type of game and the sooner we quit making it out to be the better. Yea there's pro tech skill stuff that goes on but its mostly about baiting and mind games. It's far more defensive than most fighting games. We ban anything with the word "infinate" at our tournaments, and we never get any complaints.

As for banning stages to nerf metaknight, any floaty character is going to do fine on RC. Brinstar can be debated, MK definitly has a nice upperhand there. What I really like about RC though is that there isn't anything random about the stage. The stage isn't really hazardous other than moving around, and over half of it is on a flat surface moving left or right. The luck factor and randomness should be what bans a stage. Pictochat was getting argued alot in my area and it eventually came down to that pictochat is just FD with random things happening on it. No one would ever pick it unless they were hoping to get lucky and have that cart or w/e kill their opponent.

If people worry about banning stages just because MK is good on them you have to think of how that hurts other characters that use those stages as well. RC is a major cp for Kirby, Jigglypuff, DDD etc. Characters with disjointed hitboxes like brinstar because they can shark so easily on it. I feel too much is worried about MK sometimes.
By Firebomb, thanks!
#129
3:49 PM May 27 2011 2011
-LzR-
Host
Joined: Dec 2009

Woah Ccst doing a retard marathon again.
#130
4:16 PM May 27 2011 2011
Big Moose
Joined: Jul 2010

DF:No, it should not be banned. In fact many MK's have lost to other chars. Olimar is a prime example as he plucks more purple pikmin on that stage.. I believe it was on SWF the MK's talked about banning that stage vs. Olimar.

FD:I agree with Zeb, it should not be a starter for the same reasons he stated.

RC: Isn't that bad when it comes to MK but I still bleive it should be banned as it is broken.

Brinstar: Nado + Lava nuff said. Ban it. Jk I just hate this stage.

Norfair: I do not believe anyone has brought this stage up yet, but it is mad broken.. Correct me if I'm wrong but isnt this just one big win for MK? Or is it Wario that is good on ths stage as well? Not sure..
#131
4:44 PM May 27 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

Quote (originally posted by Jester Kirby):
The only characters DDD can infinate are low tiers that aren't going to win tournaments anyway. However, they are usually banned. ICs on the other hand can infinate everyone on the roster. I never understood the reasoning for banning DDD's infinate and not the IC's. A grab should never equal as stock, idc how much you've practiced. Brawl isn't that type of game and the sooner we quit making it out to be the better. Yea there's pro tech skill stuff that goes on but its mostly about baiting and mind games. It's far more defensive than most fighting games. We ban anything with the word "infinate" at our tournaments, and we never get any complaints.

As for banning stages to nerf metaknight, any floaty character is going to do fine on RC. Brinstar can be debated, MK definitly has a nice upperhand there. What I really like about RC though is that there isn't anything random about the stage. The stage isn't really hazardous other than moving around, and over half of it is on a flat surface moving left or right. The luck factor and randomness should be what bans a stage. Pictochat was getting argued alot in my area and it eventually came down to that pictochat is just FD with random things happening on it. No one would ever pick it unless they were hoping to get lucky and have that cart or w/e kill their opponent.

If people worry about banning stages just because MK is good on them you have to think of how that hurts other characters that use those stages as well. RC is a major cp for Kirby, Jigglypuff, DDD etc. Characters with disjointed hitboxes like brinstar because they can shark so easily on it. I feel too much is worried about MK sometimes.
Actually he can infinate luigi and DK who are actually pretty valuable characters. A DK named Will got 7th at a national tourney *though he had to abuse the rules to do so but still*. And if you guys didn't know all infinates are legal now. I'm not sure if they are putting a limit on IC's anymore but there shouldn't really be a problem there. And the whole "because the character sucks who cares" thing always never made sense to me. The character already is hurt in the matchup so why make it freaking worse? We were doing just fine with a infinate limit but since we thought OH WELL THIS CHARACTER WILL NEVER WIN IDAF LETS NERF EM. Stupid really...........

I makes as much sense as the rule we made that characters who inact suicide moves like ganons side b and bowsers don't get the win anymore. They have to play a 1 stock 3 minute match...............
Ganon needs every advantage he can get so this is just completely killing him. Plus if you fall for a suicide move in the first place you probably weren't a very good player to begin with.

The unity ruleset has picochat banned thank goodness.
#132
4:45 PM May 27 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

Quote (originally posted by Big Moose):
DF:No, it should not be banned. In fact many MK's have lost to other chars. Olimar is a prime example as he plucks more purple pikmin on that stage.. I believe it was on SWF the MK's talked about banning that stage vs. Olimar.

FD:I agree with Zeb, it should not be a starter for the same reasons he stated.

RC: Isn't that bad when it comes to MK but I still bleive it should be banned as it is broken.

Brinstar: Nado + Lava nuff said. Ban it. Jk I just hate this stage.

Norfair: I do not believe anyone has brought this stage up yet, but it is mad broken.. Correct me if I'm wrong but isnt this just one big win for MK? Or is it Wario that is good on ths stage as well? Not sure..


As far as i know Norfair isn't legal anymore.
Wario was pretty good there but MK has SOOOO many planking options there.
#133
4:55 PM May 27 2011 2011
Big Moose
Joined: Jul 2010

Quote (originally posted by Zebruto):
As far as i know Norfair isn't legal anymore.
Wario was pretty good there but MK has SOOOO many planking options there.


Thank god. MK was game breakingly good there..
#134
4:50 AM May 28 2011 2011
ccst
Unstoppable
Joined: May 2009

FD should not be banned unless people are mad biased (especially Wario and Meta Knight mainers LoL joke). Well anyone else who thinks the timer should be set on 10 minutes? Oh and -LzR-; that statement fits you perfectly because you say Snake sucks.
#135
6:39 AM May 28 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

It's not being biased if you are basing your opinion on what actually happens.

10 minutes sounds fair even though mk can still time you out either way with a little planking and scrooging. Either way i get more farts icon_biggrin
#136
1:18 PM May 28 2011 2011
xzx
Dynamic Duo
Joined: Aug 2009

Yaaay more farts for us!! n_n
#137
12:37 PM May 29 2011 2011
ccst
Unstoppable
Joined: May 2009

Well not only that; dead even MUs like R.O.B. vs. Samus, Samus dittos or Sonic vs. R.O.B. for instance take like 9 minutes if both are pretty good. I feel so pressured if we only have 8 minutes. 2 minutes mean much, then I have more time chasing Meta Knight too! Also, comebacks are impossible with 8 minutes.
#138
2:33 PM May 29 2011 2011
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

That's why you use Wario so you can kill at 40% icon_smile
#139
3:22 PM May 29 2011 2011
Rayquaza07
Smash PhD
Joined: Aug 2009
Rayquaza07 cheated on the AiB Ladder. Don't bother playing this person.Rayquaza07 impressed a staff member by doing something smart.Rayquaza07 helped an All is Brawl member with a problem.

Yellow/red cardz what do you think of them?(terrible idea btw great way to stop pplz from attending and making scenes that are already kinda small even smaller)
#140
8:53 AM May 30 2011 2011
ccst
Unstoppable
Joined: May 2009

Quote (originally posted by Zebruto):
That's why you use Wario so you can kill at 40% icon_smile


Nah, R.O.B.'s epic win. =P

"Yellow and red cards"? What have I missed?
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