|
Friendly
Joined: Dec 2008
|
I could go on all day with thing's I'd like to see in something... a more practical use of the in-game currency, perhaps not just for continuing (which I will avoid with a passion, starting over if I have to) but perhaps also to use in getting very special unlockables or content for the game... and while I'm at it, while the Brawls themselves have a lot of options, especially for local multiplayer, I personally would like to see some more idea submissions outside of a simple screenshot, some random Stadium record, or a submitted stage. this'll likely be the last time I talk about this, and after that I'll likely try giving a demonstration by posting an example or two later. but I'd like to see some ideas in customizing various scenarios, such as Event matches, or even make custom target tests. difficulty depends on how creative a creator is, but I could totally see something like these getting more of a replay. oh, and it would likely make single player much different if it has various options for sale, especially in adventure mode, where it could grant temporary boost in something, like increasing stats of give special abilities for a while. it could make an alternative to unlocking much more difficult characters, a game mode or two, and LOADS of concept/fan art (at the cost of being ludicrously expensive, but good if parties play co-op and accumulate money quickly without thinking too much of it. Inspired by BlazBlue's shop concept.) besides that, Lag was naturally a regular thing to see in amateur worldwide networks like nintendo WFC, but for the most part, I've managed to get used to that after some time. but as much as everyone would like to see a game done on better, stronger, and more efficient servers, there's a lot of options from local Multiplayer that I'd like to see go online: First and foremost, SPECIAL BRAWL!! I'm sorry, but I really hate how I can't have wild gimmicks such as reflect (projectiles are useless), Stamina (give it some fighter feel or sorts), or Flower (Avoiding getting hit if you want to live longer) go online. while I will admit that having too many features at once will likely cause a server to crash and burn eventually, it would be nice if the possibility were available, with a limit... hell, it would be absolutely AWESOME if on random brawl, each Special brawl's features were chosen at random as well, and they would always change (except the camera, I don't think many n00bs would take that very well), and it would even be shown ahead of time. for the sake of alleviating stress on a server, however, it could perhaps have a maximum of two or three different gimmicks at once. either way, not ONE match will be the same, and it will easy put those intent on a winning streak to a major test, as well some some of them possibly being downright hilarious (two minutes of giant/mini Super Sudden death with flowers, "Whacked" won't even begin to describe it's humor). Tournaments... okay before I get shot down about connections, lag, and "Gay" mode characters, I'm talking about an actual ladder. i figured a disconnection system could easily go like this: first, there would be a registration system in place just in case you get cut off completely from the net. secondly, the whole tournament would likely take place on a different server, also for easy access in case of d/c. thirdly, during a tournament, if one player disconnects suddenly, the Computer will take over (after a good 30 second halt in gameplay) and said disconnection would be recognized by the server. in the event the disconnected player tries again, a second preset match will play out ("two stocks, 6min time limit) and the winner will advance... if the same player disconnects, the server will automatically declare it a forfiet, and the connected player that remains advances. sure, the system sounds like it might discourage lousy connections, though I suppose it's a necessary evil in a fight against ragequitters... can't admittedly say anything about "Gay" characters, though, except "find a flaw... there's always something off somewhere." Rotation brawls... I've recently seen this gimmick improvised with four players, but it would probably be great for online parties who prefer singles, and it could have a scoring and rotation system (winner/loser swaps/stays) to show who's highest ranked. everyone not participating would essentially be on spectator mode until it's their turn. it could even be divided into two teams for crew battles. I found the idea from a BlazBlue calamity trigger review saying how it could be reminiscent of classic arcade quarter matches. sure, the feature is on local, but it's much better suited for online, without question. Like I said, I could go on further, but I'll stop here for now.
*Signature under construction*
Last edited by SlickSP502, 11:26 PM on Jan 24, 2012
|