Quote (originally posted by
Kimidori):
Okay, allow me to start off with the community growth thing... Our community isn't dying that much. Many regions have had increases recently, even if it is dying, IT'S BRAWL, OF COURSE IT WILL.
Saying that just because it's Brawl means that it's going to die is a bad line of reasoning. But even if it's going to die, since I still like playing the game, I want its lifespan to stay as long as possible. And taking away something that the majority if people are tired of definitely will help with that.
Quote (originally posted by
Kimidori):
The metagame some people have reached is near top.
Only really applies to a bunch of the top tiers. There are a lot of low and mid tiers who have somewhat undeveloped metagames, and one of the reasons for that is that people give up on those characters after always losing to high tiers and they just go MK or something in the end. MK is largely responsible for this, cause most other high tiers have some sort of counter, and he doesn't - he has at worst an even matchup with all. In doubles too... it comes down to MK in the end, almost every time you're playing a serious team. You can try and argue with what I'm saying, but I have some serious doubles experience as my ladder badges would show.
Quote (originally posted by
Kimidori):
While old players leave, new players often come in as well. A lot of people who would probably love competitive Brawl don't know about it. We just have to reach out to them. But anyways, I'm off topic.
You bring up the point that Double MK isn't the best team, but it's the easiest really good team. To be honest, that's not a point at all. Just because one team of characters is the best, but is hard to be best with, while another team of characters, is really easy to be good with, doesn't mean you should get rid of the one that's easy to be good with, because once somebody gets to the level of mastering the actual "best" team, won't they just dominate everything? In other words, You're basically taking player skill into account, which, for these ban topics, just reflects our weakness as a community. It sounds like you are implying that most of our community sucks and needs MK to win, they're not good enough to master the best team so we should just keep the best team by itself because it's obviously not a threat and ban the easy one because people are tired of seeing it, and that's a justifiable reason for a ban.
I don't think I have to explain that any further.
Look at Apex. At the top we see double MK, double MK... and then, what? Snake and Diddy? Razer and Gnes team a lot and are from the same city, while M2K and ANTi don't even live close to each other, but look who gets further. Not gonna even get started on Otori and Kakera. I watched all the Razer + Gnes teamwork in the Apex videos, and it was pretty damn good (they take characters who don't work together too well, and they make up for that by teamwork and pure skill). Then I watch double MK... and I see rape going on, without even 1/2 as much effort as Razer and Gnes put in. If you're gonna tell me that the reason that M2K and ANTi beat Razer and Gnes was because they have better synergy... yeah, not buying it (though they are all amazing players). I've seen some really good team combos like ZSS and GaW, but I have yet to be convinced that any are better than double MK, and for certain, none are easier than double MK. I've seen: Vinnie going MK instead of GaW, HolyNightmare going MK instead of ROB, Ally going MK instead of Snake, Trevonte going MK instead of FOX, Nakat going MK instead of Fox, FOW going MK instead of Ness, MJG going MK instead of TL, Bizkit going MK instead of Snake, and all these were for competitive doubles. And that's not all - the list goes on and on. If MK is legal... why would anyone want to use any other character? Especially in doubles where you admit that he is involved in most good team combos. It's not that "most of our community sucks", because the people I mentioned are good. It's that MK is so good that there's no reason to use anyone else (other than to compliment him) if you can just use him.
Quote (originally posted by
Kimidori):
Now for your paragraph about low tiers, that's where hard work comes in. You people say that we're catering to keep MK legal, but by doing all you've done you're catering to the low tiers. Not only that, but the ruleset everybody has had over the past 3 years before the Japanese one was adopted by a lot of people catered to MK in itself, so of course that when you blame MK for your losses instead of the real cause (The retarded stages YOU left legal) You're basically making your own excuses to do whatever you want.
I team all the time with a player who goes a low tier competitively, and I can tell you... hard work matters, yeah, but in the end of the day... you can outplay someone with a low tier and still lose. Especially in doubles, where all the MK has to do is get you offstage and edgehog. The stages thing isn't really related to this either.
Quote (originally posted by
Kimidori):
You say that the old card of "get better" hasn't worked but.. OMG GUESS WHAT?! You actually have to work to get better! I know you will start of by saying that "we have" or something like that but really, how many people have? The people who still get beaten by MK constantly haven't tried hard enough to figure out how to beat him. And if the matchup's the problem, GET OVER IT.
They said that years ago, and you know what? Things are still the same. MK still wins, and the matchup chart still has him having no bad matchups. We could go another 3 years... and nothing would change. He is still by a huge margin the best character in the history of Smash, and his frama data is ridiculous, his recovery is flawless, his moveset is great, and no amount of improvement on anyone's part is going to change that. Other communities have banned characters before in other fighting games, so giving ourselves a break from a overcentralizing, overpowered character isn't something that's never been heard of before.
Quote (originally posted by
Kimidori):
There's going to be matchups like that. Meta Knight isn't even the worst matchup for most characters. Many players HAVE worked to face MK, and it's payed off. And don't say either that they've spent all their time on MK because they had to because MK is not the ONLY matchup they have to work on, people still need to work on all matchups, just spend a little more time on MK. It's like in Melee. It's great to know all the matchups of your character, but you need to spend a little more time on Fox and Falco than any other character (Heck, high tiers in general), because they're more common.
Doesn't change the fact that despite how much practice people put into learning how to fight MK, they STILL lose to him. Ally still loses to him. Esam still loses to him. And the list still goes on. Unlike Melee top tiers, which can be combo'd and gimped reliably, this is in Brawl and the gameplay is different. And on wifi, people still lose to MK. In the end, most people are tired of it, and we'd like a change of tempo. Sure, without double MK, there's gonna be GaW, but Snake counters GaW. And then, Olimar counters Snake. And we see counterpicking and we get something other than the same old.
Anyway I've said enough, but my point still stands that I think most people are tired of it, and since we're a community of people who play together, the game should be played in a way that the majority of the players enjoy. Which is why I'm glad to see this poll, I think it's a step in the right direction, and I support it very much. Haters gonna hate, but the rest of us are eager to see what Doubles Ladder will look like without it being the same as all the past seasons.
