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Joined: Nov 2008

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Big thing to know about this fight is that your stocks will always end at lower percents than their stocks. Unless you're just amazing at avoiding his like 9 kill moves. An average Lucario stock against G&W (judging off of FD), will be about 90%. An average G&W stock against Lucario (assuming no bucket braking) will be around 110%. With bucket braking, it will average 160%+ (from experience). Your best bet in killing G&W is up, so save up air and up smash for the kills, to prevent having G&W sit at 180% forever. Up-tilt will kill him if we're at 70%, at 170% (equal stocks). As for approach options? Most G&Ws are very aggressive, because they know that they have amazing priority at their disposal with back air, neutral air and down air. If you come up against a campy G&W (back air camping is technically camping), then the fight shouldn't be too hard, because G&Ws are rather telegraphed in that sense. Aggressive play styles from a G&W seem to be the better choice. Anyways, I don't suggest using fair much in this fight. As long as G&W has a hit box out, fair will be outprioritized. Bair is the better choice in attempting to challenge G&W in the air. Nair is a good punisher for whiffed moves, if you're close enough (the back side of nair has a large hitbox, and a higher one). A ground approach is better suited against a G&W. Options against Back Air: Since I know everyone probably has a problem with probably one of the best moves in the game, and the safest, here's some tips that I've learned to challenge the "formidable" bair (yes, I still have lots of problems with it): -Shield Grab: Not likely, if the G&W has any clue about spacing, but if they do mess it up at any time, grab after the 4th hit, and don't wait for the 5th delayed hit. -Down Air: Yes, it's true, you can DI out of the back air for a free down air for some damage. Smash DI makes this even easier, but just holding up via Tap DI is about 70% effective, too. (Note: If you Tap DI, you must be holding up as the first hit connects, otherwise you'll become stuck in the entirety of the move.) -Up-tilt: Some G&Ws prefer to go through you when using back air, so they don't get shield grabbed. Well, when they land behind you, just smack 'em with an up-tilt and tell 'em to GTFO (most G&Ws will not do it this way, but will approach then float away, or jump behind you into a retreating bair). -Nair (back side for reverse punishing, front side for spacing punishing): Similar to shield grab you can OoS Nair for a kill or a decent amount of damage (grabs will almost always do more). For "behind-the-back" retreating Bairs, if they are semi-within up-tilt range while floating away, when the 4th hit lands, you can OoS Nair and catch them with the reverse side. This is exceptionally hard to do and is not reccommended. Some G&Ws are extremely good at doing what I call "The Bair Setup". Basically, they make a bair come out at the time that they would land immediately after the 4th hit so they can do whatever they want, due to it's 0 landing lag, in which they usually down smash for an easy kill. This will always hit you if you do anything but jump or double team. AIRDODGING AND ATTEPTING TO FALL AND SHIELD WILL NOT WORK IF THEY DON'T FAIL AT BUFFERING THIS. The biggest plus side for us about this, is the if you double team this, it's a guarateed hit. Some Notes about Down Throw (G&W's): -If you tech it (standing tech), you can hold shield to powershield almost any attack he sends your way. He doesn't have enough time to grab again if you tech, so be ready to get away if you don't shield anything immediately. -Rolling Tech is the most advised way of getting out of this. -If you don't tech it, you should almost NEVER roll. Unless for a fact that you know you've conditioned them for a non-roll, or they just plain gave up on the tech chasing trick that used to be his "bread-and-butter", you SHOULD NOT ROLL OUT OF DOWN THROW (non-tech). Get up attack (maybe), or just stand up are much better options. If you're extremely scared of down smash, then here are a few things that challenge it rather easily (assuming you're in range for them): -Jab (yes, jab) -Grab -Buffered Dash Grab, or amazingly quick dash grab. -Up-tilt (back side) (If in the air) -Nair -Uair (small window) -Dair (sometimes) Jabs are amazing against G&W, imo. You can jab-jab-FP, for the most part, and most jab combos in general work against him, since he has nothing he can do out of it except up B, and because of the hitstun provided to him from the jabs, he really needs to buffer it (not sure why, but he seems to suffer from a lot of stun from our jabs). And for teh lulz, if you're amazing at timing and you can predict their up-B to prevent a jab combo, you can press jump at the exact same time they up-B and buffer a uair for a retardedly amazing kill XD. I've only been able to do it twice, and both were flukes and not actual attempts (I was buffering an up tilt, but hit jump at the same time, both times). Biggest thing I love doing with jabs against G&W is bait a roll. His roll is probably the worst one in the game, so if he does choose to roll, I've got a 1/4 charged down smash waiting for him during his slow animation, lol. A nice kill, and earlier than what he would hope for. Some final side notes: -Fsmash: I don't suggest using this all too much, even though he can't punish the afterlag very well, it will almost never hit him, lol. -Down air: Stalling with this move is almost essential, because of the up air. a G&W will use up air not only to refresh kill moves but to force you to land where he wants you to land. Don't let him do this by stalling once you notice he's no longer try to keep you in the air. -Stages: Avoid stages with many platforms, unless you have exceptional platform game. G&W loves platforms for juggling and nair combos. Frigate is probably your best choice, imo. Don't go Japes, Castle Siege or anywhere with an extremely high ceiling. Yes, you want to live long, but those high ceilings do almost nothing to stop G&Ws exceptional killing power, and severly hinder your ability to kill him. -UP!: It's the only way (to kill him, for the most part).
"It is by the goodness of god that in our country we have those three unspeakably precious things: freedom of speech, freedom of conscience, and the prudence to never practice either of them." -Mark Twain
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