Quote (originally posted by
Nintendude1189):
I really do want Melee Super Slugger to be 100k. Can people live with that?
While 100k would make a more aesthetically pleasing barrier, It doesn't make a logical cutoff point from what is currently considered pro. Pro is currently 90k+, and since the pro-level metagame is pretty much done being developed, I don't see any reason to increase it further. Function before form, please.
Quote (originally posted by
Nintendude1189):
And what's with this 8:00 for BtT inter? I think 5:00 is lenient enough.
My 1pTT currently extends down to sub 8:00, and it seemed to be 8:30 or 9:00 before. Iirc, that was around whatever the threshold for inter on GameFAQs. The cutoff for inter for the 1pTT for HRC was 50k before I started running it, and that IS what's considered inter, right? And BtT should be the same then, too, right? Therefore that is the threshold that I consider to be inter.
If enough Melee BtT players (like, three <_<) want me to increase the lower inter limit to 5:00 in the 1pTT, then I will, and that can be the inter badge requirement as well. I think 5:00 is leniant enough, too.
Quote (originally posted by
TokXilChaosZ):
If Super Slugger for Brawl is 130k, hell no
Qft.
Quote (originally posted by
TokXilChaosZ):
145k for Super Slugger in Brawl would justify 100k Melee
I don't care enough about Brawl to bother checking, but isn't 160k-ish the ths wr for Brawl HRC? 145k is cutting it a little too close, I think. Just like 100k Melee is cutting it a little too close.
Quote (originally posted by
TokXilChaosZ):
If you're going to move BTT around move 10MM to make it slightly less demanding =.=;
I think a 3:00 cutoff for 10MM pro and 3:10 cutoff for 10MM inter is perfectly reasonable, especially with NDs guide. And I say that as someone who flat-out sucks at that mode. <_<
Quote (originally posted by
Nintendude1189):
As I said earlier, I don't see a problem with Melee's 100k not corresponding to Brawl's 130k because I think it's okay for the harder requirement to reflect the harder game
If Brawl is the easier game, than it's standards should be set to be harder and harsher than Melee's to compensate, if anything.
Quote (originally posted by
Nintendude1189):
And 10MM is not demanding. In fact, it's probably like the easiest inter threshold there >_>
I agree that 3:10/3:00 is a reasonable cutoff for 10MM inter/pro, but I disagree that it's the easiest inter/pro threshold there - that would probably go to Training Mode (100k/300k) or Adventure (50m/100m) or All-Star (25m/50m). If you don't reach inter or even pro in those modes, you're just not trying. <_<
Quote (originally posted by
TokXilChaosZ):
I know it isn't hard, but... I can't be bothered to get sub 3 for the badge >_>;
I can't be bothered to do it either, but you don't see me complaining. It IS a logical cuttof point, and it IS considered the threshold for pro. <_<
Last edited by
Treklink256, 5:11 PM on Jun 06, 2009