Official Tier list Discussion - old one derailed

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#821
9:54 AM Dec 8 2010 2010
ccst
Unstoppable
Joined: May 2009

^

TrolloLoLoL.
#822
9:57 AM Dec 8 2010 2010
Jimmyfosho
Simple Jack
Joined: Apr 2010

Why is falcon not lower... He's trash
#823
10:14 AM Dec 8 2010 2010
-LzR-
Host
Joined: Dec 2009

Because everyone below him sucks even more.
#824
2:58 PM Dec 8 2010 2010
Jimmyfosho
Simple Jack
Joined: Apr 2010

samus is way better than falcon... lol
#825
3:06 PM Dec 8 2010 2010
Phil Nye the SCIENCE Guy
Tons of Damage
Joined: May 2008
Phil Nye the SCIENCE Guy is a troll. Please ignore anything said by this user.

Quote (originally posted by Akashi):
On stage? You're thinking of Marth. If you're talking right next to the ledge, in which Ike air-releases and pursues by dropping off the side of the stage, then I don't know.

@Dark: It does matter, considering that MU is fairly even/advantage to Ike EXCEPT on Squirtle. If he had a guaranteed spike on his hardest MU, it would be pretty significant.


Naw, I really am talking about Ike

I didn't believe it either, until I saw a match of it being used (which I can't seem to find for the life of me, rageragerage)

Ask the SWF Ike boards about it.  It's still pretty situational, but it makes fighting Ike as Squirtle scary on FD.

Not that it matters, I kinda don't care much for characters lower than B-tier.
#826
3:28 PM Dec 8 2010 2010
-LzR-
Host
Joined: Dec 2009

Quote (originally posted by Jimmyfosho):
samus is way better than falcon... lol


Care to back that up?
Simply saying x character is better than y character isn't going anywhere.

Samus has projectiles with incredible frametrap capabilities, lagless aerials, above average recover and an incredibly good zair.

Falco has... err... Average grab and a jab that lacks in range.
Quote (originally posted by xzx):
I thought you knew better. You're a MK main after all. I know more about MK than you, lol. SL actually gives that knockback, you can't DI upwards. It gives that gay knockback. Have you ever got hit by that? In that case, the Wario couldn't DI, because it gives that kind of knockback. Facepalm at you, -LzR-.
#827
4:31 PM Dec 8 2010 2010
Phil Nye the SCIENCE Guy
Tons of Damage
Joined: May 2008
Phil Nye the SCIENCE Guy is a troll. Please ignore anything said by this user.

Quote (originally posted by Darknid):
Nobody cares.
 

I love how this guy implicitly assumes like I'm some raving Ike main lol.  Mad cute 

Not like people care much for inviable characters like DK either lol. 

Quote (originally posted by -LzR-):
Care to back that up? 
Simply saying x character is better than y character isn't going anywhere. 

Samus has projectiles with incredible frametrap capabilities, lagless aerials, above average recover and an incredibly good zair. 

Falco has... err... Average grab and a jab that lacks in range.


wtf Falco's jab doesn't lack in range, it's pretty good for most jabs in the game (frame 2 with that range is really good). 

also his grab may not be DDD's in range, but the reward for getting one is huuuuuuge, and his jab mixups help him get grabs. 

edit: oh, you were talking about captain falcon. 'Dem typos.

As for defending C. Falcon, his air speed is pretty good, his aerials have some decent range especially combining the previously mentioned air speed with them, and he's got a better close range game (even if it's a somewhat small ranged jab, it's still fast which is very useful).  I do think Samus is better though, minus her inability to kill she's got stronger tools overall (including that Zair).

On the subject of snake utilt, in response to it's "inability to land", say that when you're waiting on the ledge or after you've been dthrown.  It's true it's not nearly as effective as it was back in 08, but then again so was MK's aerial SL gimping.
#828
5:24 PM Dec 8 2010 2010
MarikYoshi
Troll
Joined: Jun 2009
MarikYoshi is a troll. Please ignore anything said by this user.

I mained Yoshi. Before I started playing a better game. It's not predictable, really, just straightforward.

Yoshi players need to Egg Throw> Jump. Trust me on that.

You won't get gimped or edgeguarded nearly as much.
#829
7:06 PM Dec 8 2010 2010
Dragonmaster146
Hanging Chad
Joined: Oct 2010

Mario's a low tier? I thought He'd be a middle tier since he has a basic jump, power, Reversal, Skills.
Here is my answer to all you little questions:
http://www.youtube.com/watch?v=fTSbeq6LYSs
#830
7:53 PM Dec 8 2010 2010
Phil Nye the SCIENCE Guy
Tons of Damage
Joined: May 2008
Phil Nye the SCIENCE Guy is a troll. Please ignore anything said by this user.

The problem is most characters that are extreme are a lot better in this game than "balanced"/well rounded ones. Good examples of this are MK, Snake, Olimar, Wario, etc. There are exceptions to this too (like Jigglypuff), but this is imo a strong enough trend to see easily.

Those that are somewhat well rounded that are high up also have really broken staple tools to enhance that ability, such as Falco, Marth, and Diddy

Mario also has a limited recovery (although good tools offstage) and not so powerful kill options, he's just "eh". The problem is that while he has a lot of tools for different situations, each situation there's usually something the opponent can do to outperform him, especially the higher up in tier you go, where they shut down a lot of his otherwise decent moves.

So what is the opinion of the people who frequent here of who should be 2-4 on the tier list?  I'm big on Diddy, he's so crazy good and his metagame is only getting more scarier in time.  I actually feel Falco's overrated, and Snake should probably be #3.  Not to say Falco's bad, but the only falco that's been doing well on a national scale is DEHF (maybe Shugo, but that's it really), whereas we've had good performances from both Snakes (Ally, Fatal, MVD/Bizkit to a lesser extent) and Diddys (ADHD, Gnes, Felix) in big scale tournaments.
#831
10:05 PM Dec 8 2010 2010
Darknid
Got Lucky
Joined: Jan 2009
Darknid impressed a staff member by doing something smart.

Quote (originally posted by Iktomi):
I love how


Nobody cares.
http://www.formspring.me/darknid

#832
7:39 AM Dec 9 2010 2010
Psychoace
War is Over
Joined: Apr 2009

Why Falcon is > Samus

Falcon -
has a grab game/grab release to follow ups on high tier characters as well as others.
Better close range game
speed
up air
More ko moves


Samus -
zair
"Frame traps aren't necessarily guaranteed combos"
homing missles
decent planking ability
#833
7:51 AM Dec 9 2010 2010
-LzR-
Host
Joined: Dec 2009

Frame traps are much more guaranteed than any of Falcon's moves. His jab to grab can also be avoided.
He has a damn good uair and that's pretty much all there is to him.
#834
8:58 AM Dec 9 2010 2010
Psychoace
War is Over
Joined: Apr 2009

He has a lot of grab releases to compete with her frame traps. Most of her frame traps come from zair, the most popular probably being zair to grab... What are you going to do after you grab someone with samus pummel them? As for our more common grab release on metaknight grab release -> hyphen smash (or even re-grab which is fairly strict) can either deal decent damage to metaknight or even more likely kill him, it's guaranteed at just about any percent.

The main point to take into consideration though is how long can each character live, how well can a character kill, and overall speed of the character. Falcon beats her in all three of these points.

Both characters are severely limited with their attacks falcon only has u-air and samus only has zair as high priority/useful moves.

*shrugs*

I'll ask xyro sometime what he thinks or you can. I honestly what to know what he thinks. lol
#835
11:41 AM Dec 9 2010 2010
Darknid
Got Lucky
Joined: Jan 2009
Darknid impressed a staff member by doing something smart.

Falcon's matchups are worse, aren't tehy?
#836
12:13 PM Dec 9 2010 2010
ccst
Unstoppable
Joined: May 2009

Captain Falcon is much better than Samus. He has speed, combos and killing moves. Samus has projectiles but she can't kill anyone until like minimum 100 % LoL. Samus can get juggled too, but CF gets more comboed.
#837
12:14 PM Dec 9 2010 2010
-LzR-
Host
Joined: Dec 2009

Overall speed doesn't make a char good. Just look at Snake, he is slow as hell, but he is still damn good.

@ccst, no one in Brawl kills before 100% lol
#838
12:27 PM Dec 9 2010 2010
Mood4food77
Baller
Joined: Mar 2008
Mood4food77 did something funny.Mood4food77 impressed a staff member by doing something smart.Mood4food77 is connected in the Six Degrees of Smash web.

snake isn't slow, he has poor air speed, that's it

his DACUS makes up for his poor running speed and his main attacks have low start-up time

yea, if you kill anyone before 100%, you probably either used a really strong KO move or he killed himself

only DK, ike, snake, and wario can KO you constantly below 100%, other than that, they messed up
Last edited by Mood4food77, 12:29 PM on Dec 09, 2010
#839
12:27 PM Dec 9 2010 2010
ccst
Unstoppable
Joined: May 2009

Yes? Ganondorf's Dair, Meta Knight's (duuuuuuuuuuh) shuttle loop or D-smash, Wario's fart, Marth's F-smash or Snake's U-tilt for example. Nice try there though.
#840
12:32 PM Dec 9 2010 2010
-LzR-
Host
Joined: Dec 2009

Ganon's dair sucks and won't hit.
Shuttle loop can only gimp people before 100%
Fart does kill, but it requires charging.
MK's dsmash doesn't kill before 120% from behind which is the stronger hitbox.
Marth's fsmash starts to kill at around 100%.
Snake's utilt doesn't kill before 100%, but about those %.

HA, only Wario was correct.
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