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Tons of Damage
Joined: May 2008

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Doesn't matter if Diddy can't kill if the opponent can barely get in damage easily, his defensive game has improved to the point where he's like one of the hardest characters to get in on (besides Olimar). He isn't really an aggro character anymore, and his setups into his kill moves are really easy to do. His rep has also proven how good he can be at top play, if he can semi-consistently beat top MKs (as opposed to Wario/Marth, and to a lesser extent, Snake). Luigi is great at mid levels, and against people that don't know how to play against him. What sucks is that he doesn't have good ability to approach (he moves slowly in the air and on the ground no thanks to bad air speed and that sliding shield that makes almost everything safe on block). His camp game isn't very good either. Zelda's the same, except she's even worse at recovering and she gets juggled haaaard. I completely disagree with your take on ZSS, she's got a terrific air game that makes even MK have to fear when she's below him (you air dodged that uair? Too bad, take another!) I agree with most of what you said about DK > Kirby, Kirby also has issues killing to me (watch Dazwa v. Chudat to see what I mean) because none of his killing moves are very safe and require pretty hard reads, and the only move that would kill more safely is usually stale because of how useful it is (bair). However, he can zone really well still with bair, which makes up for a lack of a camp game usually. Lucas is pretty meh (outside of dair setups, he has trouble getting the kill, and of course, that grab release stuff is pretty dumb, especially since he doesn't have a good zoning tool unlike Ness to make sure he doesn't get grabbed as much), same with Mario (although Mario's edgeguarding game is pretty good), Mario feels so stubby to me rangewise, and his killpower's okay, but not spectacular. They're pretty much Low tier imo, and results reflect that. Also, the reason why PT isn't separated is because the game makes a lot of effort to make the characters have to be played together. All pokemon fatigue after about 2 minutes, making them significantly weaker and unable to play them effectively solo (squirtle would probably be at least B-tier if he was a standalone character), so one often has to be forced to play each pokemon at least once if you're not on Smashville where you can do the quick switch glitch. I do agree though, Wolf was really underrated all this time, his results have only been amazing, and his MUs with most of the top tiers are pretty good (barring D3, Pika, and Wario). imo we're going to see a lot more of subtle influence from the Japanese opinion of characters in the future, possibly seeing a rise in Fox, Wolf, and maybe Pit/Sheik with enough rep for them. Ness is pretty decent, his air game is actually pretty good (his nair is fast, his bair is really powerful, his fair is a great spacer, when retreated it outranges marth fair), his bthrow is a great killer since so many people expect to be safe in shield (and his dash grab is pretty good for the job). His only really mediocre department is his ground game, which is okay, and of course, grab release stuff). Why do you think Falcon is better? His range is pretty bad, his only decent tools seem to be jab and uair (although I think his utilt is underrated, makes for great trapping). His air speed is good, but that's about it. Bowser has some good defensive options (upB oos is really good for a LT), klaw is a great mixup/command grab, and his ftilt and fair are good spacers/punishers (ftilt stuffs all sorts of things, fair has a lot of good range), and his grab release gimmicks are pretty good (getting a free ftilt/sideB/dtilt on most of the cast is pretty good). He also has a couple of good MUs, provided he doesn't get uprooted and juggled (like most bad characters). He's definitely low tier though. Why ROB so high? He's got a really bad underbelly, and his camp game is weaker than TL's. He's got great tilts mind you, but a lot of his MUs are much worse than TL's. TL's only bad MUs are MK and Falco which are still doable, ROB's got pretty bad MUs with MK, ZSS, DDD, Falco, and Fox. Lucario is actually pretty decent at killing, at top levels of play he often gets it close enough so that even if he loses the first stock he only gets knocked around a bit before he gets the kill (plus he's pretty well rounded in almost every department except in recovering). His results and matchups are also a lot more consistent than DDD, top level DDD's hardly exist anymore because his MUs with MK, ICs, Falco, Pika, ZSS, and Olimar are really bad (imo Fox also has the potential to become a bad MU for him). Also, more and more people know how to fight D3, so he becomes less effective against doable MUs (aka most of D tier or higher), although he still rapes mediocre and bad characters lol. Samus... is pretty bad, I'll agree with you on that. Ike and DK v. Samus isn't so bad anymore. Overall, it looks like your opinion seems to derive from older conceptions of the game, because funnily enough, a lot of these characters' positions that you mentioned are where they used to be.

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