Another great Nor-Cal tourney series hosted by, yours truly.
Venue Fee:$3
Brawl Singles: $7
Brawl Doubles: $12 ($6 per player)
Melee Singles: $5
Payouts:60/30/10%
Rules
Brawl Singles:
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
Pause set to "Off"
Meta Knight is banned in both Singles and Doubles (optional until January 9th, 2012, after which is mandatory)
All infinites and chain grabs are legal.
There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
Brawl Doubles:
Team Attack set to "On"
Life stealing is allowed.
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Stages:
Neutrals:
Smashville
Battlefield
Final Destination
Yoshi's Island
Lylat Cruise
Castle Siege
Pokemon Stadium 1
Counter-Picks:
Battleship Halberd
Brinstar
Delfino Plaza
Pokemon Stadium 2
Rainbow Cruise
Frigate Orpheon
Strikeout Rule will be enforced.
Melee Singles:
4 Stocks
8 Minute Time Limit
Items Off
Stages:
Neutrals:
Final Destination
Battlefield
Dream Land
Yoshi's Island
Fountain of Dreams
Counter Picks:
Pokemon Stadium
Kongo Jungle