Should Double MK be Banned in Ladder?

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Should Double MK be Banned in Ladder?
Yes! Finally! (1316)
 
No! (487)
 
I don't participate in doubles ladder. (616)
 
#41
1:22 PM May 28 2012 2012
Gentle
Fantastic Fashionist
Joined: Dec 2011
Gentle helped an All is Brawl member with a problem.

Quote (originally posted by Wafty):
One time a MK came into my room at night and did bad things to me...


lolol, made my morning.
#42
2:56 PM May 28 2012 2012
Dahniska
Castle Made of Sand
Joined: Feb 2010
Dahniska positively represents All is Brawl and actively brings new users to the site.Dahniska did something funny.Dahniska impressed a staff member by doing something smart.Dahniska helped an All is Brawl member with a problem.

Quote (originally posted by Kimidori):
Okay, allow me to start off with the community growth thing... Our community isn't dying that much. Many regions have had increases recently, even if it is dying, IT'S BRAWL, OF COURSE IT WILL.


Saying that just because it's Brawl means that it's going to die is a bad line of reasoning. But even if it's going to die, since I still like playing the game, I want its lifespan to stay as long as possible. And taking away something that the majority if people are tired of definitely will help with that. 

Quote (originally posted by Kimidori):
The metagame some people have reached is near top.


Only really applies to a bunch of the top tiers. There are a lot of low and mid tiers who have somewhat undeveloped metagames, and one of the reasons for that is that people give up on those characters after always losing to high tiers and they just go MK or something in the end. MK is largely responsible for this, cause most other high tiers have some sort of counter, and he doesn't - he has at worst an even matchup with all. In doubles too... it comes down to MK in the end, almost every time you're playing a serious team. You can try and argue with what I'm saying, but I have some serious doubles experience as my ladder badges would show.

Quote (originally posted by Kimidori):
While old players leave, new players often come in as well. A lot of people who would probably love competitive Brawl don't know about it. We just have to reach out to them. But anyways, I'm off topic.

You bring up the point that Double MK isn't the best team, but it's the easiest really good team. To be honest, that's not a point at all. Just because one team of characters is the best, but is hard to be best with, while another team of characters, is really easy to be good with, doesn't mean you should get rid of the one that's easy to be good with, because once somebody gets to the level of mastering the actual "best" team, won't they just dominate everything? In other words, You're basically taking player skill into account, which, for these ban topics, just reflects our weakness as a community. It sounds like you are implying that most of our community sucks and needs MK to win, they're not good enough to master the best team so we should just keep the best team by itself because it's obviously not a threat and ban the easy one because people are tired of seeing it, and that's a justifiable reason for a ban.
I don't think I have to explain that any further.


Look at Apex. At the top we see double MK, double MK... and then, what? Snake and Diddy? Razer and Gnes team a lot and are from the same city, while M2K and ANTi don't even live close to each other, but look who gets further. Not gonna even get started on Otori and Kakera. I watched all the Razer + Gnes teamwork in the Apex videos, and it was pretty damn good (they take characters who don't work together too well, and they make up for that by teamwork and pure skill). Then I watch double MK... and I see rape going on, without even 1/2 as much effort as Razer and Gnes put in. If you're gonna tell me that the reason that M2K and ANTi beat Razer and Gnes was because they have better synergy... yeah, not buying it (though they are all amazing players). I've seen some really good team combos like ZSS and GaW, but I have yet to be convinced that any are better than double MK, and for certain, none are easier than double MK. I've seen: Vinnie going MK instead of GaW, HolyNightmare going MK instead of ROB, Ally going MK instead of Snake, Trevonte going MK instead of FOX, Nakat going MK instead of Fox, FOW going MK instead of Ness, MJG going MK instead of TL, Bizkit going MK instead of Snake, and all these were for competitive doubles. And that's not all - the list goes on and on. If MK is legal... why would anyone want to use any other character? Especially in doubles where you admit that he is involved in most good team combos. It's not that "most of our community sucks", because the people I mentioned are good. It's that MK is so good that there's no reason to use anyone else (other than to compliment him) if you can just use him.
 
Quote (originally posted by Kimidori):
Now for your paragraph about low tiers, that's where hard work comes in. You people say that we're catering to keep MK legal, but by doing all you've done you're catering to the low tiers. Not only that, but the ruleset everybody has had over the past 3 years before the Japanese one was adopted by a lot of people catered to MK in itself, so of course that when you blame MK for your losses instead of the real cause (The retarded stages YOU left legal) You're basically making your own excuses to do whatever you want.  


I team all the time with a player who goes a low tier competitively, and I can tell you... hard work matters, yeah, but in the end of the day... you can outplay someone with a low tier and still lose. Especially in doubles, where all the MK has to do is get you offstage and edgehog. The stages thing isn't really related to this either.

Quote (originally posted by Kimidori):
You say that the old card of "get better" hasn't worked but.. OMG GUESS WHAT?! You actually have to work to get better! I know you will start of by saying that "we have" or something like that but really, how many people have? The people who still get beaten by MK constantly haven't tried hard enough to figure out how to beat him. And if the matchup's the problem, GET OVER IT.


They said that years ago, and you know what? Things are still the same. MK still wins, and the matchup chart still has him having no bad matchups. We could go another 3 years... and nothing would change. He is still by a huge margin the best character in the history of Smash, and his frama data is ridiculous, his recovery is flawless, his moveset is great, and no amount of improvement on anyone's part is going to change that. Other communities have banned characters before in other fighting games, so giving ourselves a break from a overcentralizing, overpowered character isn't something that's never been heard of before. 

Quote (originally posted by Kimidori):
There's going to be matchups like that. Meta Knight isn't even the worst matchup for most characters. Many players HAVE worked to face MK, and it's payed off. And don't say either that they've spent all their time on MK because they had to because MK is not the ONLY matchup they have to work on, people still need to work on all matchups, just spend a little more time on MK. It's like in Melee. It's great to know all the matchups of your character, but you need to spend a little more time on Fox and Falco than any other character (Heck, high tiers in general), because they're more common.


Doesn't change the fact that despite how much practice people put into learning how to fight MK, they STILL lose to him. Ally still loses to him. Esam still loses to him. And the list still goes on. Unlike Melee top tiers, which can be combo'd and gimped reliably, this is in Brawl and the gameplay is different. And on wifi, people still lose to MK. In the end, most people are tired of it, and we'd like a change of tempo. Sure, without double MK, there's gonna be GaW, but Snake counters GaW. And then, Olimar counters Snake. And we see counterpicking and we get something other than the same old.

Anyway I've said enough, but my point still stands that I think most people are tired of it, and since we're a community of people who play together, the game should be played in a way that the majority of the players enjoy. Which is why I'm glad to see this poll, I think it's a step in the right direction, and I support it very much. Haters gonna hate, but the rest of us are eager to see what Doubles Ladder will look like without it being the same as all the past seasons. icon_biggrin
#43
3:43 PM May 28 2012 2012
Tha King
Baller
Joined: Jan 2012

Double MK isn't that big of a deal that it should be banned the characters that all are capable of beating him are those with fairly even matchups, and it's not a secert that metaknight's 50-50's are with other top tiers: snake, diddy kong, ice climbers, and with a slight advantage wario and falco. All of the above characters can easily deal with a double MK with shere effort and outskilling the metaknight users. Low-tier characters that get obliterated by metaknight, will merely be taken out by other double DDDs, snakes, falcos, diddy kongs, ice climbers, etc. without double mk's existance. It is pointless to vote for the ban if this is your reasoning.
Last edited by Tha King, 3:52 PM on May 28, 2012
#44
3:50 PM May 28 2012 2012
BlueberrySyrup
Spread the Love
Joined: Jul 2010

I wouldn't want both to be banned, double mk has kinda got me thinking, the only thing I really want banned is infinite grabs (not in dubs that requires 2 partners) but like Grab release to regrab stuff where you can't escape and all you can do is sit there and take it.

I think chaingrabbing should be aloud but to a certain extent.

ADHD too good.
#45
4:45 PM May 28 2012 2012
Kimidori
In the Spotlight
Joined: Jan 2012

Quote (originally posted by SMASHKNG):
You clearly don't know what you're talking about. Also if not the worst then MK is almost always the 2nd worst MU. I've been working on the MK MU for a long time and he is more broken in doubles than singles because MK can do just about everything even tank stocking with the help of ledge stalling which is way too risky to try to stop if the MK is smart. Then abuse his fast movement for getting to save the partner quickly when he's in trouble.


Quit treating MK like some God. You act like NO OTHER CHARACTER IN THE GAME is very good in teams. Wario is incredible. Wario is a natural stock tank, so he can freely go offense to defense as he pleases, he has great KO moves, is very difficult to punish, and has amazing team combos including an infinite.  Wario can always recover, so he doesn't need a save either. So what if Meta Knight can multi-task. It just means he'll be more popular, doesn't mean he can do what he does best.
#46
5:37 PM May 28 2012 2012
SMASHKNG
Addicted to Wifi
Joined: Jul 2009

Quote (originally posted by Kimidori):
Quit treating MK like some God. You act like NO OTHER CHARACTER IN THE GAME is very good in teams. Wario is incredible. Wario is a natural stock tank, so he can freely go offense to defense as he pleases, he has great KO moves, is very difficult to punish, and has amazing team combos including an infinite.  Wario can always recover, so he doesn't need a save either. So what if Meta Knight can multi-task. It just means he'll be more popular, doesn't mean he can do what he does best.

Which infinite? Wario can mostly run away, but so can MK and he doesn't have quite as good ways for getting inside the opponent as MK has. You don't punish Wario by shielding his attacks, you punish him by throwing out hitboxes when he approaches because he has terrible range. Wario doesn't really gimp either. Other than that, yeah Wario is great for supporting and team combos. Double MK may or may not be the best team but the best teams all consist of MK. Why would otherwise almost every single MK allowed tourney I watch have at least 1 MK per team? MK is the best character in teams at just about everything except killing early outside gimps (though landing kill moves isn't hard for MK) and his only weaknesses, which can be barely called as a weakness, are his pretty low weight and slow horizontal aerial movement outside glide and Tornado. Wario lacks good range and disjoints (which can make it quite difficult for him to go in).  I feel like MK in teams should really be banned, but banning double MK first is a good start for that to happen in the future.
#47
6:01 PM May 28 2012 2012
Hall Knight
Unstoppable
Joined: Aug 2011

Diska, you just admitted that MK should be banned because our community is bored with him/uses him to much (not your exact words, but that's basically what you were saying). Okay, let's ban spacies from Melee because it's getting boring to see them all the time. Ridiculous. Last I checked, banning something for any reason other than the fact that it is game-breaking is a sure mark of scrubdom. And you admitted that double MK isn't game-breaking, so yeah...
As for community growth, you say that our community has been slowly decreasing over the years. No duh, that's what happens to most any game as it ages. It doesn't help your credibility to assume that this decrease MUST somehow magically be related to the fact that double MK teams are legal on the AiB Doubles Ladder. icon_razz
Also, just a correction: Brawl MK is not the best character in the history of Smash (certainly not by a "huge margin" as you so eloquently exaggerate it)- that would be 64 Pika.
#48
6:29 PM May 28 2012 2012
Dahniska
Castle Made of Sand
Joined: Feb 2010
Dahniska positively represents All is Brawl and actively brings new users to the site.Dahniska did something funny.Dahniska impressed a staff member by doing something smart.Dahniska helped an All is Brawl member with a problem.

Quote (originally posted by Hall Knight):
Diska, you just admitted that MK should be banned because our community is bored with him/uses him to much (not your exact words, but that's basically what you were saying). Okay, let's ban spacies from Melee because it's getting boring to see them all the time. Ridiculous. Last I checked, banning something for any reason other than the fact that it is game-breaking is a sure mark of scrubdom. And you admitted that double MK isn't game-breaking, so yeah...


Spacies have counters/bad matchups or stages. MK doesn't. Also double MK is game-breaking in the doubles metagame for this reason and many others.  

Quote (originally posted by Hall Knight):
As for community growth, you say that our community has been slowly decreasing over the years. No duh, that's what happens to most any game as it ages. It doesn't help your credibility to assume that this decrease MUST somehow magically be related to the fact that double MK teams are legal on the AiB Doubles Ladder. icon_razz


Overall, the offline community has been decreasing, but the tournaments such as Concentrate that did NOT have MK allowed got more hype. Which leads me to believe (along with the words of many prospective new smashers and other players who don't participate regularly) that MK is discouraging to them and they're tired of always seeing him, which leads to less attendance. This is similar to wifi, where a lot of players I've talked to don't even bother with doubles ladder because of double MK. 

Quote (originally posted by Hall Knight):
Also, just a correction: Brawl MK is not the best character in the history of Smash (certainly not by a "huge margin" as you so eloquently exaggerate it)- that would be 64 Pika.


The difference is that Pika in SSB64 is susceptible to combos and gimps and setups just like anyone else in that game; he's just the best at it. MK however is good at everything but the two things listed above (light weight, low horizontal mobility outside of special moves and glide) and two others: he has no projectile, and he has a very slight problem with air releases that affects only a few matchups of his. With Brawl's physics and gameplay, he is undeniably much better the top tier characters of Melee or SSB64, as is evidenced by his monetary winnings and placings. 

Now, if anyone who does NOT use MK wishes to talk about this to me, bring it on. The rest of you MK users can stop complaining and trying to argue against public opinion, and just watch the poll go on. 
#49
8:56 PM May 28 2012 2012
Rizen
Joined: Sep 2009
Rizen has written an exemplary guide on the All is Brawl forum.Rizen impressed a staff member by doing something smart.Rizen helped an All is Brawl member with a problem.

Quick note: there are some really killer MK players out there and using MK does not mean someone has any less skill.  And then there are people who really couldn't do well without him.  I hate banning someone's main but he really does break the CPing system.  It's even worse on wifi.

Quote (originally posted by Kimidori):
Okay, allow me to start off with the community growth thing... Our community isn't dying that much. Many regions have had increases recently, even if it is dying, IT'S BRAWL, OF COURSE IT WILL. The metagame some people have reached is near top. While old players leave, new players often come in as well. A lot of people who would probably love competitive Brawl don't know about it. We just have to reach out to them. But anyways, I'm off topic.

MK was banned recently.  New players learn to adapt to characters if they're committed enough; MK scares new people away more than any other factor because he's da bess, period.
Quote (originally posted by Kimidori):

because once somebody gets to the level of mastering the actual "best" team, won't they just dominate everything? In other words, You're basically taking player skill into account, which, for these ban topics, just reflects our weakness as a community. It sounds like you are implying that most of our community sucks and needs MK to win, they're not good enough to master the best team so we should just keep the best team by itself because it's obviously not a threat and ban the easy one because people are tired of seeing it, and that's a justifiable reason for a ban.
I don't think I have to explain that any further.

This is a wifi ladder.  Lag can really hurt teams/characters but I've never seen a decent MK SD.  The easiest team+lag weighs against skill and better teams when lag hurts their teamwork.
(MK and) double MK can't be stage counter picked to hurt them but they can rain hell on several CPs.
Quote (originally posted by Kimidori):
Now for your paragraph about low tiers, that's where hard work comes in. You people say that we're catering to keep MK legal, but by doing all you've done you're catering to the low tiers.

By 'you people' do you mean everyone who plays a character(s) with a bad MK MU?  It's not just low tiers.  How are you catering to anything but keeping MK legal?
Quote (originally posted by Kimidori):
so of course that when you blame MK for your losses instead of the real cause (The retarded stages YOU left legal) You're basically making your own excuses to do whatever you want. 
You say that the old card of "get better" hasn't worked but.. OMG GUESS WHAT?! You actually have to work to get better! I know you will start of by saying that "we have" or something like that but really, how many people have? The people who still get beaten by MK constantly haven't tried hard enough to figure out how to beat him. And if the matchup's the problem, GET OVER IT. There's going to be matchups like that. Meta Knight isn't even the worst matchup for most characters. Many players HAVE worked to face MK, and it's payed off. And don't say either that they've spent all their time on MK because they had to because MK is not the ONLY matchup they have to work on, people still need to work on all matchups, just spend a little more time on MK. It's like in Melee. It's great to know all the matchups of your character, but you need to spend a little more time on Fox and Falco than any other character (Heck, high tiers in general), because they're more common.

An MK player blaming "the real cause (The retarded stages YOU left legal)", that's a first (no sarcasm).  MK's consistently top ranked because he's widely acknowledged as the best character who breaks the CP system.  Other characters can be character/stage countered.
Quote (originally posted by GentleRain):
lolol, made my morning.

it probably didn't make Wafty's, lol
Quote (originally posted by King Drizzy Dreyk):
and it's not a secert that metaknight's 50-50's are with other top tiers: snake, diddy kong, ice climbers, and with a slight advantage wario and falco. All of the above characters can easily deal with a double MK with shere effort and outskilling the metaknight users. Low-tier characters that get obliterated by metaknight, will merely be taken out by other double DDDs, snakes, falcos, diddy kongs, ice climbers, etc. without double mk's existance. It is pointless to vote for the ban if this is your reasoning.

For what it's worth, here's the BBR's MU chart: http://www.smashboards.com/showthread.php?t=316173

0:
1:
2:
3:
4:
And tier list:
S: Meta Knight
A: Olimar, Diddy Kong, Ice Climbers, Snake
B: Falco, Marth, Pikachu, Wario
C: Zero Suit Samus, Lucario, King Dedede, Toon Link
(end of high tiers)
D: Wolf, Mr. Game & Watch, Fox, Peach, Pit
E: R.O.B., Kirby, Sheilda, Sonic, Donkey Kong, Ike, Sheik
F: Yoshi, Ness, Pokémon Trainer, Luigi
G: Lucas, Mario, Samus, Bowser, Captain Falcon
H: Jigglypuff, Link, Zelda, Ganondorf
Quote (originally posted by Diska):
Spacies have counters/bad matchups or stages. MK doesn't. Also double MK is game-breaking in the doubles metagame for this reason and many others.  

^This.
#50
10:27 PM May 28 2012 2012
Hall Knight
Unstoppable
Joined: Aug 2011

Quote (originally posted by Diska):
Yeah, "Double MK isn't game-breaking", but it certainly dictates how the majority of people play doubles, and affects the game so much.

Quote (originally posted by Diska):
Spacies have counters/bad matchups or stages. MK doesn't. Also double MK is game-breaking in the doubles metagame for this reason and many others
  
Typical for pro-bans, you have this much trouble making up your mind about the facts, yet you think you know enough about the metagame to know for absolute certainty that double MK should be banned.
I recently watched a stream of Doubles Grand Finals in Japan, with people like Nietono participating. I don't remember the details and doubt it was uploaded to Youtube, but there was like one Meta Knight in GFs out of all four player slots. Americans really need to stop being so near-sighted and thinking that everything which currently dominates in a game is "broken" and should be banned.

Quote (originally posted by Diska):
Overall, the offline community has been decreasing, but the tournaments such as Concentrate that did NOT have MK allowed got more hype. Which leads me to believe (along with the words of many prospective new smashers and other players who don't participate regularly) that MK is discouraging to them and they're tired of always seeing him, which leads to less attendance. This is similar to wifi, where a lot of players I've talked to don't even bother with doubles ladder because of double MK.

Anything that's new gets hype. Banning MK is a fresh take on the metagame, so it piques the interest of people until they get used to it. But you're still shying away from the fact that double MK is absolutely beatable  by alternate teams (and absolutely not game-breaking). Really, the best "proof" of double MK's "brokenness" you can come up with is its ease of use. Now just imagine if everything that was easy to use was banned...lol

Quote (originally posted by Diska):
The difference is that Pika in SSB64 is susceptible to combos and gimps and setups just like anyone else in that game; he's just the best at it. MK however is good at everything but the two things listed above (light weight, low horizontal mobility outside of special moves and glide) and two others: he has no projectile, and he has a very slight problem with air releases that affects only a few matchups of his. With Brawl's physics and gameplay, he is undeniably much better the top tier characters of Melee or SSB64, as is evidenced by his monetary winnings and placings
  
Wow, you're actually trying to argue that Brawl MK is more dominant than 64 Pika? You're arguing against an established fact in the Smash community. Pikachu cannot be counterpicked in any way, has the only good recovery in the game, the best gimping game...on and on the list goes. Due to Smash 64's simpler mechanics, there are less options to play around the best character and Pikachu's dominance is much more readily apparent.
Quote (originally posted by Diska):
Now, if anyone who does NOT want MK banned from Brawl as a whole and only wants to discuss from a non-biased perspective whether double MK alone should be banned, bring it on. The rest of you MK haters can stop complaining and trying to argue against the character himself, and just watch the poll go on.

Fixed. 
 
#51
11:32 PM May 28 2012 2012
Kimidori
In the Spotlight
Joined: Jan 2012

Quote (originally posted by Diska):

Now, if anyone who does NOT use MK wishes to talk about this to me, bring it on. The rest of you MK users can stop complaining and trying to argue against public opinion, and just watch the poll go on. 


WOW lol, that was quite liberal of you, Diska. Now why don't you go talk to the Japanese players?
#52
12:39 AM May 29 2012 2012
Rizen
Joined: Sep 2009
Rizen has written an exemplary guide on the All is Brawl forum.Rizen impressed a staff member by doing something smart.Rizen helped an All is Brawl member with a problem.

Quote (originally posted by Hall Knight):
Anything that's new gets hype. Banning MK is a fresh take on the metagame, so it piques the interest of people until they get used to it. But you're still shying away from the fact that double MK is absolutely beatable  by alternate teams (and absolutely not game-breaking). Really, the best "proof" of double MK's "brokenness" you can come up with is its ease of use. Now just imagine if everything that was easy to use was banned...lol
 

Change is met with heavy resistance.  Banning MK is not even close to a new topic.  The Unity ruleset determined MK will be banned after MUCH discussion:
http://www.smashboards.com/showthread.php?t=301033
"5. Meta Knight is banned in both Singles and Doubles (optional until January 9th, 2012, after which is mandatory)" the decision was not made lightly.  AiB was nice enough to let their members discuss and vote on the ban for their ladder.  The poll shows the majority of AiB wifi players agree with the Unity Rules (at least partially) banning MK.
#53
1:59 AM May 29 2012 2012
Dahniska
Castle Made of Sand
Joined: Feb 2010
Dahniska positively represents All is Brawl and actively brings new users to the site.Dahniska did something funny.Dahniska impressed a staff member by doing something smart.Dahniska helped an All is Brawl member with a problem.

When I said "double MK is not game breaking, but it is" I meant that in and of itself, it doesn't break the game to the point that the game is no longer unplayable... however, it breaks the doubles metagame.

This conversation has become pointless anyway. All that matters is that basically there's 3 to 1 ratio of people who want dub MK out, and that means that next ladder, it's gonna be interesting to play, for once. -DIP-
#54
2:31 AM May 29 2012 2012
Enrish
NARUTARD OVERLOAD!!!!!
Joined: Jul 2008
Enrish teaches Invinciboy (Daniel-son) the ways of his craft.Enrish had to change his pants after watching the new Naruto: Ultimate Ninja Storm 3 character roster. He may cease to exist when the game releases. NARUTARD OVERLOAD!Enrish positively represents All is Brawl and actively brings new users to the site.Enrish has written an exemplary guide on the All is Brawl forum.Enrish did something funny.Enrish impressed a staff member by doing something smart.Enrish helped an All is Brawl member with a problem.Enrish keeps people entertained by hosting fun events.Enrish teaches Invinciboy (Daniel-son) the ways of his craft.Enrish is a member of the evil league of evil. The fly in your soup. The pebble in your shoe. The demon in your bed. The peel on which you slip. A pin in every hip. The fear that keeps you awake. And your tears are all the pay I'll ever need.Enrish is connected in the Six Degrees of Smash web.Enrish regularly contributes to the All is Brawl Stadium community.

For everyone arguing about this you can cool it a bit. If you feel like debating this then feel free, but the decision will not be solely based on the results of the poll. Currently the results are 477 votes for yes and 171 votes for no. That's a total of 648 votes. I'm rather confident that if you added all the players individually (as in by players and not by teams) that ever played a single match in doubles ladder since it's been created you wouldn't get 648 participants. Because of this I have to assume that the results are rather biased. Biased or not though 73.6% of the votes being for the ban gives me an idea of what the community wants. I'm not going voice my opinion on the subject, but I see where both parties are coming from. If anything I would really like to at least give the ban a try and see where that takes us. We'll see where we end up after I gather all the information I'm looking for.
#55
6:16 PM May 29 2012 2012
Lyon
Sage
Joined: May 2010
Lyon did something funny.Lyon impressed a staff member by doing something smart.Lyon helped an All is Brawl member with a problem.

Singles- Keep MK,
Doubles- Ban him.
#56
6:52 PM May 29 2012 2012
SnicksPG
Friendly
Joined: Aug 2011

Quote (originally posted by The Great Ninja War of Zebras):
Can't wait for the same people who have complained about this STILL lose and then want mk banned from doubles period icon_smile. Humans be funny icon_smile

Are you kidding, they are gonna want mk banned altogether.
As for my opinion, i dont participate in doubles ladder, but I think 1 mk is fine, 2 is too much.
#57
9:34 PM May 29 2012 2012
Xotic
Hanging Chad
Joined: Oct 2011
Xotic cheated on the AiB Ladder. Don't bother playing this person.

His cool in singles, but doubles is to much fam... :/
#58
10:38 PM May 29 2012 2012
Rizen
Joined: Sep 2009
Rizen has written an exemplary guide on the All is Brawl forum.Rizen impressed a staff member by doing something smart.Rizen helped an All is Brawl member with a problem.

So this is an AiB research thread more than debate. It looks like a successful one too, with good points and opinions from the site community. The poll numbers are slowing down.

...I'm glad to be in the majority *shrug*
#59
7:18 PM May 30 2012 2012
Eternal Mangekyo Zebra
Sage
Joined: Mar 2009
Eternal Mangekyo Zebra impressed a staff member by doing something smart.

People pretending matchups offline are the same on wifi. Funny.

#60
2:27 PM May 31 2012 2012
Donnasoph
Pretty Good
Joined: Sep 2010

Quote (originally posted by Huksteh):
Donna is from the UK and she's a donut. Give her a break guys.

and whats tht suppose to mean? :/ n no i'm just being stupid lol


nvm about last comment U_U anywayz double mk seems kinda weird n I prefer him by himself so it's obvi a yes icon_razz.
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