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With PC gaming progressing so fast, I think consoles should return to being "home arcade" systems instead of multimedia devices. Something that can deliver an experience that PC's can't right now, or at least that deliver it more conveniently and cheaply than PCs.
Which is pretty impossible, I suppose, considering your PC can do pretty much anything now. If I design a console during this era of gaming, I'm focusing on this:
- A very fast transition from "Power On" to the menu screen of my game. One thing about consoles I like is there's no waiting for my PC to boot up, enter password, and wait for the desktop to load and my virus scanner to run, then open Steam or my browser, load the game, and play. It's pop in disc, and press start. I'd also add a "quick play" power button that takes you straight to the game instead of the home screen.
- Impressive Local multiplayer support, from hardware and software. Seriously, consoles are the only form of gaming left that does not demand every player have a system and copy of the game to play. I'd really push this, because as wonderful as online multiplayer is, there is a special feeling that comes from having four people in the same room playing together, one that quite a few gamers have been missing lately.
- Strong online multiplayer security. PC games get the upper hand online, but hacking is a major issue. Being able to advertise a very strong security for games on your console will encourage people to try it.
- A large digital games library. XBLA and Virtual Console proved that people will pay for shorter or older game experiences for a cheaper price. With the focus on "arcade," gamers should have a speedy and easy way to find quick gaming fixes by dropping a few bucks on an arcade title, giving them something to do in between mega releases.
- Communication with the consumer. My console would feel like the hub of gaming. The Home page would be filled with the player's game information, not movie and music ads, as well as quick links to digital downloads, settings, friends, and other important pages, similar to the 3DS. There would be user-creater articles talking about gaming, both then and now, as well as game guides and other written pieces. The news page would display upcoming game releases, tournaments, "community playdates" a la the old 360 dashboard, and other big events.
- Personalized feedback. The above bullet point would be adjusted based on the player's likes and dislikes. The system would use both the player's library and an optional, occasional survey to determine his or her favorite genres and activites, and suggest games, articles, and events accordingly.
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