I had alot of free time so I decided to make this long read just for the fun of it. I'm curious to hear everybody's opinion. Please discuss in a peaceful manner. Lastly, keep in mind it is not my intention to offend anyone.
1) Air Humping The Conduct In Question: A player gets the kill and then does random attacks while their opponent is being revived back to the stage. Often times they're aerials.
Why It's Unsportsmanlike: It's highly comparable to showboating after getting a touchdown in football.
Why It's Unnecessary #1: After getting the KO, the most logical choice is to go to the edge of the stage to defend yourself while waiting for your opponent's temporary revival invincibility to cease. If not then you risk getting hit, which
offers no advantage at all.
Why It's Unnecessary #2: You'd be better off using taunts. They're designed for taunting, after all.
Why It's Unnecessary #3: It's a psychological disposition; if an opponent who normally air humps suddenly doesn't, it shows fluster. And since fluster leads to excuse mode, you can take advantage of them by capitalizing on slips or lag. However, people who don't air hump aren't exposed to this disposition because they don't follow the pattern.
My Personal Experience: I've had perhaps three ladder matches where my opponent air humped while at high damage percentage only to get KO'd by me because they fled to the edge too late or decided to roll instead of flee. In one instance it led to me
winning the set.
2) Lagscuse The Conduct In Question: After an occurrence of lag after a match, the loser of it will bring up the lag in their challenge chatbox with the opponent.
Why It's Unsportsmanlike: The loser of the match discredits the winner's victory, ignoring the fact that nobody enjoys lag.
Why It's Unnecessary: When there's lag, both players experience it, not just a single player. If this weren't true, then it'd mean one player would be playing at a different time than the other, since lag essentially slows down the game for one player more than the other; which is impossible. So why complain about something that your opponent experienced equally as much as you?
My Personal Experience: I've had different occurrences of hearing lagscuses from my opponent. In most cases the lag I felt was nothing more than typical WiFi speed while my opponent was beaten mentally. But keep in mind, legitimate bad lag does not count as a lagscuse.
3) Tier Eyed The Conduct In Question: The player using a character lower on the tier list than their opponent, wins the match. The opponent, now in a fume, then seemingly rapidly presses start on his controller and decides to not show
back up at the challenge chatbox.
Why It's Unsportsmanlike #1: It's a childish attitude that makes the set less fun for everybody involved.
Why It's Unsportsmanlike #2: Being a sore loser is the definition of unsportsmanlike, especially if you are unaware you're being sore.
Why It's Unsportsmanlike #3: Not being present at the challenge chatbox to discuss the next match is basically against the rules, because you're supposed to choose a stage and also cause it's inconsiderate to your opponent.
Why It's Unnecessary #1: Your opponent will usually give you a rating below 5, letting others who
checkout your match history know you're a sore loser.
Why It's Unnecessary #2: Viewing matches in a 'Tier Eyed' perspective is detrimental to your growth as a Brawler cause Brawlers who can't enjoy the game for its fun can never become really good.
My Personal Experience #1: During the first match of a set with my opponent, I beat MetaKnight with Ganondorf. My opponent then completely disregards the chatbox and I got stuck going to his stages without being able to ban or choose my stages. My opponent wins match 2 and 3 thus winning the set, and to top it off he added a 'gg' in the chatbox despite how poor of a sport he was.
My Personal Experience #2: I've witnessed players in the singles ladder chatbox publicly complain of their opponent not reporting on the match, or match histories with disputed outcomes. A majority of these cases are Tier Eyed scenarios.