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July 21, 3:57 PM

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News posts tagged "Ladder"

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Hi everyone, I hope you've been enjoying the new ladder season. With Project M and Low tiers there’s a lot more numbers to report!

The dates for singles and doubles ladder are messed up and there currently isn’t score decay. This should be fixed when Neal gets around to it...eventually.

Characters were taken from your profile or ladder feedback. If your main is not listed on here correctly (or at all), please post on this thread so that future updates will be more accurate. 

This is also a reminder to everyone that we’re awarding trophies at the end of the season for “Sickest Combo” or “Best Comeback”, so remember to save any matches that you think would qualify! 

These top rankings have been taken on 9:30 am CST on Saturday [05/25/13].      


Current Rankings

Singles:
[01] Otori | Score: 2149 | Win/Loss Ratio: 25 - 2 | Meta Knight
[02] CT ZeRo | Score: 2140 | Win/Loss Ratio: 45 - 2 | Meta Knight
[03] SlayerZ | Score: 2084 | Win/Loss Ratio: 22 - 1 | Peach   
[04] CT TyRaNt | Score: 2062 | Win/Loss Ratio: 26 - 8 | Meta Knight
[05] pwii | Score: 2002 | Win/Loss Ratio: 13 - 1 | Meta Knight
[06] HeRu | Score: 1948 | Win/Loss Ratio: 93 - 12 | Meta Knight
[07] ANTi| Score: 1912 | Win/Loss Ratio: 6 - 1 | Meta Knight
[08] Iota | Score: 1903 | Win/Loss Ratio: 20 - 7 | Wario   
[09] Mr.Eric | Score: 1855 | Win/Loss Ratio: 31 - 20 | Marth   
[10] Blazer | Score: 1852 | Win/Loss Ratio: 70 - 1 | Meta Knight   
[11] Megafox | Score: 1838 | Win/Loss Ratio: 10 - 0 | Fox
[12] lloD | Score: 1797 | Win/Loss Ratio: 15 - 2 | Peach
[13] The Iron Wolf | Score: 1796 | Win/Loss Ratio: 40 - 27 | Wolf
[14] Slither2Hunter | Score: 1792 | Win/Loss Ratio: 24 - 9 | Meta Knight
[15] kingtoon | Score: 1791 | Win/Loss Ratio: 27 - 6 | Toon Link   
[16] Dub-Step Denti | Score: 1777 | Win/Loss Ratio: 18 - 2 | Olimar
[17] Z | Score: 1775 | Win/Loss Ratio: 28 - 5 | Pikachu
[18] Praying Preymantis | Score: 1773 | Win/Loss Ratio: 62 - 2 | ZSS 
[19] Syco | Score: 1773 | Win/Loss Ratio: 15 - 3 | Olimar
[20] M to the Ekos | Score: 1770 | Win/Loss Ratio: 11 - 2 | Lucas
[21] Crazy Aleks | Score: 1762 | Win/Loss Ratio: 12 - 4 | Snake
[22] Divinus Angelus Admiral Pit | Score: 1739 | Win/Loss Ratio: 37 - 8 | Pit
[23] Yoss  | Score: 1722 | Win/Loss Ratio: 30 - 16 | Falco
[24] LOE1 | Score: 1717 | Win/Loss Ratio: 49 - 37 | Wario  
[25] WaDiRob | Score: 1715 | Win/Loss Ratio: 15 - 0 | ROB   
[26] Meek | Score: 1709 | Win/Loss Ratio: 7 - 1 | Sonic   
[27] Raffi | Score: 1708 | Win/Loss Ratio: 21 - 21 | ROB   
[28] KillLock | Score: 1692 | Win/Loss Ratio: 22 - 5 | Marth   
[29] Red Roy | Score: 1690 | Win/Loss Ratio: 28 - 21 | Donkey Kong
[30] XJ9 | Score: 1674 | Win/Loss Ratio: 7 - 5 | Meta Knight
[31] Tairbear | Score: 1654 | Win/Loss Ratio: 16 - 4 | Meta Knight/Samus/Falco
[32] Mitt Romney the Hedgehog | Score: 1614 | Win/Loss Ratio: 22 - 10 | Snake                 


Doubles:      
[01] Slay-BlayZ [Blazer/SlayerZ] | Score: 1660 | Win/Loss Ratio: 16 - 0 | Meta Knight/Peach
[02] Supernovas [Labrys/Draysen] | Score: 1592 | Win/Loss Ratio: 9 - 2 | Meta Knight/Marth/Snake
[03] Beauty and a Beast [Zodi/Silly Kyle] | Score: 1568 | Win/Loss Ratio: 6 - 0 | Meta Knight/Peach
[04] (“ [Megafox/Tygel] | Score: 1479 | Win/Loss Ratio: 6 - 1 | Fox/ZSS
[05] Bearcrow. [Tairbear/Crow.] | Score: 1220 | Win/Loss Ratio: 6 - 1 | Meta Knight/Peach
[06] The Holy Fountain [Izumi-kun/Sakram3nt] | Score: 1250 | Win/Loss Ratio: 3 - 0 | Meta Knight/Wario/DK
[07] You flash we flashback;Vietnam Vets. [Tone Montana/Nairo] | Score: 1228 | Win/Loss Ratio: 4 - 1 | Snake/Meta Knight
[08] West’s team [West/erasmo700] | Score: 1175 | Win/Loss Ratio: 4 - 0 | ??/Ike
[09] Blue Team with Cake [Foodies/BlazerKarby] | Score: 1126 | Win/Loss Ratio: 11 - 15 | Marth/Kirby/DDD
[10] Game Blows [Legit/The ViRu5] | Score: 1109 | Win/Loss Ratio: 2 - 3 | Diddy Kong/ROB
[11] LAKUPIIPPU [HeRu/Mosa Knight] | Score: 1077 | Win/Loss Ratio: 11 - 11 | Fox/Snake/Meta Knight
[12] Green Pyro [Mondo/WiiGi] | Score: 1067 | Win/Loss Ratio: 5 - 5 | Yoshi/ROB
[13] Wadi is the important person in this team [WaDiRoB/juan.] | Score: 1044 | Win/Loss Ratio: 3 - 1 | ROB/Yoshi
[14] xDa_StarZx [-Knite-/-Light-] | Score: 980 | Win/Loss Ratio: 5 - 4 | Toon Link/Pit
[15] Sleipe Slanger [Gagga/Bike] | Score: 941 | Win/Loss Ratio: 3 - 0 | Snake/Snake
[16] Green Team [xMARx/Doogi] | Score: 932 | Win/Loss Ratio: 2 - 1 | Meta Knight/Snake

Project M Singles:
             
[01] Silly Kyle | Score: 2045 | Win/Loss Ratio: 30 - 1 | Peach
[02] Meek  | Score: 1885 | Win/Loss Ratio: 23 - 4 | Sonic
[03] TheReflexWonder | Score: 1840 | Win/Loss Ratio: 14 - 1 | Ivysaur/Wario
[04] Best Riven NA | Score: 1806 | Win/Loss Ratio: 24 - 4 | ZSS/Peach
[05] Zerudahime | Score: 1765 | Win/Loss Ratio: 44 - 17 | Zelda
[06] Gallo | Score: 1764 | Win/Loss Ratio: 38 - 10 | Pit/ZSS/Mario/Yoshi
[07] Chaos_blasta | Score: 1736 | Win/Loss Ratio: 13 - 4 | Bowser
[08] Onyx | Score: 1701 | Win/Loss Ratio: 23 - 10 | DK/DDD/Ganondorf/Wario/Ike
[09] Strong Bad | Score: 1674 | Win/Loss Ratio: 22 - 10 | Mario/Bowser
[10] Darky Shiranui | Score: 1652 | Win/Loss Ratio: 19 - 6 | Sonic
[11] CoCaKoLo | Score: 1508 | Win/Loss Ratio: 20 - 8 | Mario
[12] Bstuk | Score: 1504 | Win/Loss Ratio: 17 - 13 | ROB
[13] TheElectricGorilla. | Score: 1479 | Win/Loss Ratio: 14 - 11 | Diddy Kong
[14] KiraFlax | Score: 1470 | Win/Loss Ratio: 9 - 4 | Charizard
[15] Plasma. | Score: 1456 | Win/Loss Ratio: 14 - 9 | Zelda
[16] TheKmanOfSmash | Score: 1414 | Win/Loss Ratio: 8 - 4 | Captain Falcon

Low Tier Singles:
[01] Tairbear | Score: 2047 | Win/Loss Ratio: 23 - 1 | Samus/Luigi/Lucas/Bowser 
[02] Divinus Angelus Admiral Pit | Score: 1880 | Win/Loss Ratio: 53 - 8 | Bowser   
[03] xYoh | Score: 1675 | Win/Loss Ratio: 12 - 2 | Samus
[04] YoshQ | Score: 1579 | Win/Loss Ratio: 9 - 1 | Luigi   
[05] Slither2Hunter | Score: 1531 | Win/Loss Ratio: 10 - 1 | Ganondorf
[06] Player-1 | Score: 1451 | Win/Loss Ratio: 8 - 2 | Bowser
[07] M O N A D O | Score: 1414 | Win/Loss Ratio: 6 - 0 | Link
[08] T.T.D. Blacktwins13 | Score: 1370 | Win/Loss Ratio: 7 - 7 | Lucas
[09] Daft Punk Lil G| Score: 1370 | Win/Loss Ratio: 8 - 1 | Luigi/Mario
[10] lobsterfest | Score: 1366 | Win/Loss Ratio: 11 - 7 | Luigi/Bowser
[11] GanonFTW | Score: 1366 | Win/Loss Ratio: 8 - 1 | Ganondorf
[12] Marsstuff1 | Score: 1359 | Win/Loss Ratio: 16 - 13 | Link/Mario
[13] LNIAD | Score: 1240 | Win/Loss Ratio: 10 - 9 | Ganondorf/Samus/Pokemon Trainer/Captain Falcon/Link
[14] Tratic | Score: 1195 | Win/Loss Ratio: 8 - 4 | Luigi
[15] SlayerZ | Score: 1157 | Win/Loss Ratio: 2 - 0 | Ganondorf
[16] Crow. | Score: 1144 | Win/Loss Ratio: 10 - 8 | Samus

Notes

Singles:      
-Otori barely leads ladder with 9 points above CT ZeRo.
-Offline player hype! CT TyRaNt joins his first ladder and we're seeing more activity from players that usually don't play ladder.
-Megafox and WaDiRob currently have no losses. Can they keep it up?
-Blazer has an impressive 62 win streak. How far can he take it?
-There seem to be fewer Meta Knights this season, though he still takes a significant % of the top spots
-Heru has played a whopping 105 games!
-M to the Ekos represents a low tier in the normal ladder!

Doubles:      
-Blazer/SlayerZ lead with 16 wins and no losses.
-Zodi/Silly Kyle, Izumi-kun/Sakram3nt, West/erasmo700, and Gagga/Bike also have no losses.
-There’s quite a few MetaKnight and Peach teams this time around.
-Foodies/BlazerKarby have the most matches played so far (26), followed closely by Heru/Mosa Knight (22)
- The Doubles Day event has helped activity somewhat, but it would be great if there can be more participation!

Project M Singles:      
-It seems quite a few people who don’t usually play wifi have stepped up and showed their skills in the new ladder.
-No one is undefeated in the top 16. Silly Kyle and TheReflexWonder come the closest with only one loss.
-Zerudahime has played the most games, with 61 matches.
-Onyx has played a wide variety of characters. Does he even have a main?

Low Tier Singles:      
-Tairbear has a sizeable lead in first, with 185 points above Divinus Angelus Admiral Pit.
-However, Divinus Angelus Admiral Pit has the most matches played as well as the most wins!
-M O N A D O and SlayerZ are currently undefeated.
-LNIAD is also confusing me with how many characters he has played.
-Is Luigi the Meta Knight of Low Tier ladder? He seems to be used slightly more often than other characters, but does not seem to be as dominate as Meta Knight in Singles

---

Remember, this season’s ladder ends on July 31st. There’s still quite some time to join up if you haven't done already. Make sure to support the Project M or Low Tier ladders if you want to see them again in following seasons! Congratulations to everyone who made it in the update and good luck to everyone else who is trying.
Hi everyone! I’m here to announce the start of a new doubles ladder event – Doubles Day! We couldn’t really think of anything more creative to call it than that, sorry. Anyway, this event was designed to improve doubles ladder activity, since that has been a bit lacking as of late.

Here’s how it works: every week, there will be a day designated as doubles day.  On that day, whichever team plays the most matches (winning isn’t necessary) will earn the new Duo Dueler badge! It comes with a new name color: Black with a Red and Blue Shadow. The color will likely change in the future (when Enigma gets database powers) because Shadows were supposed to be mod only colors and it looks a bit ugly right now anyway. But it will still be a new color.

Sample:

The schedule of the event is tentatively scheduled to rotate from Mondays to Fridays (Fridays may be skipped over if there is a major tournament going on that weekend). You can find out when the designated day is each week by checking the Doubles Ladder Partner Finder group. For the first few events (or as necessary), we will send out a group PM reminder on the designated day for convenience - we might also designate a time that day for mod teams to show up for a chance at the Double Danger badge (depends on availability, of course).

The first event will start on Monday, May 13th.

Fine print:
-Your team must have played at least 3 matches that day to earn the badge
-In the event that there is a tie in number of matches played, the badge will be awarded to the team with the highest score. However, if the score happens to be tied too, each team will get the badge.
-If a team that has the badge already plays the most matches on that day, no one gets the badge for the week. That team will instead receive TCG cards (including ones from the Duo card category).

Special thanks to xMARx for the idea initially, Skyviper for making the badge, and Enigma for adding the color.

P.S. If you are having difficulties joining doubles ladder, follow these instructions to get past the glitch: http://allisbrawl.com/forum/topic.aspx?id=202981

As our continued effort to improve in 2013 we have added some high level staff members. The individuals are all motivated and have ideas and goals to further things around here. Each of them have provided introductions to let you, the community, know about a bit about themselves and things they want to accomplish. 

Next to each of their names below you will find their department/realm. If you guys have ideas, feedback, or thoughts for their department I strongly encourage you to communicate with them. PMs, wall posts, interpretative dance, whatever works for you. Each of them cares about improving and wants to hear from the community as to ways we can do that. 

Also, in keeping with this improvement in 2013 theme we have a couple ways for you to get involved and or provide feedback. At the bottom on the page you will find a general staff applications and content team application procedures. We are looking for new people that have the desire to make a positive contribution and get involved in staff. If thats you head to the bottom of the page to apply now. 

We also have a Ladder Survey. Since our new ladder format announcement there has been some solid feedback that has given us additional things to think about and talk over. So prior to finalizing our full on ladder plan for the upcoming season we wanted to solicit some additional feedback. Let us know what you think here.



Staff Introductions 

TheEnigmaLiesBroken- Head of Staff
 

Dear Members,  

It is a priviledge to introduce myself as the new Head of Staff of All is Brawl. As a longtime member and somebody that has benefited immensely from the community which has gathered here over the years, I am looking forward to this new role as an opportunity to try to give back.    

I've been fortunate enough to work with several amazing people over the last 4 and a half years here. During that time, I have gained a ton of rewarding experience interacting with the Smash community, it's higher level players, tournament operators, smash modders, and those of you who just appreciate the series in general. During that time I've helped expand and maintain sections of the forums, created a skin for the site, managed a huge trading card game, helped organize certain events, wrote tons of guides in Smash Development, and had the opportunity to be a part of several other things across the site. Along the way I've become friends with a number of amazing people and I can't be any happier with the community as a whole.    

My new, expanded administrative role as Head of Staff will hopefully allow me to accelerate that momentum and carry us into a fulfilling beginning of the next generation of Smash and the next generation of AllIsBrawl.    I'm a firm believer in setting SMART goals and sharing those goals with the people that help us get there. That means YOU, AIB. I find that sharing goals is a great way to stay accountable and focused. There is no such thing as magic wand that we can wave and change the community without the help of our members. I feel like sharing the goals with the community and making a site wide group effort to achieve those goals will make it possible to achieve anything we want. 

I want to help strengthen our community by perhaps applying a new outlook on staff members ability to work together to help expand our sphere of influence, be organized and stay in the know with our members.    

Staff Factions - I want to try to organize our staff in such a way that is isn't impossible to reach higher level moderators whenever there is an emergency that needs to be handled. I want to try to create an environment where AIB users can feel free to approach staff openly without feeling like they're over stepping their boundaries through a chain-of-command type system that will allow quicker communication between the users, the staff, and the higher management so that we can get things done.    

Technology - At this point I can safely say that your pleas for change have been heard and I will do all in my power to help those wishes get granted. Slowly at first, but over time we aim to improve the community and make it easier for users to feel like their activity and contribution to the site are valuable to us and see their efforts rewarded. User name colors, more attention to the ladders and freeplay chats in an effort to prevent spam, fights, and other disruptive chat abuse from happening before it starts. Rewards for participation, community events and more. Your requests have been heard and I will be doing all that I can to help make those dreams a reality.    We want to attract new users to the site, bring a new spark of life to the ladders and the forums. 

We want to be an attractive community for users and possibly sponsors, which allows for better prizes from the ladder, creating a win-win for everyone involved. But at the end of the day, we can't come close to achieving these ambitious goals without you. Remember guys, the biggest help to the AIB community is, and will always be, the AIB community. You are our backbone. Without your input, your suggestions and your willingness to keep this place clean, we can only do so much. I want you all to want to improve the site, not just want someone else to do it for you.  

Please consider my inbox or the Site Feedback forum as an open line of communication and continue letting us know what we're doing right and what we could be doing better to make All Is Brawl a better site for you all. I will make it a habit to check the feedback forum each and every time I log in right alongside my now habitual checking of the Issue Resolution forum.    I'm looking forward to working with each and every one of you in the future.    

Sincerely,  
E.Nigma 
=========================== 

Linkz- Head of Ladder
   

Fellow All is Brawl Users,

I’m very elated to introduce myself as the newest site Administrator, and more importantly, your new Head of Ladder. I’m looking forward to paving the way towards what will hopefully be a new chapter for the site ladder.

I’ve been involved with the ladder since my early days on the site and eventually joined the site staff as a ladder referee. From there, I worked my way up the staff ranks to ladder administrator, super moderator, and now administrator and Head of Ladder. I’ve gained a large amount of experience throughout my time on staff, and plan to use it to hopefully bring back some hype to Singles, Doubles, and any future ladders we may or may not add.  

I know that as of late the ladder has been the subject of much controversy, for lack of a better word. The overall idea of the new playoffs structure received far more negative feedback than was originally anticipated. I’m here today to tell you that your concerns have not gone unheard. I'm currently working on tweaking the system we presented to you in order to better suit everyone’s likes and dislikes.

Seeing as how the ladder is for everyone, it’s only natural that everyone gets to give some input on how they think things should go. This article contains a link to a survey in which you can provide further feedback on the ladder structure. Please take this as an opportunity to voice your opinion and possibly leave your mark on how the ladder works.

Of course, I don’t want your feedback limited solely to public announcements. If at any point you have a comment, concern, or if you even want to pitch a brand new idea for the ladder, whether it be for playoffs or for a new ladder altogether, please speak up.

The Site Feedback Forum and my Inbox are the best ways to make sure your opinions reach me, as I check both of those pretty much daily. As Head of Ladder, I also oversee the ladder staff, so if you feel someone isn’t doing their job properly (say you feel your dispute wasn’t handled correctly), please come talk to me about that as well. You can either PM me, or we can set up a time to meet on Skype.

I look forward to running the new ladder for you guys.

Sincerely,

Linkz

=========================== 

lightlanayru - Head of AiB Content 

Greetings to the AiB community,  

For those who may or may not know me, I am lightlanayru (mostly referred to as Trish). I have been working with the AiB staff for a little over three years now, and I have observed the many changes that have taken place over the years. Along with the rest of the higher-ups and staff, I will assist them in strengthening the site and its community as a whole through my duties. As Enigma stated, sharing goals is a great way to stay focused and connected with one another. Today, I would like to introduce myself as two of the main site positions I uphold onto: Head of Tournaments and Head of the Content Team.   

Tournaments → I watch over everything in the site regarding tournaments; from the hosting of tournaments, the beta testing of Tio Tournament Organizer and TioPro, to the uploading and processing of tournaments and its brackets. Yup, you name it! We will also find better uses of the tournament chats, too. If you have questions regarding on how to host tournaments, technical issues with the TioPro program or with your tournament's page, or if you have a request for us to process the results of your tournaments... you may message me, or I can direct you to a tournament admin of your tournament's region. We do not bite at all, and I promise you that it's a short process. 

Content → Since the retirement of Invinciboy and the inactivity of Miles of SmashWiki, I was the last one standing in what used to be the triumvirate of the Content Team. As the current site movement will go under way, I am announcing another Content Team open call! There's always more room to add to the flow of content. If you like to write to your heart's content, be creative, keep track of the ladder or the smash scene, or even host site contests for the community, this is the section for you. While we already have tournament coverage writers filled, we're definitely on the lookout for those who want to share new ideas and let the creativity flow! So if you are interested, follow the application process below!  

I believe that is all I can present to you. But hey, we all have our goals to accomplish here that will keep this site as lively as it should be! If you really wish for this site to improve for the next generation, we cannot do it alone. There is a reason why a community exists, and that is to work together. Believe me, your help will be very much appreciated and can definitely push AiB to the right direction. I will now conclude this with a certain lyric to keep in mind. (Props to whoever can figure out where this came from. xP)  

"Each of us holds the key to the Power of One." 

Yours truly,

lightlanayru

===========================   

Staff Applications - We have a staff application for you to fill out here. Simply do so by Wednesday April 17th and you will hear back from our new Head of Staff Engima within a week of the deadline. 

Content Team Applications - We are looking for people that want to contribute content. Videos, interviews, written pieces, and more. Any content that the community wants to see, we want to provide. You can provide content of your own ideas/creativity or our content team leaders can help provide direction in some content you could create. To apply simply email one example of a video or written piece you have done, your AiB username, and why you want to join the content team to [email protected] Submission Deadline- Wednesday April 17th

Ladder Survey - Use the following link to let us know what you think about the ladder going forward.Give us your ladder feedback here 

The New Ladder Has Arrived

Hey ladder participants and enthusiasts! Linkz here bringing you the news I’m sure you’ve all been anticipating: ladder playoffs and prizing! Back in December, around the end of the Fall ’12 Ladder season, we announced that playoffs would be canceled in order for us to restructure the ladder system. We wanted to explore ways to bring increased hype and activity and come up with a new plan moving forward. It’s taken a bit longer than we originally anticipated, but we’re finally ready to announce the new system.


Playoffs will now be running on a tier based system. Each tier has prizes associated with it, so the higher up the tiers you progress, the more prizes you win. Now, while we’re sure that this new system is bound to bring players back to the ladder, we decided to add another twist to how playoffs are going to run. Because more prizes will be available to more people, we’re reducing the number of people that can participate in playoffs.  The top 32 singles participants, and the top 16 doubles teams will be playoffs eligible. Since we’re reducing the number of participants, match requirements have been dropped.


At this point, I’m sure you’re interested in seeing what this tier system looks like, as well as learning about the prizes that are going to be available. So, without further ado, I present the tier system:


Singles
Tier I-Top 32
Prize: Special "Playoffs Badge" Stating Qualified for Ladder Playoffs (no name color)

Tier II- Top 16
Prize: Blue Name Badge


Tier III -Top 8
Prizes: Blue Name Badge
Trading Cards (cards will be out of a special booster pack)


Tier IV- Top 3
Prizes: White Name Badge
Trading Cards
Trophy

Tier V- 2nd Place
Prizes: White Name Badge
Trading Cards
Trophy
$50 Payout

Tier VI- 1st Place
Prizes: White Name Badge
Trading Cards
Trophy
$100 Payout
Personal Beach Ball

 

Doubles
Tier I- Top 16
Prize: Prize: Special "Playoffs Badge" Stating Qualified for Ladder Playoffs (no name color)

Tier II- Top 8
Prize: Blue Name Badge

Tier III- Top 4
Prizes: Blue Name Badge
Trading Cards (cards will be out of a special booster pack)


Tier IV- Top 3
Prizes: Blue Name Badge
Trading Cards
Team Trophy


Tier V-2nd Place
Prizes: White Name Badge
Trading Cards
Team Trophy
$50 Payout ($25 per player)


Tier VI- 1st Place
Prizes: White Name Badge
Trading Cards
Team Trophy
$100 Payout ($50 per player)
Team Beach Ball

Misc Tier - Trophies Awarded

*Full list to be released at a later date*-Description of system below

If you notice in the upper tiers there’s a trophy listed as a prize. Well aside from just going to the corresponding ladder playoff finisher. We are going to hand out trophies at the end of each season. These categories could include things such as “sickest combo, best spike, highest low tier finisher, etc.”. If a video is required the way it will work is that eligible participants will be able to send in replays of themselves or their team in order to receive consideration to earn a trophy for a certain category. Some categories will then be put up to a community vote, while others selected among staff or past ladder winners. You can expect full details and categories in the coming weeks.

 



That about covers the ladder tiered prizing. Just one last thing to mention, as far as prizes go, is JV and the AiB leadership plan to spend the next few months making a strong push for sponsors for our ladders. Anything we are able to do with sponsors will lead to increased prizing for ladder seasons. We hope to have more exciting news on this front in the coming months.


Hopefully you’re all as pumped as I am about getting the ball rolling with this new system. The system will go into effect immediately, so yes, this season’s playoffs will be the first to operate with the tier system. There’s still a little over a month left in this season, so that should be plenty of time for people to step up their game and make it into the playoffs and nab some prizes.


I look forward to seeing everyone in the ladders and ready for our brand new playoffs! And by all means let us know what you think of the new structure in the comment section. We think we have a really strong and exciting base going forward. But community input is going to be invaluable as we look to tweak the system to get as much activity and hype as possible for each and every ladder season we do.

Hello everyone, hope you've been having a good new year so far. As far as ladder goes, that hasn't changed much. Just as ladder has been dead, so has the productivity of the ladder articles. Despite this though, I put up an update for all of you, because I believe some of you still care about them. I have also decided to opt for something new, in which instead of me putting the names of the characters used, I put the little icon/image of them. Let me know if you guys like it this way, or if you prefer the names in text. 

*NOTE* If your main is not listed on here correctly, please post on this thread so that the update will be more accurate. 

I want to remind everyone that if you have any replays of your best ladder matches and you’d like to share it and have it featured on here for the ladder updates, feel free to send them to me or Trish via PMs.     

Side-note: These top rankings have been taken on 8:00 pm CST on Sunday [02/10/13].      


Current Rankings

Singles:      

[01] WaDiRob | Score: 2239 | Win/Loss Ratio: 40 - 1 | →   
[02] Raffi-X | Score: 2081 | Win/Loss Ratio: 59 - 31 | →       
[03] Iota | Score: 2068 | Win/Loss Ratio: 32 - 9 | →   
[04] CT ZeRo | Score: 2048 | Win/Loss Ratio: 16 - 1 | →      
[05] ikari Team hyuga | Score: 2010 | Win/Loss Ratio: 41 - 8 | →   
[06] Ryo_Guikido | Score: 1995 | Win/Loss Ratio: 20 - 4 | →  
[07] shadow1pj | Score: 1994 | Win/Loss Ratio: 15 - 2 | →     
[08] Mr.Eric | Score: 1991 | Win/Loss Ratio: 60 - 28 | → 
[09] Pentasalia | Score: 1986 | Win/Loss Ratio: 39 - 13 | →    
[10] Carne Asada Fries | Score: 1964 | Win/Loss Ratio : 32 - 7 | →     
[11] Anuar | Score: 1943 | Win/Loss Ratio: 40 - 5 | →      
[12] Inui | Score: 1939 | Win/Loss Ratio: 12 - 4 | →    
[13] Crow. | Score: 1929 | Win/Loss Ratio: 70 - 34 | →  
[14] WaDiKong | Score: 1919 | Win/Loss Ratio: 142 - 90 | → 
[15] The Legend of Henry | Score: 1859 | Win/Loss Ratio: 46 - 17 | → 
[16] promise | Score: 1855 | Win/Loss Ratio: 31 - 14 | →    
[17] Denti | Score: 1840 | Win/Loss Ratio: 15 - 3 | →     
[18] Maize | Score: 1821 | Win/Loss Ratio: 7 - 0 | →       
[19] JpIsCrAzY | Score: 1808 | Win/Loss Ratio: 50 - 10 | →     
[20] Prey | Score: 1805 | Win/Loss Ratio: 46 - 10 | →     
[21] Meek | Score: 1803 | Win/Loss Ratio: 17 - 9 | →     
[22] Black Heart | Score: 1781 | Win/Loss Ratio: 73 - 25 | → 
[23] SuperGirlKels | Score: 1766 | Win/Loss Ratio: 21 - 0 | →  
[24] KiraFlax | Score: 1763 | Win/Loss Ratio: 33 - 14 | → 
[25] Pargol | Score: 1761 | Win/Loss Ratio: 50 - 19 | →     
[26] Legit | Score: 1759 | Win/Loss Ratio: 11 - 8 | →      
[27] LOE1 | Score: 1757 | Win/Loss Ratio: 28 - 12 | → 
    
[28] HolyNightMare | Score: 1743 | Win/Loss Ratio: 9 - 0 | →    
[29] BrawlMasterX | Score: 1726 | Win/Loss Ratio: 90 -77 |  →      
[30] Raptor | Score: 1724 | Win/Loss Ratio: 24 - 8 | →     
[31] Royal James | Score: 1723 | Win/Loss Ratio: 21 - 5 | → 
[32] Remi | Score: 1714 | Win/Loss Ratio: 16 - 2 | →     

Doubles:      

[01] Zip Zap and a Hoe [Crow. / Raffi-X] | Score: 1840 | Win/Loss Ratio: 29 - 3 | → +     
[02] -Dynamic Duo- [Zodi / Negger] | Score: 1588 | Win/Loss Ratio: 20 - 9 | → + 
[03] FOR THE MONEY [WaDiRob / Meek] | Score: 1471 | Win/Loss Ratio: 7 - 2 | → +   
[04] Sonic_BladeZ [True Blue / Ryo_Guikido] | Score: 1419 | Win/Loss Ratio: 7 - 1 | → + 

             



Notes

Singles:      

- Maize, SuperGirlKels, and HolyNightMare currently have no losses so far. How long will they be able to keep it up?                   
- WaDiKong has played 232 matches so far, the most matches played in this ranking.  
- Lots of Warios this season.    
- Ryo decides to do more than just beast offline. He's now entered ladder with his Ike. Be afraid.
- There are two notable low tiers who are in this ranking. Congratulations to both promise (Zelda) and Raptor (Yoshi) for putting in the good work, and keep it up!                                  



Doubles:      

- As you have noticed, only top 4 is listed here instead of top 16. This is because Doubles Ladder is so dead, that there isn't really anything to say. Come on people, step it up.     
- If you're still having problems joining Doubles Ladder, please check out Mar's blog on how to get around the glitch until further notice.    

---

Remember, this season’s ladder ends on March 31st. There’s plenty of time to join up if you haven't done already. We could definitely use more activity this season, so please join up and congratulations to everyone who has participated so far.
The unnatural howling of the wind comes to an abrupt halt, as the eerie creaking of the stairs slowly fade away - a reminder that Halloween has come to an end. With that, powers go out in the East Coast due to the remnants of Hurricane Sandy, and the presidential debate gets caught up in its own storm. But ladies and gentlemen, no one could possibly be prepared for the next dramatic event of November. And that is... The Ladder Update. I bring to you our fourth episode on this season's Fall 2012 Ladder. So without further ado, pull out your popcorn and coffee favorite beverage, as we witness how this saga will continue. 

I want to remind everyone that if you have any replays of your best ladder matches and you’d like to share it and have it featured on here for the ladder updates, feel free to send them to me or Trish via PMs.    

Side-note: These top rankings have been taken on 6:30 pm CST on Monday [11/05/12].     


Current Rankings

Singles:     

[01] nostalgia ULTRA. | Score: 2283 | Win/Loss Ratio: 55 - 2 | → Meta Knight / Marth / Toon Link  
[02] Dark Buttercup | Score: 2182 | Win/Loss Ratio: 33 - 7 | → Diddy / Meta Knight   
[03] Nairo | Score: 2167 | Win/Loss Ratio: 22 - 1 | → Meta Knight / Donkey Kong / Wario
[04] CT ZeRo | Score: 2096 | Win/Loss Ratio: 34 - 3 | → Meta Knight  
[05] Sync. | Score: 2045 | Win/Loss Ratio: 24 - 2 | → Meta Knight 
[06] Megafox. | Score: 2036 | Win/Loss Ratio: 21 - 3 | → Fox / Marth / Snake 
[07] Negga | Score: 2021 | Win/Loss Ratio: 25 - 1 | → Diddy / Mr. Game and Watch / Kirby 
[08] Denti | Score: 2012 | Win/Loss Ratio: 27 - 3 | → Olimar 
[09] M to the Ekos | Score: 1982 | Win/Loss Ratio: 26 - 10 | → Lucas 
[10] Fierce Deity Deku | Score: 1951 | Win/Loss Ratio : 53 - 18 | → Meta Knight 
[11] Jtails | Score: 1950 | Win/Loss Ratio: 43 - 16 | → Meta Knight 
[12] Mr.Eric | Score: 1927 | Win/Loss Ratio: 120 - 120 | → Marth 
[13] Syco | Score: 1893 | Win/Loss Ratio: 47 - 20 | → Olimar 
[14] R-XYZ | Score: 1873 | Win/Loss Ratio: 38 - 17 | → Rob 
[15] Red Roy | Score: 1864 | Win/Loss Ratio: 131 - 120 | → Donkey Kong / King Dedede 
[16] SlayerZ | Score: 1850 | Win/Loss Ratio: 7 - 0 | → Peach 
[17] RaiKameUme | Score: 1847 | Win/Loss Ratio: 30 - 35 | → Meta Knight / Kirby/ King Dedede 
[18] Iota | Score: 1825 | Win/Loss Ratio: 52 - 19 | → Wario / Meta Knight 
[19] K-DOTox | Score: 1803 | Win/Loss Ratio: 69 - 34 | → Pit   
[20] JpIsCrAzY | Score: 1763 | Win/Loss Ratio: 71 - 15 | → Diddy / Meta Knight 
[21] Yujiro of The Sun-Woo Clan | Score: 1753 | Win/Loss Ratio: 18 - 2 | → Meta Knight 
[22] Melanoid | Score: 1751 | Win/Loss Ratio: 42 - 19 | → Peach / Meta Knight  
[23] Toon Sage Naomi | Score: 1742 | Win/Loss Ratio: 43 - 22 | → Meta Knight / Zero Suit / Ice Climbers / Peach 
[24] Jbandrew | Score: 1740 | Win/Loss Ratio: 18 - 7 | → Meta Knight 
[25] Triple R | Score: 1734 | Win/Loss Ratio: 38 - 14 | → Kirby 
[26] KHL | Score: 1727 | Win/Loss Ratio: 32 - 27 | → Meta Knight / Falco 
[27] K9s | Score: 1727 | Win/Loss Ratio: 57 - 37 | → Meta Knight  
[28] Z | Score: 1717 | Win/Loss Ratio: 69 - 29 | → Falco / Donkey Kong / Random 
[29] Patrick Bateman | Score: 1704 | Win/Loss Ratio: 9 - 2 | → King Dedede 
[30] ×MÁR× | Score: 1699 | Win/Loss Ratio: 16 -16 |  → Diddy / Meta Knight 
[31] Saruhebi | Score: 1695 | Win/Loss Ratio: 85 - 37 | → Snake / Diddy / Toon Link 
[32] Ame | Score: 1694 | Win/Loss Ratio: 33 - 26 | → Sheik / Falco  

Doubles:     

[01] Basura [nostalgia ULTRA. / Dark Buttercup] | Score: 1926 | Win/Loss Ratio: 31 - 0 | → Meta Knight / Toon Link  
[02] Double Ultimate Avatar State [M to the Ekos / Nairo] | Score: 1756 | Win/Loss Ratio: 13 - 2 | → Lucas / Meta Knight 
[03] NO DUB MK? WHO CARES!? TOP 4 WE IN THERE! [Dilemma. / Negga] | Score: 1744 | Win/Loss Ratio: 31 - 7 | → Meta Knight / Diddy / Kirby / Mr. Game and Watch 
[04] Lets do this!!!!! [RaiKameUme / Maize] | Score: 1709 | Win/Loss Ratio: 7 - 1 | → Meta Knight / R.O.B. 
[05] doesnt matter [Uno. / WaDiRob] | Score: 1572 | Win/Loss Ratio: 12 - 2 | → Mr. Game and Watch / Wario 
[06] Dial M for the Monkey [×MÁR× / Masho] | Score: 1528 | Win/Loss Ratio: 5 - 3 | → Diddy / ? 
[07] club bashin [Fierce Deity Deku / Melanoid] | Score: 1513 | Win/Loss Ratio: 18 - 7 | → Meta Knight / Marth / Peach  
[08] What the **** is "Time"? [Wafty / Yujiro of The Sun-Woo Clan] | Score: 1296 | Win/Loss Ratio: 15 - 10 | → Wario / Meta Knight 
[09] ~Royal Kawaii Princesses~ [The Truth / Eclipse.] | Score: 1230 | Win/Loss Ratio: 8 - 1  → Pikachu / Kirby / Marth   
[10] There will be cake [Fubuki Shirou / Foodies] | Score: 1155 | Win/Loss Ratio: 10 - 2  → Kirby / Marth  
[11] Silent Assassins [-DaVe- / kizzykash] | Score: 1128 | Win/Loss Ratio: 4 - 1 | → Ike / Toon Link 
[12] Loeser's team [Loeser / KHL] | Score: 1126 | Win/Loss Ratio: 2 -0 | → Wario / Meta Knight 
[13] Somo [xzx / ccst] | Score: 1103 | Win/Loss Ratio: 5 - 3 | → Wario / Rob 
[14] mk2 [Katon / DracoBlaze] | Score: 952 | Win/Loss Ratio: 1 - 0 | → Marth / Meta Knight 
[15] NOW! [Edge of Tomorrow / iiSuperEnjoi.] | Score: 933 | Win/Loss Ratio: 5 - 3 | → Marth / Meta Knight 
[16] The Great Warriors [Prey God of all Saiyans / LNIAD] | Score: 929 | Win/Loss Ratio: 5 - 1 | → Rob / Meta Knight / Ike 
            



Notes

Singles:     

- SlayerZ returns with Peach and is currently on a 7 win streak and no losses so far.               
- Red Roy has played 251 matches so far, the most matches played in this ranking. 
- M to the Ekos is back to put in some work with Lucas for singles and doubles both. 
- Denti's score is 2012. He's had his new year's resolution all planned out.                               



Doubles:     

- nostalgia ULTRA. and Dark Buttercup lead doubles ladder with 31 wins and no losses so far.  
- Ike/Toon Link isn't a team you see everyday, but -DaVe- and kizzykash prove otherwise.  
- Despite both ladders picking up more activity, Doubles Ladder in particular could still use a boost. Perfect Week helped bolster the activity, but it's still not enough. 
- If you're still having problems joining Doubles Ladder, please check out Mar's blog on how to get around the glitch until further notice.   

---

Remember, this season’s ladder ends on November 30th. There’s plenty of time to join up if you haven't done already. We could definitely use more activity this season, so please join up and congratulations to everyone who has participated so far.


Hey everyone! I’m here to bring you another Bi-Weekly Ladder Update for this season. Before we get into the rankings I would like to remind you that the ladder will close at 11:59 PM on November 30th, which gives you just over 5 weeks to play the ladder and get the placing you’ve always wanted! As of now, the ladder hasn’t been too active, so if you still want to get your games in, now is the time to start preparing for that. Be advised that there is a minimum number of matches required to both get the badges and to qualify for playoffs, unlike past seasons. 

I’d also like to remind everyone that the Perfect Week for Doubles Ladder began yesterday. The details of this event are discussed here, but the reward will be a badge worth 750 points. There’s also a Doubles Weekend event scheduled for this coming weekend - this will also reward participants with a badge if they fulfill the requirements, so now is the time to get started with those. Don’t delay! 

If you have any questions, please send a message to Mocha or Lightlanayru. If I haven’t listed your character(s) correctly, please post here to make sure that we get them correct next time. That being said, let’s get to the rankings (Note: these were taken at 6:10 PM CST on Oct. 22). 

*Additional Note* Due to Content delay, these rankings were taken as of yesterday.

Brawl Singles: 


[01] nostalgia ULTRA. | Score: 2329 | Win/Loss Ratio: 46 - 1 | → Meta Knight / Marth 
[02] Dark Buttercup | Score: 2127 | Win/Loss Ratio: 29 - 7 | → Diddy / Meta Knight 
[03] Sync. | Score: 2026 | Win/Loss Ratio: 23 - 2 | → Meta Knight 
[04] Megafox. | Score: 2015 | Win/Loss Ratio: 16 - 1 | → Fox / Marth / Snake 
[05] CT ZeRo | Score: 1998 | Win/Loss Ratio: 27 - 3 | → Meta Knight 
[06] Mr.Eric | Score: 1959 | Win/Loss Ratio: 96 - 90 | → Marth 
[07] Syco | Score: 1950 | Win/Loss Ratio: 45 - 18 | → Olimar 
[08] Udivine | Score: 1945 | Win/Loss Ratio: 25 - 0 | → Mr. Game & Watch / Meta Knight / Random? 
[09] Denti | Score: 1922 | Win/Loss Ratio: 24 - 3 | → Olimar 
[10] Iron Fist Raffi-X | Score: 1904 | Win/Loss Ratio: 36 - 15 | → R.O.B. 
[11] Red Roy | Score: 1888 | Win/Loss Ratio: 118 - 98 | → Donkey Kong / King Dedede 
[12] Iota | Score: 1867 | Win/Loss Ratio: 51 - 17 | → Wario / Meta Knight 
[13] Toon Sage Naomi | Score: 1785 | Win/Loss Ratio: 43 - 22 | → Meta Knight / Zero Suit Samus / Ice Climbers / Peach 
[14] M to the Ekos | Score: 1779 | Win/Loss Ratio: 16 - 5 | → Lucas 
[15] _Quest_ | Score: 1769 | Win/Loss Ratio: 11 - 3 | → Marth / Toon Link 
[16] K9s | Score: 1767 | Win/Loss Ratio: 54 -35 | → Meta Knight 
[17] Jbandrew | Score: 1766 | Win/Loss Ratio: 14 - 5 | → Meta Knight 
[18] JpIsCrAzY | Score: 1758 | Win/Loss Ratio: 65 - 13 | → Diddy / Meta Knight 
[19] Seagull Joe | Score: 1725 | Win/Loss Ratio: 23 - 10 | → Meta Knight / Wolf / Donkey Kong 
[20] ven | Score: 1722 | Win/Loss Ratio: 29 - 10 | → Zelda 
[21] RaiKameUme | Score: 1719 | Win/Loss Ratio: 14 - 10 | → Meta Knight / Kirby 
[22] Strato Quake Angel Admiral Pit | Score: 1718 | Win/Loss Ratio: 31 - 7 | → Pit 
[23] Saruhebi | Score: 1713 | Win/Loss Ratio: 77 - 35 | → Snake / Diddy / Toon Link 
[24] KHL | Score: 1697 | Win/Loss Ratio: 26 -18 | → Meta Knight / Falco 
[25] Uno. | Score: 1692 | Win/Loss Ratio: 25 - 9 | → Mr. Game & Watch / Meta Knight / R.O.B. 
[26] Z | Score: 1689 | Win/Loss Ratio: 56 - 26 | → Falco / Donkey Kong / Random? 
[27] Ame | Score: 1676 | Win/Loss Ratio: 20 - 12 | → Shiek / Falco 
[28] ×MÁR× | Score: 1670 | Win/Loss Ratio: 13 -11 | → Meta Knight / Diddy 
[29] Massimo Corteleoni | Score: 1635 | Win/Loss Ratio: 207 - 55 | → Olimar / Zero Suit Samus / Meta Knight 
[30] Yujiro of The Sun-Woo Clan | Score: 1634 | Win/Loss Ratio: 13 -1 | → Meta Knight 
[31] LOE1 The Legend | Score: 1634 | Win/Loss Ratio: 65 - 50 | → Wario 
[32] Scizor | Score: 1630 | Win/Loss Ratio: 32 -13 | → Meta Knight / Falco 


Brawl Doubles: 


[01] Basura [nostalgia ULTRA. / Dark Buttercup] | Score: 1878 | Win/Loss Ratio: 20 - 0 | → Meta Knight / Toon Link 
[02] NO DUB MK? WHO CARES!? TOP 4 WE IN THERE! [Dilemma. / Negga] | Score: 1677 | Win/Loss Ratio: 20 - 6 | → Meta Knight / Diddy / Kirby / Mr. Game and Watch 
[03] Whackamole [PentaSalia / Udivine] | Score: 1580 | Win/Loss Ratio: 6 - 2 | → Mr. Game & Watch / Meta Knight 
[04] doesnt matter [Uno. / WaDiRob] | Score: 1550 | Win/Loss Ratio: 10 - 2 | → Mr. Game and Watch / Wario 
[05] We Runnin' back to the Top! [Fierce Deity Deku / FF Ori_bro] | Score: 1227 | Win/Loss Ratio: 6 - 5 | → Meta Knight / Olimar 
[06] Somo [xzx / ccst] | Score: 1131 | Win/Loss Ratio: 5 - 3 | → Wario / Rob 
[07] There will be cake [Fubuki Shirou / Foodies] | Score: 1043 | Win/Loss Ratio: 7 - 2 → Kirby / Marth 
[08] ~♥~Double Deadly Divas!~♥~ [SlayerZ / Silly Kyle] | Score: 876 | Win/Loss Ratio: 3 - 0 | → Peach / Peach 
[09] The Great Warriors [Prey God of all Saiyans / LNIAD] | Score: 875 | Win/Loss Ratio: 4 - 1 | → R.O.B. / Meta Knight / Ike 
[10] KiraFlax’s Team [KiraFlax / K9s] | Score: 828 | Win/Loss Ratio: 4 -5 | → Pit / R.O. B. / Meta Knight 
[11] HooDaBessBladez [GameofThronesFan2 / YingYangMasta] | Score: 683 | Win/Loss Ratio: 2 - 3 → Diddy / ? 
[12] Iota’s Team [Iota / Serynder] | Score: 655 | Win/Loss Ratio: 2 -1 | → Wario / Meta Knight 
[13] -YosMFD-‘s Team [-YosMFD- / ToxinTANK] | Score: 591 | Win/Loss Ratio: 1 -2 | → Falco (?) / Pit [14] PK Misfire! [Koolzone / Hukster] | Score: 540 | Win/Loss Ratio: 2 - 3 | → Luigi / Ness 
[15] kid craft 24 sonic master’s team [kid craft 24 sonic master / Atari1x8] | Score: 509 | Win/Loss Ratio: 1 - 3 | → Sonic / Ness 
[16] Yes! No. Yes! [Ant / Sync.] | Score: 450 | Win/Loss Ratio: 2 -1 | → Sonic / Meta Knight 



Comments: 


-Singles Ladder primarily features Meta Knight players, with at least 18 of the top 32 players using Meta Knight. At least there’s some variety otherwise, with Zelda, Lucas, Toon Link, Wolf and other characters making showings. 
-nostalgia ULTRA. is far ahead of the crowd, over 200 points above the next in line, Dark Buttercup (though Kirsi [DracoBlaze] will probably resurface from his 'withdrawn' status soon). 
-We have a new addition to the rankings since the last update: Udivine, with no losses and 25 wins. 
-nostalgia ULTRA., Dark Buttercup, M to the Ekos, Saruhebi and Dilemma are usually known as FOW, MJG, Mekos, Stridez and Zodi, for those of you who were wondering what their true identities are. 
-M to the Ekos is the highest ranked player in singles right now who is using a low tier - Lucas. 
-nostalgia ULTRA. and Dark Buttercup take 1st in Doubles Ladder with 20 wins and no losses. 
-Not much else to note about Doubles Ladder other than a reminder to pick up the activity. 

Well, that’s it folks! Keep up the laddering.

Hello, AIB! It's been a while since I last made an announcement, but I can assure you I've been working on a LOT of new things along with the rest of the wonderful staff. As far as things that have been announced in the past, I promise they're coming. We've had Series 5 take off not too long ago and now we're going to have a collaboration event featuring several contests thrown together from AIB Ladder and TCG. I'm talking of course, about The Perfect Week! For those of you that missed out on the announcement, The Perfect Week is an event that takes place 7 days straight. The goal of the event is to beat 1 NEW/DIFFERENT opponent every day in the ladder, which is slightly modified from Barney's Perfect Week (if anybody here watches HIMYM). The same rules apply to Doubles Perfect Week. On top of all of this, it will be the same week as Singles Weekend and Doubles Weekend!


OFFICIAL SCHEDULE

Oct 15- Oct 21: Singles Perfect Week 
Oct 19-Oct 21: Singles Weekend 
Oct 22-Oct 28: Doubles Perfect Week 
Oct 26: Doubles Night 
Oct 26-Oct 28: Doubles Weekend 


RULES:


Singles:

The Perfect Week: Beat 1 DIFFERENT person, every day, for 7 days straight and you will be rewarded for The Perfect Week.

Singles Weekend Warrior: Play 2 matches, every day, during Oct 19-21. You do not have to win these matches.


Doubles:

The Perfect Week: Same rules above apply; beat 1 DIFFERENT team, every day, for 7 days straight and the badge is yours.

Doubles Weekend Warrior: Play 2 matches, every day, during Oct 26-28. You do not have to win these matches.

Doubles Night: Play 3 matches on Oct 26. You do not have to win these matches.

***Staff teams will be showing up from 7-9 EST.

We are very limited on staff members, so we have another special announcement! If you manage to beat a team of staff members (regardless if they are teamed in doubles ladder) you will receive the Double Danger badge. This is mainly because most staff members are on teams with a regular member and aren't able to hand out this badge specifically for this reason. LADDER RULES APPLY; this means you may only challenge once per day, 2/3, etc. We are keeping a list of the people that we will play, so we'll know if you try to switch teams to steal the badge away (when you could just practice overnight and try again ;P lol).

SVK Skyviper and Foodies will count as staff members for this event!



SPECIAL RULE REGARDING TIMEZONES:

You may play YOUR respective timezone and still qualify for the badge. This is mainly addressing England, Germany, Norway/Sweden, and other EU territories, but people in USA can still do it. AIB is hosted from the west coast, so we have to go by west coast time on pretty much everything (ladder updates, daily cards, etc). I want this to be a fair event, and I would like it if everybody is able to be a winner. There's a 5-12 hour difference depending on where you live, and what part of Europe you're referring to; pretty much, I don't want them up at 7am the next day trying to get the badge just because AIB is biased.



Next up, Foodies has an announcement on behalf of all you card folks out there!


Cards:

There will also be card rewards for this event! Completing each event will give the following rewards:

Singles Perfect Week - series 5 cards: 3C, 2UC, 1R
Singles Weekend - 6 cards from all series (chance of what you get depends on rarities).
Doubles Perfect Week - series 5 cards: 9C, 6UC, 3R
Doubles Weekend - 18 cards from all series (chance of what you get depends on rarities).
Doubles Night - 3 cards from series 5 (Rarities by % chance)



BADGE REWARD LIST


Singles Perfect Week
Doubles Perfect Week
Double Danger
Double Dater
Singles Weekend Warrior
Staff Slayer
Doubles Weekend Warrior
Wifi Warrior


***All badges will be given out at the end of each week. If you qualify for a badge and have not received it, please PM Mocha, Sakram3nt, SVK Skyviper, lightlanayru, or Foodies. Please provide your ladder history as well. 


That's all on our end, and we hope to see all of you at the event!

Hello AiB, how are you all today? I hope life and school has been treating all of you well. We have Halloween coming up at the end of the month, and we can expect AiB to create some fun activities for everyone. Despite ladder being dead, SVK Skyviper  & Foodies will be providing us with a special surprise following up after this update which will hopefully help bolster ladder activity and site activity in general. 

I want to remind everyone that if you have any replays of your best ladder matches and you’d like to share it and have it featured on here for the ladder updates, feel free to send them to me or Trish via PMs.   

Side-note: These top rankings have been taken on 3:00 pm CST on Monday [10/08/12].    


Current Rankings

Singles:    

[01] Kirsi | Score: 2115 | Win/Loss Ratio: 37 - 11 | → Meta Knight 
[02] nostalgia ULTRA. | Score: 2109 | Win/Loss Ratio: 22 - 1 | → Meta Knight / Marth 
[03] Sync. | Score: 2066 | Win/Loss Ratio: 23 - 2 | → Meta Knight  
[04] Dark Buttercup | Score: 2060 | Win/Loss Ratio: 23 - 6 | → Diddy / Meta Knight 
[05] CT ZeRo | Score: 2038 | Win/Loss Ratio: 27 - 3 | → Meta Knight
[06] Syco | Score: 1935 | Win/Loss Ratio: 35 - 12 | → Olimar / Meta Knight 
[07] Mr.Eric | Score: 1907 | Win/Loss Ratio: 67 - 69 | → Marth
[08] ToxinTANK | Score: 1906 | Win/Loss Ratio: 59 - 27 | → Pit
[09] Denti | Score: 1886 | Win/Loss Ratio: 19 - 2 | → Olimar / Meta Knight / Diddy
[10] Red Roy | Score: 1872 | Win/Loss Ratio : 96 - 81 | → Donkey Kong / King Dedede / Marth
[11] _Quest_ | Score: 1852 | Win/Loss Ratio: 10 - 0 | → Marth
[12] Toon Sage Naomi | Score: 1834 | Win/Loss Ratio: 43 - 22 | → Zero Suit Samus / Olimar / Meta Knight / Peach / Ice Climbers 
[13] K9s | Score: 1799 | Win/Loss Ratio: 42 - 21 | → Meta Knight
[14] Seagull Joe | Score: 1787 | Win/Loss Ratio: 22 - 8 | → Wolf / Meta Knight / Donkey Kong
[15] jpIsCrAzY | Score: 1742 | Win/Loss Ratio: 55 - 11 | → Diddy / Meta Knight
[16] Jbandrew | Score: 1706 | Win/Loss Ratio: 11 - 3 | → Meta Knight
[17] Z | Score: 1695 | Win/Loss Ratio: 41 - 17 | → Falco / Fox / Donkey Kong / King Dedede
[18] ×MÁR× | Score: 1690 | Win/Loss Ratio: 12 - 8 | → Meta Knight / Diddy 
[19] Cold_ArmS | Score: 1683 | Win/Loss Ratio: 20 - 11 | → Meta Knight / Wario / Snake 
[20] Strato Quake Angel Admiral Pit | Score: 1682 | Win/Loss Ratio: 22 - 4 | → Pit
[21] LOE1 The Legend | Score: 1680 | Win/Loss Ratio: 50 - 35 | → Wario / Meta Knight / Pikachu
[22] Sam_The_Freshest | Score: 1587 | Win/Loss Ratio: 11 - 4 | → Meta Knight
[23] Pargol | Score: 1672 | Win/Loss Ratio: 33 - 8 | → Wario / Meta Knight
[24] Saruhebi | Score: 1672 | Win/Loss Ratio: 59 - 29 | → Diddy / Snake
[25] Massimo Corteleoni | Score: 1660 | Win/Loss Ratio: 142 - 36 | → Zero Suit Samus / Olimar 
[26] Scizor | Score: 1662 | Win/Loss Ratio: 26 - 9 | → Meta Knight / Link / Falco
[27] The Legend of Henry | Score: 1640 | Win/Loss Ratio: 14 - 2 | → Snake
[28] Triple R | Score: 1635 | Win/Loss Ratio: 22 - 8 | → Kirby
[29] KHL | Score: 1633 | Win/Loss Ratio: 21 - 16 | → Meta Knight / Falco
[30] i Kon | Score: 1628 | Win/Loss Ratio: 9 -2 |  → Diddy / Meta Knight 
[31] Uno. | Score: 1623 | Win/Loss Ratio: 20 - 8 | → Meta Knight / Mr. Game and Watch / Rob
[32] thetantalus | Score: 1621 | Win/Loss Ratio: 49 - 42 | → Meta Knight / Donkey Kong

Doubles:    

[01] NO DUB MK? WHO CARES!? TOP 8 WE IN THERE! [Dilemma. / Negga] | Score: 1439 | Win/Loss Ratio: 12 - 2 | → Meta Knight / Diddy / Kirby / Mr. Game and Watch
[02] doesnt matter [Uno. / WaDiRob] | Score: 1430 | Win/Loss Ratio: 5 - 0 | → Mr. Game and Watch / Wario     
[03] Somo [xzx / ccst] | Score: 1196 | Win/Loss Ratio: 5 - 1 | → Wario / Rob 
[04] Basura [nostalgia ULTRA. / Dark Buttercup] | Score: 1192 | Win/Loss Ratio: 8 - 0 | → Meta Knight / Meta Knight
[05] Mcdonalds [PentaSalia / Keeby] | Score: 1008 | Win/Loss Ratio: 3 - 3 | → Mr. Game and Watch / Meta Knight / Kirby
[06] We Runnin' back to the Top! [Fierce Deity Deku / FF Ori_bro] | Score: 917 | Win/Loss Ratio: 3 - 2 | → Olimar / Meta Knight
[07] The Great Warriors [Prey God of all Saiyans / LNIAD] | Score: 896 | Win/Loss Ratio: 4 - 1 | → R.O.B. / Meta Knight / Ike
[08] ~♥~Double Deadly Divas!~♥~ [SlayerZ / Silly Kyle] | Score: 894 | Win/Loss Ratio: 3 - 0 | → Peach / Peach
[09] There will be cake [Fubuki Shirou / Foodies] | Score: 764 | Win/Loss Ratio: 4 - 2  → Kirby / Marth
[10] HooDaBessBladez [GameofThronesFan2 / YingYangMasta] | Score: 705 | Win/Loss Ratio: 2 - 3  → Diddy / ?
[11] PK Misfire! [Koolzone / Hukster] | Score: 642 | Win/Loss Ratio: 2 - 1 | → Luigi / Ness 
[12] Yes! No. Yes! [Ant / Sync.] | Score: 470 | Win/Loss Ratio: 2 -1 | → Sonic / Meta Knight
[13] -doubleD- [Aeli / Silent_Shadow_] | Score: 468 | Win/Loss Ratio: 2 - 3 | → Ness / Rob / Snake / Marth
[14] Mucho Lag [The ViRu5 / Legit] | Score: 425 | Win/Loss Ratio: 1 - 3 | → Mr. Game and Watch / Diddy / Meta Knight
[15] 1 of us is black and 1 of us is dark [Goten / Darkkflame] | Score: 356 | Win/Loss Ratio: 1 - 0 | → Meta Knight? / Falco?  [16] Smike! [Small Ike / Ch33bDragonite] | Score: 352 | Win/Loss Ratio: 1 - 3 | → Ike / ? 
           



Notes

Singles:    

- _Quest_ with a 10-win streak and no losses so far. How long will he be able to keep his streak?    
- Massimo Corteleoni in the lead with the most amount of games played so far, 178, followed closely by Red Roy, who's at 177.          
- The two swordsmen go all Marth in their battles, congrats _Quest_ and Mr.Eric
- Strato Quake Angel Admiral Pit and ToxinTANK fire up their arrows and put our Uprising angel to war.
- Triple R goes all Kirby - likewise The Legend of Henry lurks in the shadows and goes all Snake.
- At least 22 Meta Knights are currently at the top of singles ladder.     



Doubles:    

- Dilemma. and Negga lead doubles ladder with only 2 losses so far. 
- Uno. and WaDiRob are at a 5 win streak and no losses so far.   
- Again, our ladder activity, especially for doubles, is so low that there's really not much to say other than pick up the activity guys.
- We've had issues with people breaking the Double Meta Knight ban. Remember guys, ONE Meta Knight per team.

---

Remember, this season’s ladder ends on November 30th. There’s plenty of time to join up if you haven't done already. We could definitely use more activity this season, so please join up and congratulations to everyone who has participated so far.
Hello AiB, hope everyone has been doing well. Seems like things have been both a progress and a hindrance as far as ladder goes. While we're taking up on the Double Meta Knight ban rule, we're also significantly increasing in activity. This has been happening even before the rule was imposed, however. I have never seen so little activity before. I mean, we don't even have a 16th place in doubles ladder right now. I understand we just started the season, but I think it would be great if we could pick up the activity guys.

I want to remind everyone that if you have any replays of your best ladder matches and you’d like to share it and have it featured on here for the ladder updates, feel free to send them to me or Trish via PMs.  

Side-note: These top rankings have been taken on 4:30 pm CST on Sunday [9/16/12].   


Current Rankings

Singles:   

[01] Sync. | Score: 2232 | Win/Loss Ratio: 18 - 0 | → Meta Knight  
[02] Dark Buttercup | Score: 2067 | Win/Loss Ratio: 20 - 5 | → Meta Knight / Diddy 
[03] Mr.Eric | Score: 1925 | Win/Loss Ratio: 34 - 21 | → Marth 
[04] Iota | Score: 1924 | Win/Loss Ratio: 41 - 9 | → Wario / Mr. Game and Watch / Meta Knight / Rob
[05] Seagull Joe | Score: 1868 | Win/Loss Ratio: 19 - 4 | → Wolf / Meta Knight / Donkey Kong
[06] Nostalgia. | Score: 1863 | Win/Loss Ratio: 8 - 0 | → Meta Knight / Falco
[07] Syco | Score: 1786 | Win/Loss Ratio: 21 - 8 | → Olimar / Meta Knight 
[08] Keeby | Score: 1782 | Win/Loss Ratio: 9 - 1 | → Meta Knight / Kirby 
[09] Red Roy | Score: 1780 | Win/Loss Ratio: 46 - 39 | → Donkey Kong / King Dedede / Marth
[10] ×MÁR× | Score: 1728 | Win/Loss Ratio : 9 - 4 | → Meta Knight / Diddy 
[11] DracoBlaze | Score: 1714 | Win/Loss Ratio: 6 - 0 | → Meta Knight 
[12] Gonzalo ZeRo | Score: 1712 | Win/Loss Ratio: 12 - 1 | → Meta Knight
[13] Based Urkel | Score: 1681 | Win/Loss Ratio: 31 - 7 | → Snake / Diddy
[14] jpIsCrAzY | Score: 1677 | Win/Loss Ratio: 41 - 10 | → Diddy / Meta Knight
[15] I Kon | Score: 1677 | Win/Loss Ratio: 9 - 2 | → Diddy / Meta Knight   
[16] LOE1 The Legend | Score: 1645 | Win/Loss Ratio: 28 - 17 | → Wario / Meta Knight
[17] toon sage of the north | Score: 1640 | Win/Loss Ratio: 12 - 8 | → Ice Climbers / Peach
[18] thetantalus | Score: 1638 | Win/Loss Ratio: 36 - 30 | → Meta Knight / Donkey Kong 
[19] Uno. | Score: 1618 | Win/Loss Ratio: 17 - 6 | → Meta Knight / Rob
[20] TKila | Score: 1606 | Win/Loss Ratio: 16 - 6 | → Olimar / Meta Knight
[21] Undead MegaIke | Score: 1591 | Win/Loss Ratio: 10 - 8 | → Ike 
[22] Meek | Score: 1587 | Win/Loss Ratio: 11 - 4 | → Sonic 
[23] _Quest_ | Score: 1580 | Win/Loss Ratio: 6 - 0 | → Marth 
[24] ToxinTANK | Score: 1572 | Win/Loss Ratio: 14 - 12 | → Pit 
[25] TheElectricGorilla, | Score: 1566 | Win/Loss Ratio: 25 - 16 | → Diddy
[26] Mayo the shameful King Dedede| Score: 1555 | Win/Loss Ratio: 33 - 4 | → King Dedede
[27] dcold | Score: 1544 | Win/Loss Ratio: 18 - 12 | → Sheik 
[28] Anuar | Score: 1543 | Win/Loss Ratio: 9 - 2 | → Olimar / Falco / Wario 
[29] Denti | Score: 1526 | Win/Loss Ratio: 11 - 1 | → Olimar / Meta Knight / Diddy
[30] Massimo Corteleoni | Score: 1521 | Win/Loss Ratio: 43 -6 |  → Zero Suit Samus 
[31] Melanoid | Score: 1512 | Win/Loss Ratio: 15 - 9 | → Rob / Peach / Snake / Wario
[32] Nekokatsu | Score: 1511 | Win/Loss Ratio: 23 - 18 | → Mr. Game and Watch / Zelda

Doubles:   

[01] NO DUB MK? WHO CARES!? TOP 8 WE IN THERE! [Dilemma. / Negga] | Score: 1138 | Win/Loss Ratio: 5 - 0 | → Meta Knight / Diddy / Kirby / Mr. Game and Watch 
[02] Somo [xzx / ccst] | Score: 1116 | Win/Loss Ratio: 4 - 0 | → Wario? / Rob?
[03] There will be cake [Fubuki Shirou / Foodies] | Score: 939 | Win/Loss Ratio: 3 - 0  → Kirby? / Marth
[04] The Great Warriors [Prey / LNIAD] | Score: 930 | Win/Loss Ratio: 4 - 1 | → R.O.B. / Meta Knight? / Ike? 
[05] ~♥~Double Deadly Divas!~♥~ [SlayerZ / Silly Kyle] | Score: 924 | Win/Loss Ratio: 3 - 0 | → Peach / Peach
[06] Mcdonalds [PentaSalia / Keeby] | Score: 688 | Win/Loss Ratio: 2 - 1 | → Mr. Game and Watch / Meta Knight / Kirby 
[07] Yes! No. Yes! [Ant / Sync.] | Score: 502 | Win/Loss Ratio: 2 -1 | → Sonic / Meta Knight
[08] PK Misfire! [Koolzone / Hukster] | Score: 489 | Win/Loss Ratio: 1 - 0 | → Luigi? / Ness
[09] doesnt matter [Uno. / WaDiRob] | Score: 449 | Win/Loss Ratio: 1 - 0 | → Mr. Game and Watch? / Wario?
[10] Wifi sucks **** [Multy / toon sage of the north] | Score: 387 | Win/Loss Ratio: 1 - 0 | → Lucario / Toon Link? 
[11] Smike! [Small Ike / Ch33bDragonite] | Score: 384 | Win/Loss Ratio: 1 - 3 | → Ike / ?
[12] -doubleD- [Aeli / Silent_Shadow_] | Score: 365 | Win/Loss Ratio: 1 - 2 | → Falco? / Snake? 
[13] Cpt.OrangeFox's team [Cpt.OrangeFox / Kayron] | Score: 363 | Win/Loss Ratio: 1 - 1 | → Fox? / Fox? 
[14] AMERICAN JUSTICE! [Bloodynite / thetantalus] | Score: 286 | Win/Loss Ratio: 1 - 3 | →  Ganondorf / Meta Knight
[15] Team Free~ [Admiral _iFox7i_ / spacepirate541] | Score: 226 | Win/Loss Ratio: 1 - 6 | → Fox? / Toon Link?
[16] . [. / .] | Score: 0 | Win/Loss Ratio: 0 - 0 | → . / .           



Notes

Singles:   

- Sync., Nostalgia., DracoBlaze, and -_Quest_ with a win streak and no losses so far. How long will they be able to keep their streak?   
- Red Roy is in the lead the most amount of games played so far, 88 matches.           
- Sheik is definitely an uncommon character on wifi, but dcold brings out the ninja to do some work
- Bananas everywhere! Quite a bit of Diddy this season.
- At least 17 Meta Knights are currently at the top of singles ladder.    



Doubles:   

- Dilemma. and Negga lead doubles ladder with no losses so far.
- The deadly divas make their way up on ladder as SlayerZ and Silly Kyle bring out their tea with double Peach
- With so little activity in doubles ladder at the moment, it's hard to say who used who exactly - since so little games were played. Let's hope the activity picks up this season. 

---

Remember, this season’s ladder ends on November 30th. There’s plenty of time to join up if you haven't done already. We could definitely use more activity this season, so please join up and congratulations to everyone who has participated so far.

Another playoffs has come and gone, and I have all the results for your viewing pleasure. Let's give a round of applause to the following users!

Singles:

1st place: SlayerZ ($200)
2nd place: Ally ($100)
3rd place: Nairo ($50)
4th place: PentaSalia ($20-25)

Doubles:

1st place: Nairo and HiiiPoWeR Kyleisreal ($50 each)
2nd place: Rayquaza07 and Uno. ($25 each)

Congratulations to you all, and I'll make sure to send the results to JV so he can distribute the prizes as soon as he returns from Japan. (He can do it either via Paypal or mail, so when he sends you a notice, be sure to tell him your preference.)


On a personal note, I wanted to give a few shoutouts for the people that helped make this a good event. Keep those hands clapping!

1. Enrish and The740 (I don't care if he doesn't actually see this.)
Contrary to your words and despite this being my first time running playoffs (or any tournament for that matter,) this wasn't a living hell at all. Of course, that's probably because I followed your advice with respect to how things should be done, so thanks a lot for the pointers. Where would I be without your guidance, O Mighty Senseis?

2. Meek.
That stream of yours was a very nice touch, and brought quite a bit of hype for singles. It was a shame to see it die down as the matches became less and less, but I guess it's to be expected when a majority play ahead and leave the rest to play whenever. Regardless, I'm glad you suggested it, and I hope you'll consider doing it again in the future.

3. All of the participants.
As Enrish said time and time again, you guys are what make or break playoffs. In my opinion, things went pretty well without too many hiccups. Sure there were some disqualifications, but I'm not too concerned about that. This isn't a perfect world, so it's to be expected that the brackets may have stragglers. Anyway, thank you all for your awesome cooperation.


Now, let's talk about the next ladder season. Come August 31st, there will be two big changes  for the ladder system.

1. Double Meta Knight is banned from doubles ladder. The public has spoken, and we've decided to give it a try. So, from here on out, only one Meta Knight will be allowed per team.

2. Badges will be tied into the match requirements. Out of the three proposals previously made public, Enrish and I decided to go with only one: match requirements for badges. This is to prevent users from playing one or two matches and making it into the top 64 or 32 for a badge. That being said, we realize activity has declined over the seasons, so we won't make the limits too crazy. They are as follows: 25 matches for singles, and 10 for doubles. If users can meet those requirements, there's no reason they can't play a few extra matches to make the playoffs requirements, especially if everyone else will be fighting to meet them as well.

Another thing to note is that this season may very well be an Apex qualifier, just like last year. This requires neal, though, but since he's the only one who can change seasons, I don't see how he wouldn't be able to make it happen. Stay tuned for an official update when the fall ladder starts.


That's about all I have to say. Congratulations again to the victors, and to those who wish to compete this season, I wish you the best of luck!

P.S. To those players who still never received their prizes, JV still hasn't returned from vacation. However, he told me before he left that he sent messages about adresses or accounts to send the payments to, and never got replies. Please send him the necessary information again via AiB PM or email so that he can tend to it upon returning.

P.P.S. Here are the links to the brackets: http://oi45.tinypic.com/6pswes.jpg (singles) and http://oi45.tinypic.com/2pyqlh4.jpg (doubles)

Well folks, the moment you've all been waiting for is here: playoffs! That's right, it's that time of the season where wifi warriors to go head to head for prizes totaling $520! But this time, there are some notable changes in how things are going down, and this article will give you all the details. Let's get started.

---

1. Playoffs will last for exactly twelve days. (The twelve represents the ten rounds for doubles, and two extra for singles.) What does this mean for you? Well, from here on out, provided there are no interruptions, you will have ONE DAY to play your round. The reason for this is simple: in the past, when Enrish of the Hidden ZipFizz ran playoffs, he allowed you all to make up your own schedules and play your matches whenever. However, that caused quite a few issues with respect to organization, which in turn resulted in numerous disqualifications. Does this intend to eradicate disqualifications completely? No, because you will get disqualified if you don't play your matches on time. Should this make things more organized, however? Yes. That being said, it's important you all have easy access to the bracket so you know who you're supposed to play, which brings me to my next change.

2. The bracket will be streamed on the front page. Keitaro's blog raised an excellent suggestion about live brackets. When I sent a message to him asking for what exactly he wanted, he said that something similar to Challonge would do just fine. Sounds good...except that requires programming, which neal's too busy (and in some cases, lazy) to do. But then it hit me: we already have a live stream panel, and theoretically, anything can be put there so long as it's in a neat little hyperlink form. Therefore, during the weeks playoffs occur, the bracket will be up on the front page for all to see. I will also save all the links for the aftermath article at the end of the season, in case you all are interested to see how things have progressed over time.

3. Subbing, disputing, or any other kind of misconduct/cheating WILL NOT be tolerated. To those who don't know, playoffs were quite chaotic last time. Among site and wifi issues, there was a dispute and claims of subbing. This fiasco was the first time anything like it has happened (to Enrish's and my knowledge, at least,) and we certainly don't want it to happen again. If you get in a dispute with a user, you both will be disqualified and possibly never play in playoffs again (if you have a habit of disputing people on ladder.) If you have someone sub for you, and we find out, the following will happen:
  • Permanent disqualification from ladder.
  • Cheater badge.
  • Ladder cheating infraction.
  • Three permanent infraction points.

 

This isn't some match on the regular ladder. This is playoffs. Money's involved here, and I don't think JV appreciates people trying to steal some of it. I know it's wifi and a majority of you think it's terrible, but don't let your hatred for online play cause you to get greedy and disruptive.


---

Those are pretty much all of the changes in a nutshell. Now it's time to tell you the generic playoffs stuff:

Due to WHOBO 4 taking place this weekend, I have pushed the first round back a day to give attendees an opportunity to return home. The schedule is as follows:

August 8th: Round 1
August 9th: Round 2
August 13th: Round 3
August 14th: Round 4
August 15th: Round 5
August 16th: Round 6
August 20th: Round 7
August 21st: Round 8
August 22nd: Round 9
August 23rd: Round 10
August 27th: Losers and Grand Finals


For all of these dates, singles matches will occur from 8-9 PM EST in Tournament Chat 1. Doubles matches will occur from 9-10 PM EST in Tournament Chat 2. If you cannot play your matches during these times, you are allowed to play earlier if your partner is online. Other than that, remember that these are strict deadlines, so be sure to play on time.  Whenever a match is played, or if your opponent(s) is/are MIA, report to me so that I can make a note of it.

Here are the payouts for the event:

Singles:
1st - $200
2nd - $100
3rd - $50
4th - $20-25

Doubles:

1st - $100 ($50/player)
2nd - $50 ($25/player)


I thought I had included something about this in the first writeup, but I didn't. Also, shoutout to Enrish to ninja-ing me to the edit. You're so cool!

Back to the article. I plan to make the brackets this weekend (Sunday or Monday perhaps,) so if you do not wish to participate, please let me know. I don't want to make a thousand edits when I can easily make one or two by getting your input on the matter. Also note that if you do choose to withdraw, this decision is final. Think long and hard before you say anything to me.

---

That's about all you need to know if you're in it to win it. Good luck to everyone competing in WHOBO 4, and I will see all of you wifi warriors Tuesday night!

P.S. Badges will be made soon, so please don't flood my shoutouts or inbox with those inquiries.
Hello fellow Smashers from all over the world. Horse a.k.a Minty here to bring you the final rankings update for the 2012 Spring Seasonal Ladder, as we prepare for the most hyped time at the end of every seasonal ladder known as the play-offs. Also new and coming this week will be the "Perfect Week Doubles" event as mentioned by Enrish. This new and exciting twist to our ladder system will run from Monday, July 23rd until Sunday, July 29th. So be sure partake in this fun-filled but yet challenging new event and don't miss out. There's only 10 days left in this ladder season, so give it everything you've got and don't ever give up the fight. And as a quick reminder, I want you guys to remember that if you have any replays of your best ladder matches and you would like to share it and have it featured on the front page for future ladder updates, please feel free to send them to either Trishy, Mocha or myself via PM. Also don't forget about the match requirements to make it into the play-offs. For singles, you need to play at least a total of 30 matches and for doubles, you need to play at least a total 15 matches. As I mentioned earlier, there's still a little over a week left in this season, so that should be more than enough time to get the required number of matches in for play-offs entry. With that said, let's now take a look at this season's current placement rankings and how everyone's fairing so far.

These rankings are current as of July 22, 2012 at 1:00 am (Eastern Standard Time)


Singles:

(01) Nairo: 2356 points (Meta Knight)
(02) Asuna: 2266 points (Meta Knight)
(03) DracoBlaze: 1990 points (Mr. Game & Watch)
(04) The Addy: 1972 points (King Dedede)
(05) Denti: 1970 points (Olimar)
(06) Iota: 1952 points (Wario/Mr. Game & Watch)
(07) toilethumour: 1944 points (Meta Knight)
(08) Keeby: 1929 points (Meta Knight/Kirby)
(09) Megafox.: 1929 points (Fox/Snake)
(10) MC PE: 1904 points (Wolf)
(11) _Quest_: 1903 points (Toon Link/Marth/Sonic)
(12) lloD: 1875 points (Peach)
(13) Salem: 1850 points (Zero Suit Samus)
(14) xMARx: 1837 points (Meta Knight/Diddy Kong)
(15) Waft-OLi: 1823 points (Wario)
(16) Kazi: 1822 points (Meta Knight/Snake/Falco)
(17) EMINEM: 1820 points (Meta Knight/Falco)
(18) Heart Pirate Raffi-X: 1801 points (R.O.B.)
(19) Negga: 1866 points (Diddy Kong)
(20) Anuar: 1777 points (Olimar/Meta Knight)
(21) Corsair: 1761 points (Kirby/Diddy Kong)
(22) Mr. Eric: 1763 points (Marth/Snake)
(23) Sam_The_Freshest: 1755 points (Meta Knight/Snake)
(24) Fluttershy: 1757 points (Pikachu)
(25) Meek: 1758 points (Sonic)
(26) dabuz the horrible: 1753 points (Olimar)
(27) YoshQ: 1733 points (Luigi/Snake)
(28) XDDD: 1743 points (Meta Knight)
(29) SlayerZ: 1740 points (Peach)
(30) -Remix-: 1716 points (Toon Link)
(31) Uno.: 1717 points (Mr. Game & Watch)
(32) Z: 1716 points (Pikachu)


Doubles:

(01) We taking first (DracoBlaze & Asuna): 1958 points (Meta Knight/Snake/Mr. Game & Watch)
(02) Here we go again... (Dilemma. & Keeby): 1809 points (Double Meta Knight)
(03) The Person Who Does The Ladder Updates Has Nothing Better To Do! (EMINEM & WaDiRob): 1724 points (Meta Knight/Wario)
(04) For NaTeSBound. (HiiPoWeR Kyleisreal & Nairo): 1676 points (Meta Knight/Snake/Donkey Kong)
(05) 4 Lora (麗) (GenoSamus & BlazerKarby): 1668 points (Meta Knight/Kirby/Snake/Samus)
(06) Nos Gusta (El Dude & Blaze.): 1486 points (Random)
(07) Bacon Strips & Bacon Strips & Bacon Strips (Taste & Negga): 1449 points (R.O.B./Mr. Game & Watch)
(08) Two Swords (Foodies & _Quest_): 1412 points (Marth/Toon Link)
(09) so like this is good **** (Goten & Jules): 1377 points (Double Meta Knight)
(10) Waft in my toilet (toilethumour & Waft-OLi): 1343 points (Wario/Meta Knight)
(11) Protectors of Skyworld (KingJuan1 & XDDD): 1314 points (?/Meta Knight)
(12) Wario Bros. (Wafty & LOE1): 1297 points (Double Wario)
(13) 火All Fired Up火 (MiniFox & Ikeboy): 1291 points (Meta Knight/Fox/Snake/Pikachu)
(14) **** this (Phillip & Party Associate hinkage): 1257 points (Snake/Meta Knight)
(15) We coming for top8 (Kazi & MegaIke): 1205 points (Meta Knight/Snake/Falco/Ike)
(16) Green Team Forever ❤ (Amaterasu Okami & Doogi): 1162 points (Snake/Ness)


And that concludes the final update rankings report for the Spring 2012 Laddering Season. Good luck to all and always remember to have fun! Have a great day, fellow Smashers!
Hello AiB, hope everyone has been doing well. It was tricky getting these rankings in at first due to the site crashing on Sunday, but now it's back and I've gotten everything done. This article opens up the last month of the ladder for this season. 

I want to remind everyone that if you have any replays of your best ladder matches and you’d like to share it and have it featured on here for the ladder updates, feel free to send them to me or Trish via PMs.

Side-note: These top rankings have been taken on 10:20 am CST on Tuesday [7/3/12].  


Current Rankings

Singles:  

[01] Nairo | Score: 2349 | Win/Loss Ratio: 73 - 2 | → Meta Knight 
[02] DracoBlaze | Score: 2217 | Win/Loss Ratio: 87 - 14 | → Meta Knight / Snake
[03] PentaSalia | Score: 2120 | Win/Loss Ratio: 57 - 11 | → Mr. Game and Watch
[04] Iota | Score: 1990 | Win/Loss Ratio: 131 - 22 | → Wario / Mr. Game and Watch
[05] _Quest_ | Score: 1985 | Win/Loss Ratio: 346 - 44 | → Toon Link / Marth / Sonic 
[06] Denti | Score: 1971 | Win/Loss Ratio: 37 - 12 | → Olimar
[07] Megafox. | Score: 1948 | Win/Loss Ratio: 19 - 2 | → Fox / Snake 
[08] Keeby | Score: 1889 | Win/Loss Ratio: 133 - 90 | → Meta Knight / Kirby
[09] Salem | Score: 1889 | Win/Loss Ratio: 8 - 0 | → Zero Suit Samus
[10] ×MÁR× | Score: 1881 | Win/Loss Ratio : 38 - 36 | → Meta Knight / Diddy
[11] Raffi-X | Score: 1851 | Win/Loss Ratio: 45 - 34 | → R.O.B.
[12] MC PE | Score: 1838 | Win/Loss Ratio: 35 - 12 | → Wolf
[13] EMINEM | Score: 1836 | Win/Loss Ratio: 30 - 0 | → Meta Knight / Falco
[14] Meek | Score: 1820 | Win/Loss Ratio: 37 - 15 | → Sonic
[15] Mr.Eric | Score: 1813 | Win/Loss Ratio: 130 - 136 | → Marth / Snake
[16] Fluttershy | Score: 1809 | Win/Loss Ratio: 19 - 3 | → Pikachu
[17] toilethumour | Score: 1804 | Win/Loss Ratio: 11 - 1 | → Meta Knight
[18] dabuz the horrible | Score: 1800 | Win/Loss Ratio: 10 - 2 | → Olimar
[19] The Legend of Henry | Score: 1792 | Win/Loss Ratio: 68 - 26 | → Snake
[20] Uno. | Score: 1783 | Win/Loss Ratio: 47 - 12 | → Mr. Game and Watch
[21] lloD | Score: 1781 | Win/Loss Ratio: 27 - 5 | → Peach  
[22] Syco | Score: 1773 | Win/Loss Ratio: 67 - 20 | → Olimar
[23] YoshQ | Score: 1770 | Win/Loss Ratio: 26 - 8 | → Luigi / Snake
[24] SlayerZ | Score: 1765 | Win/Loss Ratio: 17 - 3 | → Peach
[25] Sam_The_Freshest | Score: 1750 | Win/Loss Ratio: 73 - 71 | → Meta Knight / Snake
[26] FishBait73 | Score: 1743 | Win/Loss Ratio: 43 - 22 | → Meta Knight / Lucario / Wario
[27] Richi | Score: 1742 | Win/Loss Ratio: 14 - 3 | → Lucario 
[28] -Remix- | Score: 1739 | Win/Loss Ratio: 16 - 9 | → Toon Link
[29] DOOM THE MAD SNAKE | Score: 1727 | Win/Loss Ratio: 26 - 14 | → Snake
[30] ven | Score: 1724 | Win/Loss Ratio: 120 -59 |  → Zelda  
[31] PzO | Score: 1722 | Win/Loss Ratio: 34 - 20 | → Meta Knight
[32] CutestLilLucario | Score: 1706 | Win/Loss Ratio: 126 - 74 | → Lucario

Doubles:  

[01] The Person Who Does The Ladder Updates Has Nothing Better To Do! [EMINEM / WaDiRob] | Score: 1793 | Win/Loss Ratio: 28 - 1 | → Meta Knight / Wario 
[02] For NaTeSBound [HiiiPoWeR Kyleisreal / Nairo] | Score: 1547 | Win/Loss Ratio: 12 - 4 | → Meta Knight / Snake / Donkey Kong
[03] 4 Lora (麗) [GenosSamus / BlazerKarby] | Score: 1492 | Win/Loss Ratio: 25 - 9  → Meta Knight / Kirby / Snake / Samus 
[04] Bacon Strips & Bacon Strips & Bacon Strips [Taste / Negga] | Score: 1480 | Win/Loss Ratio: 24 - 2 | → R.O.B. / Mr. Game and Watch 
[05] so like this is good **** [Goten / Jules] | Score: 1453 | Win/Loss Ratio: 12 - 6 | → Meta Knight / Meta Knight
[06] Here we go again... [Dilemma / Keebyi | Score: 1420 | Win/Loss Ratio: 9 - 1 | → Meta Knight / Meta Knight 
[07] Two Swords [Foodies /_Quest_] | Score: 1418 | Win/Loss Ratio: 37 -20 | → Marth / Toon Link
[08] 火All Fired Up火 [MiniFox / Ikeboy] | Score: 1392 | Win/Loss Ratio: 17 - 6 | → Meta Knight / Fox / Snake / Pikachu 
[09] Wario Bros. [Wafty / LOE1] | Score: 1274 | Win/Loss Ratio: 28 - 25 | → Wario / Wario  
[10] Green Team Forever❤ [Amaterasu Okami / Doogi] | Score: 1202 | Win/Loss Ratio: 8 - 3 | → Snake / Ness 
[11] **** this [The Champion Adam Gibson / Party Associate hinkage] | Score: 1193 | Win/Loss Ratio: 7 - 6 | → Snake / Meta Knight
[12] Nos Gusta [El Dude / Shrimp] | Score: 1175 | Win/Loss Ratio: 5 - 0 | → ? / ?
[13] Murderous Melody [Red Roy/ Music Box] | Score: 1106 | Win/Loss Ratio: 21 - 4 | → Ike / Zero Suit Samus 
[14] Otori + Kakera [Nostalgia./ Dark Buttercup] | Score: 1087 | Win/Loss Ratio: 6 - 1 | →  Meta Knight / Snake / Marth
[15] young black males with negative disposition [GnG Sinnyboo242 / NearZzz] | Score: 1053 | Win/Loss Ratio: 4 - 1 | → Meta Knight / Toon Link 
[16] weeee [Sam_The_Freshest / _ForsaKen_] | Score: 1011 | Win/Loss Ratio: 9 - 4 | → Meta Knight / Snake 



Notes

Singles:  

- EMINEM and Salem with a win streak and no losses so far. How long will they be able to keep their streak?  
- _Quest_ with 384 matches played so far!  
- ×MÁR× is the only Diddy Kong, Raffi-X is the only R.O.B., ven the only Zelda, and Fluttershy the only Pikachu at the moment active in top 32 singles.
- Quite a bit of Wario and Snake this season.
- At least 11 Meta Knights are currently at the top of singles ladder.   



Doubles:  

- EMINEM and WaDiRob lead doubles ladder with their Meta Knight / Wario team and only one loss so far 
- Those two aren't the only teams using Wario - Wafty and LOE1 are wafting in with their double Wario team. Hold your noses!
- Props to GenoSamus for being the only Samus in doubles ladder right now. Low tiers in dubs aren't easy to come by.
- Red Roy and Music Box with a unique Ike / Zero Suit team. 
- At least 12 Meta Knights are currently at the top of doubles ladder, and at least 3 are confirmed double Meta Knight teams. 

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Remember, this season’s ladder ends on July 31. There’s still time to catch up on your score if you’re behind on decay, and to join the ladder if you haven’t already. Congratulations to everyone who participated in the ladder. Keep working hard, and have a great upcoming 4th of July everyone!
by Enrish Jun 30 2012, 5:25PM
For those of you that have been keeping up with the ladder or recent content, you know that we have been hosting events for ladder every weekend to increase activity. While things are looking fairly decent, we can always do better, and a little fun never hurts anyone. To add an extra spark to ladder, I wanted to introduce a new event: Perfect Week!

The Perfect Week is based on an episode of How I Met Your Mother, where Barney Stinson, the ladies man of the series, accepts the challenge of taking home a new woman every night of the week. If you're not understanding what I'm getting at, the idea of this event is to take one of your fellow smashers home every night of the week. The idea of this event is to defeat at least one new opponent every night of the week. To make this event special, it will only take place during official seasons (ones where badges count and playoffs occur.) In addition, there will be two different weeks for the ladders. For this season, the Perfect Week schedule is as follows:

Singles: July 16th - 22nd
Doubles: July 23rd - 29th


Your matches can be played any time throughout the day as long as they are submitted by midnight (EST) of that day. To be clear you can play the same opponent as many times as you want in that one week, but they will only count towards one day of your Perfect Week. The new opponents don't have to be someone you've never played in your ladder history; just someone you haven't played during the Perfect Week. The Perfect Weeks have been scheduled to match the appropriate weekend events. This means the weekend of Singles Perfect Week is Singles Weekend, and the weekend of Doubles Perfect Week is Doubles Weekend. We do realize that acquiring these badges may be difficult, especially for doubles, but that's the point. The badges will be worth at least 500 points (the doubles one might be more than singles due to the difficulty of finding matches), and have a Barney Stinson theme to it. A week before the first Perfect Week, I will be posting a blog to remind everyone.

P.S. Don't forget that this weekend is Doubles Weekend! If you need a refresher on the ladder schedule, click here.