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News posts tagged "Melee"

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by aisight Jun 11 2013, 9:45AM



With the Elite 4 series come to an end (or maybe just a very long break?) and a month having passed since Vindication, the next large-scale west coast tournament will take place in Arizona, on June 22. With some big names from Arizona, Vegas, and SoCal all in attendance, you can expect some very intense matches! Here's a quick list of players to watch out for:
FOW (Vegas, Meta Knight)
K9 (Arizona, Falco)
KiraFlax (SoCal/Arizona, Pit/ROB)
Lycan (Vegas, Wolf/Snake/Meta Knight)
MJG (Kansas, Toon Link)
mikeHAZE (SoCal, Marth)
Rich Brown (SoCal, Olimar)
Tearbear (SoCal, Meta Knight)
Tyrant (SoCal, Meta Knight)
Z (Vegas, Pikachu)
In addition, watch for a clash in doubles between Vindication's top-placing WC-based team, Tyrant and Rich Brown, and the current team to beat, FOW and MJG! Be sure to catch it all live, in person or on stream.



But while Brawl is certainly the focus as far as regional attendance goes, it'd be unfair to say this tournament is for Brawl only. Be sure to also check out the Melee and Project M events. You can expect local favorites like Taj, Axe, Tai, and Wobbles to make an appearance!

Find out more on one of Salvation's event pages.

Smashboards
All is Brawl

The event itself will be streamed myself over here:

TwitchTV VGBC West
Summer time, It's Time for T-Shirts and Shorts...

Hey fellow AiBers! It's PokeMastr here with an update with the impending IMPULSE 2013, with it just around the corner on June 15th-16th! With how much of a success IMPULSE was last year on June 30th.
Topping 72 players in Brawl and Melee with Dabuz, Ally, Mr.R, V115, Zinoto, M2K, HBox, Mango, Dr.PP, Unknown522 all coming down! With M2K trying to time out HBox in Melee with Jigglypuff dittos,Ally whipping out a Marth for Dabuz, V115 taking down Zinoto,  Dr.PP vs Mango – A Classic, or even that one dude blowing up doubles with a Level 9 Luigi! Who WOULDN’T want a second Installment of the IMPULSE Tournament series ?!
Now some of you may or may not know, IMPULSE 2013 isn't just a Major Brawl/Melee tourney anymore... we have more games than that in the lineup~! Foremost, it's going to be a MASSIVE going away party for our beloved local host TinMan - Tinaye Dune, who is moving off to Australia on July 1st! The full article can be found here.

Next up is what games we'll exactly have.. We're having Smash 64, Melee, Brawl, Project: Melee, PlayStation Allstars: Battle Royale and Injustice: Gods Among us! So don't feel lucked out thinking it's JUST a smash tournament or going away party, it's way more than that!

If this isn't hype enough for you, there's more!

We're being sponsered by GDLK Apparel who will be selling T-Shirts during the tournament, we're also partnered up with ClashTournaments for a very very legit stream setup over here in Canada for all those who want to watch the big debut of IMPULSE 2013 and the player lineup we have for the Brawl HYPE!

Now for Brawl... listen carefully, and I mean carefully. You don't want to miss this, it's better off to be here!

The lineup you're all waiting for because I keep stalling! :3

For Brawl we have... Ally, Leon, ADHD, Keitaro, Nakat, Zinoto, False, Bleachigo, JBandrew, Will, Dabuz, Alphicans, V115 are all confirmed for IMPULSE 2013. We have people all over from Canada and America and Leon confirming from all over! Don't expect this to be a small tourney you can blow off.
There’s even more, but TinMan is keeping his mouth shut for the time being. All I know and can tell you is that he’s got some surprises lined up that will blow our minds. His words, not mine. Hope to see everyone here, or watching on stream!
 
The Impulse Site can be found here for full information.


The Smashboards Thread can be found here for upcoming hype!



The Second Installment of Michigan's Newest Tournament Series is only less than 2 weeks away. On May 11, 2013, Michigan’s premiere Stream Team and Crew, Fish Flop, will be hosting the next event of their series OUTRAGE 2. This time around and it features Brawl Singles and Doubles as well as a FULL Project: Melee Tournament including both Singles and Doubles! 

Attendance looks strong already with expressed interest from all parts of Michigan, Ohio, Kansas, Illinois, and Kentucky. Expected turnout is looking to be 50+!

This event will be using the Apex 2013 Ruleset and Stagelist for Brawl. The ruleset for P:M is on the SWF thread.

Schedule 
• 10:00am: Doors Open 
• 11:30am: Registration begins for Brawl Doubles/Brawl Singles/P:M Singles 
• 12:00pm: Doubles begins. At this time we will also end Project M Sign-ups 
• 12:30pm: P:M Doubles begins 
• 2:30pm: Brawl Singles Registration ends 
• 3:00pm: Brawl Singles Pools Wave 1 Begins
• 3:15pm: P:M Pools Begin
• 4:30pm: Brawl Singles Pools Wave 2 Begins 
• 6:00pm: Brawl/P:M Singles Bracket Begins 
• 11:00pm: Venue Closes


Like all Michigan events, this event will be livestreamed by Fish Flop Streams! Be sure to follow us on Twitch and Twitter throughout the day for constant updates! 

Following the Tournament, as always, Michigan players will go to Buffalo Wild Wings for a post tournament celebration! Be sure to join for a good time. 

Hope to see you all out there! And Hope all of you tune in on Twitch.

Links 
• AllisBrawl 
• Smashboards 
• Twitch  
• Twitters: Fish Flop's|Ori_bro's

Team OXY is back with another amazing Super Smash Brothers Melee tournament. “Kings of Cali 2” takes place this Saturday and Sunday, Apri13th-14th, in Pasadena, CA starting at 12:00 PM PST. The tournament will feature the best players in the Pacific West; such as MaNg0, S2J, Axe, Fly Amanita, Westballz, SFAT, PewPewU,, Shroomed, Scar, Eddy Mexico, Wobbles, and more! The King of Smash, Ken, will be Re-returning to competitive Smash via this event. In addition, Him and Scar will be doing a very serious Vs. to 5 set that will be streamed.

The stream will be provided by VGBootCamp: 
http://www.twitch.tv/vgbootcamp 
VGBC | GimR is being flown out by Team OXY to stream the tournament alongside VGBC |aisight of VGBC West.

And don’t forget to check out Team OXY’s site for updates on the West Coast smash scene! 
http://team-oxy.com/ 


King’s of Cali is sponsored by Jake's of Pasadena!

Team OXY is back with another amazing Super Smash Brothers Melee tournament. The Road to Apex event, “Kings of Cali” will be taking place this Saturday, November 10th, in Pasadena, CA starting at 11:45 AM PST. The tournament will feature the best players in the Pacific West; such as MaNg0, S2J, Axe, Fly Amanita, Westballz, SFAT, Lucky, Lovage, Strong Bad, Shroomed, Zhu, Bob$, and more! Dr. PeePee is also flying all the way out from North Carolina to participate in the event! In addition, an 8v8 Norcal vs. Socal crew battle will take place at the event on the livestream, so make sure you don’t miss it!

The stream will be provided by VGBootCamp:
http://www.twitch.tv/vgbootcamp

VGBC | GimR is being flown out by Team OXY to stream the tournament alongside aisight and StabbedByaNipple. In doing so, GimR and aisight are introducing “VGBootCamp West". In the near future, aisight will be streaming more West Coast tournaments on VGBootCamp’s channel in order to give the West Coast more exposure. Stay tuned for more from VGBootCamp in the future on that subject!

And don’t forget to check out Team OXY’s site for updates on the West Coast smash scene!
http://team-oxy.com/


Kings of Cali is sponsored by Gamestop and Jake's of Pasadena!



Looking for the next biggest Smash Bros. tournament? Tournament organizer Juggleguy has something lined up.

The Big House 2 is a national Super Smash Brothers gaming convention taking place October 6-7in Ann Arbor, Michigan. Two of the top players in the world, Mango and Hungrybox, are among the giant field of competitors competing for Apex 2013 qualifier points and the title of national Super Smash Bros. Melee champion. Other notable attendees include: Scar, Westballz, SFAT, Lovage, Fly Amanita, Chillin, DoH, KirbyKaze, Unknown522, Kels, Duck, and CunningKitsune.

The schedule will be as followed (subject to change):

Saturday
12:00pm - 5:00pm Melee Singles Pools Round 1
5:00pm - 8:00pm Project M Singles Bracket
8:00pm - 11:00pm Melee Doubles Bracket

Sunday
10:00am - 1:00pm Melee Singles Pools Round 2
1:00pm - 2:00pm Exhibition Matches
2:00pm - 7:00pm Melee Singles Bracket
6:00pm - 8:00pm Friendlies

Tune in to VGBC's Twitch channel or UM Smash's secondary dual stream link here to watch the event live.
Hello AllisBrawl.  Any plans for summer?  Well, here is a stadium tournament going public on AllisBrawl and YouTube, the third installment of the Stadium Gaming Olympics series, Stadium Gaming Olympics III.  This “tournament” will span most of the summer; however you don’t have to compete in every single stadium mode from all three games of the Super Smash Bros. series, with the addition of Super Smash Flash 2.  The best thing of all, the stadium tournament is free and it’s all online.  All you need is your computer, a recording device, Internet, and your console.  You can basically go anywhere.

Stadium Gaming Olympics III is an international tournament where stadium gamers from around the world compete in stadium modes from Super Smash Bros., Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Flash 2 (demo version).  This stadium tournament is hosted by TKDmaster6467, Treklink256, and the stadium community.

The last two installments were successful, but hopefully this installment of the Stadium Gaming Olympics series will prove more successful than the previous.

Here are all the events of Stadium Gaming Olympics III.  There are 135+ events.  The tournament begins on July 1 and ends on August 12, 2012.

July 1-8, 2012: Break the Targets

The goal of these modes is to break all ten targets as fast you can.  However, that’s not always the case.  There will be Screwed up Stadium, where you have to break all the targets using one move only or no jumps, etc.  Screwed up Stadium is basically a mode within a mode.  You do challenges in a stadium mode, in this case Break the Targets.  All Break the Targets for Brawl consists of 5 difficulties: Easy, Normal, Hard, Very Hard, and Intense.  These will be the five separate categories for Brawl.  You can play just one, all of them, or none.  The events listed below include: 
  • Super Smash Bros. Brawl
    • Break the Targets Level 1-5
    • Co-op Break the Targets
    • Screwed up Stadium Break the Targets
  • Super Smash Bros. Melee
    • Break the Targets
    • Mismatch Break the Targets
    • Screwed up Stadium Break the Targets
  • Super Smash Bros.
    • Break the Targets
    • Screwed up Stadium Break the Targets
  • Super Smash Flash 2
    • Break the Targets
July 8-15, 2012: Home Run Contest

The goal of Home Run Contest is to hit the sandbag as far as you can within ten seconds.  You have a home-run bat and a character’s move set.  Like Break the Targets, there will be Screwed up Stadium, except the challenges will be different.  There will be challenges that you may not use the bat at all to using all aerial attacks.  The possibilities of these challenges are endless.  In this stadium mode only, there will be multiple divisions for normal home run contest, so there will be more winners.  Your total high score determines what division you will play in. There’s also this sub-mode called Acrobatic Home Run Contest.  The goal of this is to make the most appealing run using a specific character.  There will be three judges for this mode.  The events listed below for Home Run Contest include:
  • Super Smash Bros. Brawl
    • Home Run Contest
      • Iron - (less than 30480m/100000ft)
      • Bronze - (30480m/100000ft - 35052m/115000ft)
      • Silver - (35052m/115000ft - 39624m/130000ft)
      • Gold - (39624m/130000ft - 44196m/145000ft)
      • Platinum - (44196m/145000ft - 48768m/160000ft)
      • Emerald - (48768m/160000ft - 53340m/175000ft)
      • Diamond - (greater than 53340m/175000ft)
    • Screwed up Stadium Home Run Contest
    • Co-op Home Run Contest
    • Acrobatic Home Run Contest
    • No Double Bat Drops
    • No Triple Bat Drops
    • No Bat Allowed
    • Project M
  • Super Smash Bros. Melee
    • Home Run Contest
      • Iron - (less than 15240m/50000ft)
      • Bronze - (15240m/50000ft - 19812m/65000ft)
      • Silver - (19812m/65000ft - 25908m/85000ft)
      • Gold - (25908m/85000ft - 30480m/100000ft)
      • Platinum - (30480m/100000ft - 36576m/120000ft)
      • Diamond - (greater than 36576m/120000ft)
    • Screwed up Stadium
    • Acrobatic Home Run Contest
    • No Bat Allowed
July 15-22, 2012: Multi-Man Modes

The goal of these modes is to defeat a certain amount of alloys or wire frames as fast as you can or in a certain amount of time.  There are two modes where you have to defeat as many as you can without dying.  There is a screwed up stadium for two out of the twenty events in Multi-Man.  In 10-man Brawl/Melee, you have to defeat ten alloys/wire frames in a certain amount of time using one move only or “grabs”.  There are countless amounts of challenges for this mode as well.  The events for Multi-Man modes include:
  • Super Smash Bros. Brawl
    • 10-man Brawl, 100-man Brawl, 3-minute Brawl, 15-minute Brawl, Endless Brawl, Cruel Brawl
    • Co-op 10-man Brawl, 100-man Brawl, 3-minute Brawl, 15-minute Brawl, Endless Brawl, Cruel Brawl
    • Screwed up Stadium 10-man Brawl
  • Super Smash Bros. Melee
    • 10-man Melee, 100-man Melee, 3-minute Melee, 15-minute Melee, Endless Melee, Cruel Melee
    • Screwed up Stadium 10-man Melee             
July 22-August 1, 2012: Classic, Adventure, All-Star, Subspace Emissary, Boss Battles

The goal of these modes is to get a high score or to get the fastest time as your abilities allow you to get.  There are no screwed up stadium modes for these modes.  There will be two separate categories for each event, except Subspace and Boss Battles.  One of them will be speedrun (calculate your time) and the other will be high score.  There will be separate divisions for all 5 difficulties for these modes.  All Brawl modes have a difficulty of Easy, Normal, Hard, Very Hard, and Intense.  All Melee and SSB modes have a difficulty of Very Easy, Easy, Normal, Hard, and Very Hard.  The events in these modes include: 
  • Super Smash Bros. Brawl
    • Classic
    • All-Star
    • Co-op All-Star
    • Boss Battles
    • Co-op Boss Battles
    • Subspace Emissary
  • Super Smash Bros. Melee
    • Classic
    • Adventure
    • All-Star
  • Super Smash Bros.
    • 1-P Mode
July 29-August 5, 2012: Miscellaneous Modes (Part 1)

These modes comprise of Event Match, Board the Platforms, Escape from Brinstar, and Race to the Finish.  The goal is to get the fastest time for all of these modes in the Stadium Gaming Olympics. Events for these modes include: 
  • Super Smash Bros. Brawl
    • Event Match
    • Screwed up Stadium Event Match
    • Co-op Event Match
  • Super Smash Bros. Melee
    • Event Match
    • Screwed up Stadium Event Match
    • Escape from Brinstar
    • Race to the Finish
  • Super Smash Bros.
    • Board the Platforms
August 5-12, 2012: Miscellaneous Modes (Part 2)

These modes comprise of Screenshot of the Olympics, Stage of the Olympics, Obstacle Course, End Credits Shooting, and Training.  In Screenshot of the Olympics, you take two screenshots that fits a certain theme.  In Stage of the Olympics, you assemble a stage that fits a certain theme.  In Obstacle Course, you have to complete a course as fast as you can with a certain character.  In Training, there is both acrobatic training and max combos.  Events for these modes include: 
  • Super Smash Bros. Brawl
    • Screenshot of the Olympics
    • Stage of the Olympics
    • Obstacle Course
    • End Credits Shooting
    • Training
  • Super Smash Bros. Melee
    • Screenshot of the Olympics
    • End Credits Shooting
    • Training
  • Super Smash Bros.
    • End Credits Shooting
    • Training
Rules:

Stadium Gaming Olympics III is a ladder system, meaning the more points you earn and accumulate, the higher placing you receive.
Amount earned from placing: 
  • 1st Place: 5 points
  • 2nd Place: 4 points
  • 3rd Place: 3 points
  • Participation: 1 point
  • No participation: 0 points
  • Cheating: -10 points

Don’t cheat.  You will get caught.

You cannot submit previously uploaded videos as your entries.  The entry has to be done during the week of the event.

Entries are due at the end of the event’s week.  Make a video response to the event video to earn an automatic point.  These event videos will be uploaded by TKDmaster6467.  (http://www.youtube.com/user/TKDmaster6467).

There will be a certain character(s) that you have to play for a certain event.  The challenges and the characters are randomized.  You can only submit one entry and you can only play that certain character, unless specified otherwise.

By the way, you don't have to participate in every event.  It's a ladder system.  It's like the Olympics.  You know how Michael Phelps participated in 8 swimming events.  You can participate as many as you want or just in one.  It's up to you! 

Prizes:

Be sure to check these prizes down here. 

http://allisbrawl.com/fun/badge.aspx?id=106 (if you participated) 
http://allisbrawl.com/fun/badge.aspx?id=53 (if you won an event) 
http://allisbrawl.com/fun/badge.aspx?id=419 (if you won 5 events) 
http://allisbrawl.com/fun/badge.aspx?id=420 (if you won 15 events) 

These prizes will be distributed at the end of each week.

Information for Stadium Gaming Olympics III:

Stadium Gaming Olympics III Group: http://allisbrawl.com/group.aspx?id=15183
Stadium Gaming Olympics III Topic in the Stadium Forums:  http://allisbrawl.com/forum/topic.aspx?pid=2718310#p2718310
TKDmaster6467’s Channel: http://www.youtube.com/user/TKDmaster6467

tl;dr?  Gamers compete in a free, online tournament composed of 135+ events.  If you participate, you get a stadium badge, once you respond to an event video uploaded by me.

Thanks to LinksDarkArrows for the image.

            The Smash scene has always been something of a mystery to those outside the community. It is often isolated from other gaming communities and as a result few realize the draw and staying power the games have had for over half a decade. One of the staples of the Smash community are the occasional community run, grassroots national tournaments. The roots of these tournaments go all the way back to 2003, when Matt Deezie ran the very first Smash national tournament, TG4. Since that time dozens more have occurred and a few tournaments have even risen to the international level in scope. 

            One of these tournaments is coming this weekend. As I mentioned a few weeks ago in “Super Smash Bros. Thriving Across the Country” over at majorleaguegaming.com, in just a few short days the Smash scene is looking forward to the international tournament Apex 2012. The last international tournament occurred in the summer of 2011 with over 400 people attending and over $22,000 in prize money. At that tournament, Genesis II, a Melee player from outside the United States won for the first time ever. The player Armada, hailing from Sweden, had traveled to the United States repeatedly over the years but until 2011 had not finished higher than second in singles at a major US tournament. Unlike many other competitive games, the US has typically dominated the international scene and is often considered the best at both Brawl and Melee. This history goes all the way back to former world champion Ken Hoang winning the Jack Garden tournament in Japan in 2005.

Many players outside the United States have proven they can achieve great heights, but until Armada’s victory six months ago none had proven they had what it took to be a champion. At Apex 2012 the saga will continue, with Armada once again coming to the United States –only this time he will not be the underdog, but the defending champion. Apex 2012 will have a plethora of high-level players attending for both games. Melee, having such a long history, offers an interesting diversity in talent. At the top of the list are all former and current national champions. Dr Peepee, the Falco main who won Pound 5 in early 2011, is by many considered the favorite to challenge Armada. To win though he will have to overcome other champions like Hungrybox and his Jigglypuff. Hungrybox’s time at the top has been steady for years; he won Apex 2010 and is typically in the top 3 at major national tournaments. Probably the most electrifying Melee player though will be Mango, considered at one point to be the most dominant player after Ken, he has won multiple national tournaments since 2009 and he is considered a threat with many characters.

Moving past these national champions though are former Melee players and legends in their own right. Isai, former Major League Gaming Doubles National Champion in 2004, 2005, and 2006 and widely considered the best Smash 64 player ever, will be attending. MLG 2006 National Champion PC Chris should also be showing off his, possibly rusty but certainly thrilling, skills. Other players from the days that MLG held Melee include Chillin, KoreanDJ, and Azen—two of which won MLG tournaments in 2005 and 2006. Captain Jack has reportedly booked his flight from Japan, he had placed top 3 at MLG’s 2004 National Championship.  Looking at these players, the talent at Apex 2012 is almost surpassed by the long and storied history and it is anyone’s guess who’ll come out on top. 

For Brawl the event looks to be just as exciting. Apex 2010 winner, DEHF, is set to defend his crown and shake off what was likely a bit disappointing 2010 MLG season. The player currently considered the best at Brawl will surely give DEHF one of his biggest obstacles in defending his crown. Since taking 4th place at MLG’s 2010 National Championship, Ally has been on a rampage, winning over 20 tournaments in the last year alone, including the national Pound 5. He is the first player since Brawl’s release to overtake Mew2King in the SWF Rankings, a catalogue of over 4,500 unique players and 500 tournaments occurring in the last year alone. Other challenges to DEHF include Mr. R, considered one of the best Marth players and the best player from Europe.

  

While the competition will be fierce from all the aforementioned players, probably the most exciting matches will come from the Japanese. So far over ten Japanese players are slated to travel to Apex 2012. Among them was the Apex 2010 Runner-up, Brood, who showed the US players that Olimar can compete on an entirely different level. He stands as one of the only players to ever defeat both Ally and Mew2King in the same tournament. Another Japanese player, Kakera, is believed to have a Meta Knight that rivals Mew2King’s and many are looking forward to a potential showdown between the two. Finally, there is Nietono, who’s Olimar is held as the best in the world and who is frequently referred to as the best player in Japan.

All of these international players will be fighting a slew of American goliaths. The best of the US includes ADHD (Diddy Kong), Anti (Meta Knight), Atomsk (everything), NickRiddle (Zero Suit Samus), and ESAM (Pikachu). Many of these players are considered the best in the country with their character. 2010 MLG National Champion and winner of $12,500, Gnes, will grace the tournament and hopes are high for his and other Texas’ player’s attendance. Likely the odds-on favorite to win the tournament is Mew2King though, who despite a surge from Ally is still the most consistent Brawl player of the last four years. Mew2King has mentioned Apex 2012 may be his last tournament and a competitor at his level will always want to go out on top. He will be entering both Brawl and Melee and stands to win upwards of $10,000 if he performs well in both games.

Though the tournament is just three days away and already records have been set. With 410 Unique Brawl entrances it will be the largest Brawl tournament in history. The experience lasts three days from January 6th-8th, and aside from all three Smash games will also include competitions for Super Street Fighter IV AE, Ultimate Marvel v Capcom 3, Mortal Kombat 9, and even Pokemon Black/White. If you live near the New Jersey area and don’t wish to enter a tournament but want to check it out, spectator passes are a mere $10. Registration will be taken at the door for Super Street Fighter IV AE, Ultimate Marvel v Capcom 3, Mortal Kombat 9, and Pokemon. This is huge considering the recently EVO2k12 announced that Apex 2012 will be its kickoff event for their Road to EVO. 

Stats
  • 410 Brawl Entrants (Largest Ever)
  • 330 Melee Entrants (2nd Largest Ever)
  • 64 Smash 64 Entrants (Largest Ever)
  • 84 (and counting...) Traditional Fighting Games
  • 3 Days
  • Over $15,000 in prizes
  • Professional quality stream so all the action can be watched from home
  • First Smash tournament to also be an EVO qualifing event
Brackets and Pools
Follow these Twitters
Interested in Apex 2012? Post who you think will win in the comments!

*Photo Credits: PBnJ, getyourtournament.com, apexsmash.com



 
[Introduction to Project M]

        "Project M is a community-made mod of Brawl inspired by the gameplay of Super Smash Brothers Melee, designed to add rich and technical gameplay to a balanced cast of characters while additionally enhancing the speed of play. Project M employs new codes which seamlessly add in new, universal features to the entire cast to add technical variety to all characters." - Project M's Site
       
        To put it simply, Project M aims to please the competitive Super Smash Brothers player by offering gameplay similar to Melee with the additional content and characters that Brawl brings standard. While Brawl stands on it's own as a perfectly capable competitive fighter, there are those who prefer how Melee felt. Project M is directly made for these types of Smash Brothers players, but of course would love to reach out to Brawl players who want to spice it up and participate as well. Nobody says you can't play both games, afterall!
       
        In cooperation with All is Brawl, the Project M team hopes to interest you in Project M and the future of it by bringing you this handy guide to the basics. For more information about Project M and what it's trying to achieve, please visit the "About Section" on their site.
 
[The Demo Release]

        The Project M demo releases today at the Smash Mods homepage for Project M, complete with a 14 Character roster that covers fan favorites of the series as well as newcomers. Characters include Captain Falcon, Falco, Fox, Ganondorf, Mr. Game & Watch, Jigglypuff, Link, Lucas, Mario, Marth, Sheik, Snake, Sonic and Zelda. There will also be a selection of new stages, as well as throwback stages including but not limited to Dreamland 64, Fountain of Dreams, and Yoshi's Story.
 

 
        Project M does not require a modified Wii in order to play! There are methods detailed on the site above that can help those unwilling to use modifications in order to play, and they're very simple. Arm yourself with an SD card, your copy of Brawl and your Wii, and you can play without any system modifications.
 
[Frequently Asked Questions]

I actually do not play Smash competitively, will this still be fun for me?
Absolutely! Although the intentions for Project M are to be competitively attractive, there is something here to appeal to almost everyone. New stages to play on will be available, character changes allow for a fresh feel of play, and there may even be other additions in the future.
 
I didn't enjoy Melee, am I going to like Project M?
It all depends on what you disliked. Was it the limited cast? The items? The graphics? Reasons such as this mean that yes, there is potential that you may enjoy Project M. If you disliked the combos, the Melee style of air dodge, or even Wavedashing, there is a chance you may not be very interested. It is advisable that you at least try Project M once before passing judgment.
 
Is there a release date for the final version of Project M?
No, and there is no release window either. Setting artificial time limits to push the team could lead to complications such as overlooked issues, wasted potential, or worse: team disagreements.
 
Will Mewtwo/Roy/Pichu/Dr.Mario/Young Link be in this?
The Project M team has taken the stance that no Melee characters will return unless they can be seamlessly added without replacing any character, as well as have their own Character Select icon. Dantarion has been recently putting in a lot of effort into making advancements in this area.
 
Why are you making changes to Brawl-exclusive characters? Some of the Melee characters even appear to have changes!
The basic reason is to fit the Brawl characters within the Super Smash Brothers Melee physics and style of play. If everything was kept the same as in Brawl, they would likely not feel very good or fit in at all. Changing characters also brings a fresh feel to the gameplay and differentiates it from the original game. This helps eliminate the feeling of playing that same exact character with the same strategies; think of it as a new game. As for Melee characters, changes are made in theory that they're for the better and bring balance to the character.
 
Why are you reintroducing wavedashing/various techniques anyways?
Not just because the competitive scene embraced them, but also because in Wavedashing's defense, it was intentional! Other reasons include various new options to explore for character potential.
 
Stages from Brawl have been replaced, and this bugs me somewhat. What is the plan to remedy this?
The final version of Project M aims to have all of Brawl's stages alongside of the extras. For the demo, they'll be overlapping some of the existing ones, mainly the ones that are banned in competitive environments. Some Brawl stages may be edited to make them be more appealing to balanced play as well.
 
Why wouldn't you just play Melee if you enjoy its style of gameplay so much?
This is probably the most commonly asked question, and it should be simple to see. A quick list would be the new characters, balance brought to the cast, fancier graphics, more stages, and online play. These are all reasons why just playing Melee isn't too enticing of an option with Project M capable of existing. With all of these extras and possibilities, how can you ignore Project M?
 
Something is off...Are you sure this is like Melee?
While plenty of the values used for Project M are being ported directly from Melee itself, there are still a few odds and ends that need some work. Mainly, landing detection. In Brawl there is as of now, an unchangable method to detecting when you touch the ground. In Melee you landed with what was basically your shins, but in Brawl there's a set point that varies. It's very miniscule, but this is why it's a demo.
 
This will never get popular, why would I invest time in it?
With Pound 5 having a side tournament for Project M, various retired big name Melee players returning for Project M, and many Brawl players and tournament hosts already interested, it depends on a single factor to become popular: You. If the community can embrace Project M together at once, interest won't taper off and can get quite accepted and widely played. A game I like to relate this to is Counter-Strike. Counter-Strike was a very popular first person shooter modification of Half-Life in the late 1990s, and was created by a handful of fans. The mod got so incredibly popular that Valve ended up buying the modification off of their hands and the game went on to be one of the most successful and widely played first person shooter for many years to come. Of course, that outcome could never happen with Project M, but it goes to show that being derivative has potential to gain a following.
 
It's going to suffer the same fate as previous mods, team disagreements leading to disaster! Not to mention it's hard to manage tournament play with all of those versions flying around...Right?
Wrong, actually! Project M is being handled with utmost care by a team filled with talent, and everyone works together with their new ideas. Every beta change is readily available for the team to look at and test, allowing for increased testing and feedback leading to a more professional working environment. One of the things that bothered a lot of people with previous Brawl mods was that everyone had to make sure they were running the same version. Project M will be two releases, the demo and the final release. There won't be other releases, and it's assumed that releases after the final will only be major bugfixes and optional content additions if needed.
 
[Videos]


[Credits]

Project Leader: Shanus
Lead Character Developments: SHeLL, Camelot, Strong Bad
Additional Coders: Dantarion, Yeroc, WindOwl, Almas, Standardtoaster
Character Design/Development: Shanus, Magus, jiang, Strong Bad, WindOwl, JCaesar, leafgreen386, Falco400, Plum, rPSI
Backroom Testers: Mango, Lucky, Lovage, Silent Wolf, KirbyKaze, unknown522, RaynEX, Amsah, Faab, BombSoldier, Captain Jack
Graphics/Menu Design: Orca, Guy, VectorAce, Shadic
Stage Design: FrozenHobo, GameWatching, Mewtwo2000, Shadic
This Post: Sails, based off of work by Anth0ny
Hi AllisBrawl fans and welcome to another edition of Tricks, Glitches and Combos! I have a great article for you guys today with some 
interesting info and cool tricks. We're gonna be looking at some Melee shtuff, which I know you all love, some ledge tactics and more! You can learn something new everyday, so sit tight and enjoy the ride. 

Every game has its Tricks, Glitches and Combos and Brawl is full of the shtuff! Upon its release nothing was known about the game and the secrets it held, but now they’re used by the bundle in every match and every set played. Some are used very seriously and some are used merely for fun. That’s why we’re here to show you what’s up even if it’s just for laughs! Let’s spice up your day with some SMASH! =D 


Continue reading Tricks, Glitches & Combos XIII
A long time ago while I used to freelance for the local newspaper, I interviewed local Smash competitors Meep, TC1, KFC and Dark Mike, otherwise known as FTA. While visiting Meep's house at 11 p.m. to conduct an interview after the tournament, a member outside of the group ran some friendlies alongside FTA. I didn't know at the time that this person running a Doc struggling to keep up with TC1's Mario or KFC's Fox would make his name known among Smash players nationwide.

Brandon Collier is more commonly known as HomeMadeWaffle, a tournament Melee Doctor Mario player who uploads videos of various California Smash tournaments with commentary and crowd reactions. His YouTube page has over 1,200 videos uploaded and 2,600 subscriptions.

"It started out playing with my boy Park. We lived across the street from each other and hung out," Brandon said.

"At first, I just played because I really had nothing to do. But the game grew on me."

Friends with Jamie "Park" Platta, an established Yoshi player, since his high school days Brandon quickly became interested in his local Smash scene in Modesto, Calif. While he tied for last in his first tournament, The Gaming Edge, the experience left an impression on Brandon.

"I was just dumb stuck by the tourney scene itself all the time. I've never met a bunch of decent people through a video game before this," he said.

During Brandon's early development in the local Smash community, Andre Felix a.k.a. Choknator observed Brandon's play as one of the area's well-established competitive players. He said that Park's technical and aggressive play help mold Brandon's style.

"Brandon was technical too," Andre said. "But he mostly used it to wavedash back and play patient, which still shows in his style today. Aggression versus patience, I think Brandon adapted better in the end and eventually he surpassed Park."

Brandon admits to playing Doctor Mario since day one, and with little deviations to play Fox/Falco, he said that his Doctor Mario focus is what carries him in tournament.

"Every time we played, I was surprised," said Andre. "Brandon's improvement was consistent. Then he finally started getting more focused on Doc and was taking matches off my secondaries. Then there were days where we would go Doc vs. Ice Climbers for hours and go back and forth. Sometimes I would win more, sometimes he would. From 2007 to March 2008 we had pretty much stayed consistently on par with each other."

"Before Brandon left, he said to me 'Don't think you're better than me,'" said Andre. "I'm usually cocky, but at that time I honestly told myself in my head, 'Yeah, I'm not better than Brandon."

In the summer of 2008, Brandon moved out of his Modesto roots to his current home in Fremont.

At Fremont, Brandon started to hang out with his current commentary sidekick Phil Deberry. Here, the two began brainstorming their current project of providing Smash tournament videos.

"I saw Event 52 videos with Phil and was like we can do this. So we tried it and got a lot of feedback."

One year by HomeMadeWaffle


While many professionals would use programs like Final Cut with expensive mics; however, Brandon's set up reflects one that anyone can try at home. Using Dazzle to capture the footage from the TV, Brandon and Phil do all their audio on a regular headset mic and syncs up the audio/visuals with Windows Movie Maker.

"There's probably a faster way, but that's how I've always done it," Brandon said.

Brandon also admits that the success isn't in his commentary or the video quality but the footage he captures. "The key is to upload sick videos for people to watch," he said. With tournament footage spanning both Northern and Southern California covering players such as Mango, Wobbles, SilentSpectre and Zhu, each video on Brandon's YouTube page gets 1.5 thousand views on average.

His most popular video is undeniably providing the commentary on "Wombo Combo" a video taken from the SCSA West Coast Circuit. With over 415,000 views, "Wombo Combo" is ranked as one of the most viewed fighting game match videos of all time. Over the summer it surpassed "Mahvel Baybee," which has over 387,000 views, but way behind "Street Fighter: The Beast is Unleashed" (Daigo parry video), which has over 1.7 million views.

"Thanks to everyone who watches. Without you guys, there's no us," Brandon said.

Brandon said that he's most likely to attend Pound 4 in Maryland, Jan. 16-18. This will be his first time traveling outside of California and he said that he has no idea what to expect.

I like to consider myself a sort of Smash connoisseur. I appreciate all the work put into each of the games and the details that make things fun for the players. An important aspect of Super Smash Brothers from day one has always been the stages. Many, however, have disappeared over the years as the game has evolved into what is now Brawl. Here for another exciting week are some of the top missed stages from the world of Smash!


Board the Platforms! (Smash 64): Ahh, now here is a real oldie, but goodie! Board the Platforms! I love hearing the game say that! For those of you that never played Classic Mode on Smash 64, Board the Platforms was a bonus stage similar to Break the Targets, but instead of breaking targets you had to land on different platforms, which was sometimes challenging depending on the character and location of the target. Each character had his or her own platform bonus stage, so no two characters had the same stage! It’s a great stage to just kick back and relax before entering another fight. It was simple, but fun and very creative. Sometimes the platforms would be moving, while others would dip in and out of acid or be blocked off by bumpers. Bad timing generally meant death at some point and every stage seemed to have that one platform that was hardest to land on. I was shocked that it didn’t return in Melee and more shocked that it didn’t make a comeback in Brawl. Oh well. :(



Continue reading Stages Missed Part III

SURFINGNC EDIT: To all AiB readers, the editorial staff here at AiB apologizes for a lack of journalistic and editorial discipline that was shown in the following article. Please refrain from flaming brawler_pit because it is the job of the editor to edit and make sure the information in the articles is relevant and precise. I, surfingnc, as the co-editor of content for AiB, apologize to those of you in the AiB community that were offended. The editorial staff is not perfect but we stride for excellence in quality. The point of this article was to engage the community in a friendly debate but we did not mean for it to be about editorial and journalistic ethics.

The Roundtable is a new series geared toward hearing the community's opinion on certain issues related to Smash (64, Melee, Brawl) and other aspects of gaming. This is a more competitively-minded version of the Question of the Week. The following is the opinion of one of our fellow AiB content team writers and does not express the view of AiB's staff as a whole. Read the following article and post your opinion up afterwards, and remember, be respectful.

Okay, this isn’t going to be a debate on whether or not we should change Brawl into a Melee game. Instead, I'm going to be highlighting the key things which have been going around in this debate and what it holds for the future of Brawl and the Smash Series on the whole.

This entry expresses my opinion and may be a bit biased but I've tried to keep it at as balanced and objective as possible.

So Melee was released in 2001 and it’s been 7 years with the addition of Brawl to the Smash Series. During that time, people have played Melee both casually and competitively. As more people started to play Melee, people started spot a lot more "Advanced Techniques" which they could use and execute to K.O their opponents. I haven't been involved in the Melee Smash Scene when it was at its prime so forgive me if I say anything wrong or incorrect about anything ahead here.

As more techs were found, Melee was considered a "hardcore", "competitive" fighting game among those years. More tournaments started to appear and bigger tournament-organizers added Melee to their fighting game roster. Like MLG, which added it to their Pro Circuit and helped it get even better which was successful.

Continue reading The Roundtable: Melee 2.0 or Brawl?
by JoeR Oct 14 2008, 4:23PM

Through the years, Nintendo has discontinued its fair share of Nintendo brand items. The N64, along with all its games being only one example, but has any one discontinuation been as big a controversy as the discontinuation of the beloved gamecube controller? With the release of Brawl fans of the smash series picked up their controllers and began to play, but now that the gamecube controller has been discontinued how will this affect the smash community down the road? Will the game lose popularity? Will it continue to be as great as it is now? Will people switch to the wiimote or third party GC controllers? No one person can be certain as to how this event in Nintendo’s history will affect the future of Super Smash Brothers Brawl or melee.

Continue reading for more!



Continue reading Discontinued...