tio tournament organizer
manual and readme
program version 1.1 by
Table of Contents
- Tournament Editor
- Event Editor
- Event Details
- Fees and Prizes
- Other Actions
- Entrants Viewer
- Bracket Viewer
- Results Viewer
- Players Editor
- Station Manager
- Menu Reference
- Frequently Asked Questions
- Tips & Tricks
- Coming From Tournament Maker 2
The event editor allows you
to manage every detail of an event played at your tournament. You can add entrants, set
entry fees, specify pot distributions, and seed players from this window. You
can also access the entrants list, bracket viewer,
results list, or metrics viewer from this window.
You can edit the details originally specified when
you created the event:
changing the bracket style or switching from Teams to Singles (or vice versa)
will delete the current bracket, if there is one.
You can set the entrance fee each player must pay to
enter. This amount will be used to determine prize amounts for the winners when
the bracket completes. You can also specify a flat fee or percentage of the pot
that will be given to the tournament organizer; this amount might be used for
tournament expenses or a side pot, and will be subtracted from the main pot
before prizes are awarded.
You can also pick a method for distributing the pot to
the event winners. The Pot Distribution drop-down list contains entries for
common pot splits; each number represents what percentage of the pot is given to
successive placings (i.e. a 60/30/10 split gives 60% to first, 30% to second,
and 10% to third). Select the Custom entry to manually specify how the pot
should be split if your preference is not listed:
Edit a payout in the list by double clicking it, or
double click the asterisk to add a new payout. Payouts can be either percentages
or currency amounts; currency amounts can be subtracted from the pot size (using
the check box at the bottom), with the remainder being used for percentage
Use the Seeding section to choose a method for seeding
You have five options for seeding:
- Random – players will be
spread randomly through the bracket.
- By location - players
will be separated based on their Location fields. Entrants will be sorted in
alphabetical order by location, and then placed in the bracket so that
adjacent players will be as far from each other as possible.
Tip: location seeding can be finessed to seed
players based on two location fields — for
example, state and city, where players are first separated by state, then by
city. To do so, give each player a Location that consists of the first field
to sort on followed by the second ("California, Los Angeles"). tio will first
separate everyone with "California, Los Angeles" as their location; next,
"California, San Francisco" will be seeded (avoiding the Los Angeles players
as long as possible); finally, "Arizona, Phoenix" will be seeded against the
California players. You can seed based on even more location fields in the
- By skill level – players
will be seeded in descending order based on their Skill value. Ties in skill
level will be broken randomly.
- In order - allows you to
specify the exact order players should appear in the bracket. In single- and
double-elimination brackets, the first two people seeded in order will play
each other first round, as will the third and fourth, etc. In a round robin,
the first X people will be placed into pool one, the second X people into pool
two, etc., where X is the size of each pool in the bracket. Selecting this
option will expose an editor similar to the Manual editor below.
- Manually – exposes a
special window for seeding (shown below). This window is split into two
- Manual seeding list – players placed in this list
will be seeded in the order they are arranged in, starting with seed 1 for
the first player.
- Relative skill lists – group players into these
three lists based on their relative skill levels. By default, players with a
skill of 8 or higher will be placed in the Expert list; of 4 to 7, in the
Intermediate list; and of 3 or lower in the Beginner list. Once the players
in the manual list are seeded, players from the expert list will be given
the next set of seeds, followed by the intermediate and beginner lists.
The buttons in the upper right move players
among the lists en masse.
After you have seeded your entrants, you can click the
"Generate" button to create a bracket.
The bottom-most Options section allows you to
set optional parameters for your event depending on the type of bracket you are
- Use station manager to schedule matches: use the integrated
station manager to schedule matches at
specific stations, keeping track of how many matches are queued at each
station to maximize efficiency.
- Attempt to separate
players by location: tio can attempt to break up players with identical
Location fields when seeding a bracket. This option only applies in Random,
Manual, or Skill seeding, and only affects the relative lists in Manual seeding.
This option will never significantly alter a player's seed, but will
usually place players with identical locations far apart in a bracket.
Manual adjustment may still be necessary.
- Prompt for each match's win-loss result: upon
completion of a match, you will be prompted to specify
the overall win-loss result for the match. This has no effect on the
bracket, and is only used for completeness.
- Games per match: allows you to set the number of
games in each match.
- Games in championship round: allows you to set the
number of games in the championship match.
- Identical options and effects as double-elimination
- Use station manager to schedule matches: same as
- Attempt to separate players by location: same as
above, except players will be placed in different pools instead of "far apart in a
- Number of pools: sets the total number of pools to
split entrants into.
- Games per match: sets the number of games per match
in each pool. Matches can be best-of style ("best two out of three") or
total-of style ("play two games total").
- View/edit pool assignments: launches a window for
moving players between pools after a bracket has already been generated.
- Promote winners to a new bracket: use this button to
advance the winners from each pool to a new bracket of your choosing. The top
X finishers from each pool will be placed into a new bracket automatically.
Players will be seeded in the bracket so that they do not play people from
their round robin pool until several rounds into the bracket; individual
results within each pool will also be respected, so the first-place finishers
from each pool will have higher seeds than the lower-placing players. If you
are advancing to a new round robin bracket, players will be separated so no
one faces an opponent who was in their pool during the previous
Automated promotions are a very
powerful tool for managing a tournament involving round robins. Make sure you
- Launch pool assignments viewer: open a new window which cycles through each pool
in the bracket, showing the players assigned to that pool. This window can be placed on a
second monitor or projector so players can determine their pool assignments without
bothering the hosts.
- Check the "This event is in progress" box if the game
is currently running. This will affect the look of the game's web page.
- Click the "Delete event" button at the top of the
editor to delete the event.
- You can delete the event's bracket with the "Delete" button in the Bracket section,
or re-generate it with the "Recreate" button.