Brawl Rule Set:
All matches must be played using the following rule set:
1. General:
* Three (3) stock.
* Eight (8) minute time limit.
* All items off.
* If time runs out during a match, Sudden Death will never be played. Use the following rules instead:
o If one player has more stock remaining than the other, the victor will be the player with the most stock.
o If the stock count is tied, then the player with the lowest damage percent wins the round.
o If Sudden Death is forced by one player using a "suicide" move, then whoever initiated the suicide move wins the game.
o If both the percent and stock are tied at the end of a match, a one (1) stock, two (2) minute match will be played. This match must be played on the same level as the game prior and with the same characters. Whoever wins this 1-stock playoff wins the game.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
2. The first match of a game must be played on a Neutral Stage
3. Stage striking will be used to select the first stage. The lower ranked player will strike first, choosing a stage from the neutrals list to remove from consideration for the first round. The higher ranked player chooses two stages to remove from consideration for the first round. The lower ranked player then eliminates one of the two remaining stages from consideration, and the first round is played on the last remaining stage.
4. The loser of the first game will then ask the winner to ban a stage. They must do so, or their counterpick is invalidated.The loser may then choose a stage for the second round. This process is repeated for game 3, if necessary.
5. Any map may be played as long as BOTH players agree to it.
Extra Rules
The
stage striking process happens as follows:
1. The player on the upper part of the bracket strikes one (1) and only one (1) stage first.
2. The player on lower part of the bracket then proceeds to strike one (1) more.
3. Finally, the person on the upper part of the bracket chooses the first stage to play on.
Counterpicking:
The player who wins the match is allowed to ban up to two (2) stages from use. The player who lost is allowed to choose any of the neutrals or counterpicks from the lists to play on for the next stage.